nicomarg
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b0292c05b2
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The settings menu refreshes texture pack when exited
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2020-11-11 23:48:46 +01:00 |
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Yohann D'ANELLO
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cde0b19c72
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KeyValues.translate_key returns a KeyValues object
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2020-11-11 22:47:51 +01:00 |
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Yohann D'ANELLO
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edecb7eb90
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I felt frustrated to don't have 100% of coverage
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2020-11-11 22:45:57 +01:00 |
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Yohann D'ANELLO
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caef8dc9b2
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Cover settings
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2020-11-11 22:45:15 +01:00 |
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Yohann D'ANELLO
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0c17e74d6a
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Key handler does not depend on curses's screen anymore
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2020-11-11 22:36:42 +01:00 |
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Yohann D'ANELLO
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748561e87d
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More separation on menu code
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2020-11-11 22:22:33 +01:00 |
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Yohann D'ANELLO
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53077aacb0
|
Linting
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2020-11-11 20:36:43 +01:00 |
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Yohann D'ANELLO
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f33d8b8170
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Merge branch 'inventory' into entities
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2020-11-11 20:34:30 +01:00 |
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Yohann D'ANELLO
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8db00bcaa6
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Fix broken tests
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2020-11-11 16:58:20 +01:00 |
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Yohann D'ANELLO
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2b5d82db57
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Spawn also items
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2020-11-11 16:23:27 +01:00 |
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Yohann D'ANELLO
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0f53407b3d
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Use a larger example map
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2020-11-11 16:00:40 +01:00 |
|
eichhornchen
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e3d28409f5
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Repaired tthe display problem for settings menu
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2020-11-11 14:56:00 +01:00 |
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Yohann D'ANELLO
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c5e6459d37
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Fight other entities while bumping them, without any weapon
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2020-11-11 01:04:30 +01:00 |
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Yohann D'ANELLO
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9909b12501
|
Fight other entities
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2020-11-11 00:50:47 +01:00 |
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Yohann D'ANELLO
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5addd42535
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Only refresh entities if the player moved, ignore most events
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2020-11-11 00:38:02 +01:00 |
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Yohann D'ANELLO
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d26b66f337
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Add possibility to define the background color of entities (black in ASCII, white in Unicode)
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2020-11-10 22:34:12 +01:00 |
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Yohann D'ANELLO
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26196a7dca
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Move the camera with the player
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2020-11-10 22:02:41 +01:00 |
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Yohann D'ANELLO
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3f374d2558
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Spawn a random amount of squirrels on the map
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2020-11-10 21:41:54 +01:00 |
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Yohann D'ANELLO
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e9ac448854
|
Screen is resizable (but please be nice with it)
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2020-11-10 21:20:11 +01:00 |
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Yohann D'ANELLO
|
5c95bf11e7
|
Linting
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2020-11-10 20:34:22 +01:00 |
|
Nicolas Margulies
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1a1b906c8e
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Added main menu when launching the game, and fixed menus
|
2020-11-10 19:40:59 +01:00 |
|
Nicolas Margulies
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17530f386c
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Reworked graphics to make it more modular
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2020-11-10 18:08:06 +01:00 |
|
eichhornchen
|
cb33d97cb7
|
Fixed game <-> display interaction (the game prints correctly \o/ )
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2020-11-10 10:57:27 +01:00 |
|
eichhornchen
|
002de68a0a
|
Corrected bugs(some still remain)
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2020-11-10 10:49:11 +01:00 |
|
eichhornchen
|
a4876bb7af
|
repaired display
|
2020-11-09 01:33:23 +01:00 |
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Yohann D'ANELLO
|
65d89b7f9f
|
Add some comments
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2020-11-08 23:31:17 +01:00 |
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Yohann D'ANELLO
|
259bde81a4
|
Back to menu by pressing space button
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2020-11-08 23:26:54 +01:00 |
|
Yohann D'ANELLO
|
7e92086601
|
Start game button is working
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2020-11-08 23:08:38 +01:00 |
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Yohann D'ANELLO
|
dc3f55cff3
|
MapDisplay extends Display
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2020-11-08 23:03:59 +01:00 |
|
Yohann D'ANELLO
|
8ccf8c7b67
|
Display main menu by default
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2020-11-08 22:59:11 +01:00 |
|
Yohann D'ANELLO
|
b5b76fd07b
|
Make the game start
|
2020-11-06 20:24:19 +01:00 |
|
Yohann D'ANELLO
|
c97a9a2e6c
|
Test some functions in the game
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2020-11-06 19:12:56 +01:00 |
|
Yohann D'ANELLO
|
dc0d478d1e
|
init -> __init__
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2020-11-06 18:39:55 +01:00 |
|
Yohann D'ANELLO
|
a1731dc9f7
|
Default coordinates are (1, 6)
|
2020-11-06 18:38:10 +01:00 |
|
ynerant
|
9c344790a1
|
Merge branch 'master' into 'game'
# Conflicts:
# dungeonbattle/game.py
# dungeonbattle/mapdisplay.py
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2020-11-06 18:36:59 +01:00 |
|
Yohann D'ANELLO
|
60d6c7509a
|
Bind Return key to menus
|
2020-11-06 18:25:02 +01:00 |
|
Yohann D'ANELLO
|
8d9b5166b7
|
Linting
|
2020-11-06 18:11:59 +01:00 |
|
Nicolas Margulies
|
43001f6ede
|
Basic menu handling
|
2020-11-06 18:06:28 +01:00 |
|
Yohann D'ANELLO
|
54bb2d1416
|
Collisions are working
|
2020-11-06 17:59:19 +01:00 |
|
Yohann D'ANELLO
|
8641e7d13d
|
User player entity instead of temporary Player class
|
2020-11-06 17:48:47 +01:00 |
|
Nicolas Margulies
|
e3a1bf96c2
|
Used settings for keys
|
2020-11-06 17:24:20 +01:00 |
|
Nicolas Margulies
|
6e5cd9084b
|
Finished cleaning conflicts
|
2020-11-06 17:02:59 +01:00 |
|
Nicolas Margulies
|
065f648118
|
Merged master into game
|
2020-11-06 16:49:39 +01:00 |
|
Yohann D'ANELLO
|
8ccb74ea54
|
Linting
|
2020-11-06 15:33:26 +01:00 |
|
Yohann D'ANELLO
|
5ca2827706
|
Write and load settings at the start of the game
|
2020-11-06 14:59:27 +01:00 |
|
Nicolas Margulies
|
bbbcb1b10e
|
Corrigé la merde de Charles
|
2020-11-06 14:23:12 +01:00 |
|
Charles Peyrat
|
f3bc3101f0
|
Code refactoring in game.Game
|
2020-10-23 18:01:39 +02:00 |
|
Yohann D'ANELLO
|
8437482139
|
Clear screen before redrawing
|
2020-10-23 15:40:32 +02:00 |
|
Yohann D'ANELLO
|
d264bb45cf
|
Handle player position in game display
|
2020-10-23 15:14:19 +02:00 |
|
Yohann D'ANELLO
|
eea9b45f6c
|
Use map display
|
2020-10-23 15:00:59 +02:00 |
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