Commit Graph

  • 4c274bebb9 Merge branch 'md' into 'master' master ynerant 2021-01-25 15:04:47 +0100
  • a28909bb70 Fix Readme ynerant 2021-01-25 15:04:47 +0100
  • 6566f5140a Merge branch 'fix-ladders' into 'master' ynerant 2021-01-25 14:38:58 +0100
  • 776f8ed88c
    Fixes #81 Yohann D'ANELLO 2021-01-25 14:31:37 +0100
  • ebca28930c Remove debug output. Oops. map_generation Charles Peyrat 2021-01-21 03:28:46 +0100
  • bcfde6fa49 Move code around so loops placement isn't stopped by walls Charles Peyrat 2021-01-21 03:27:31 +0100
  • 5981927dac Optimization for the loop placing algorithm Charles Peyrat 2021-01-21 03:26:54 +0100
  • 284a22c92e Merge branch 'fix-yay' into 'master' ynerant 2021-01-21 01:14:17 +0100
  • 3d019d3ca8
    Don't create an english translation file Yohann D'ANELLO 2021-01-21 01:12:55 +0100
  • 99b749aaa2 Merge branch 'fix-explosions' into 'master' ynerant 2021-01-16 00:46:04 +0100
  • d978d319bc
    Entities are living during two ticks, fixes #80 Yohann D'ANELLO 2021-01-16 00:40:32 +0100
  • 38878687c4 Add new room type : rectangular rooms Charles Peyrat 2021-01-16 00:35:41 +0100
  • 87e896bd06
    Item owners are correctly set Yohann D'ANELLO 2021-01-16 00:26:33 +0100
  • e233243b81 Merge branch 'es-translation' into 'master' v23.14 test ynerant 2021-01-11 01:48:10 +0100
  • 7ce3b8cd5d
    Fix spanish translation Yohann D'ANELLO 2021-01-11 01:40:55 +0100
  • fa0a0a79ea Merge branch 'map_generation' into 'master' ynerant 2021-01-11 01:28:54 +0100
  • d839356b2a
    Merge remote-tracking branch 'origin/map_generation' into map_generation Yohann D'ANELLO 2021-01-11 01:23:26 +0100
  • 7b019ce149
    Linting Yohann D'ANELLO 2021-01-11 01:21:52 +0100
  • 03c45a970c
    Fix merging mistakes and chunk rooms Charles Peyrat 2021-01-11 01:18:20 +0100
  • 79d8ef3a44
    Add new room type : chunk rooms Charles Peyrat 2021-01-10 23:38:29 +0100
  • c854d41579 Fix merging mistakes and chunk rooms Charles Peyrat 2021-01-11 01:18:20 +0100
  • 6294f9c07f Merge branch 'v23.14' into 'master' ynerant 2021-01-10 23:58:31 +0100
  • 57605c969f
    Bump to version 23.14 Yohann D'ANELLO 2021-01-10 23:57:39 +0100
  • e9374c5e6b Merge branch 'map_generation' into 'master' ynerant 2021-01-10 23:54:28 +0100
  • b72e41d14d Merge branch 'doors' into 'map_generation' ynerant 2021-01-10 23:54:13 +0100
  • 588357e5bf
    Linting Yohann D'ANELLO 2021-01-10 23:49:43 +0100
  • 2031d7fa67 Merge branch 'map_generation' into 'doors' ynerant 2021-01-10 23:43:54 +0100
  • 65ae99a26d
    The logs of the map was not updated Yohann D'ANELLO 2021-01-10 23:41:51 +0100
  • 5aaef15b2b Add new room type : chunk rooms Charles Peyrat 2021-01-10 23:38:29 +0100
  • 60675d7859
    Cover doors code Yohann D'ANELLO 2021-01-10 23:21:28 +0100
  • b0ca1d4edf
    Cover everytime the map generation test Yohann D'ANELLO 2021-01-10 23:05:49 +0100
  • 8f845d1e4c
    Doors don't break the connexity of map Yohann D'ANELLO 2021-01-10 23:03:24 +0100
  • ca67d5d7f4 Merge remote branch Charles Peyrat 2021-01-10 23:02:34 +0100
  • 11daa8573c
    The players can open doors Yohann D'ANELLO 2021-01-10 22:59:34 +0100
  • 099a0eab31 Add comments and docstring Charles Peyrat 2021-01-10 22:54:48 +0100
  • 6c0aaffd77
    Doors are walls Yohann D'ANELLO 2021-01-10 22:53:27 +0100
  • e744310861
    Place doors at the beginning of the corridor Yohann D'ANELLO 2021-01-10 22:51:01 +0100
  • 96e9612d16 Merge branch 'equipment-in-inventory' into 'master' nicomarg 2021-01-10 22:45:04 +0100
  • f05652d9b8 Fixed tests and reached 100% coverage Nicolas Margulies 2021-01-10 22:39:52 +0100
  • 5e378fc2d0
    Update game rules Yohann D'ANELLO 2021-01-10 22:27:46 +0100
  • 519504fc32 Mark equipped items and allow unequipping Nicolas Margulies 2021-01-10 22:26:43 +0100
  • 0ea10546ac
    Fix merge issues Yohann D'ANELLO 2021-01-10 22:19:15 +0100
  • 4c7a2e9f3b
    Merge branch 'master' into map_generation Yohann D'ANELLO 2021-01-10 22:16:11 +0100
  • 88471f4361 Changed equipment behaviour, now equipped items stay in the inventory Nicolas Margulies 2021-01-10 22:15:32 +0100
  • 9df1ac7883
    Linting Yohann D'ANELLO 2021-01-10 22:08:42 +0100
  • 01cdea6edc
    Don't spawn random entities on each level anymore Yohann D'ANELLO 2021-01-10 21:57:51 +0100
  • b004dec8c9 Merge branch 'translate' into 'master' eichhornchen 2021-01-10 21:52:39 +0100
  • 13e3628668 Merge branch 'map_generation' of https://gitlab.crans.org/ynerant/squirrel-battle into map_generation Charles Peyrat 2021-01-10 21:50:01 +0100
  • 12e19759aa Implement populate method, so map generation also handles entity spawn Charles Peyrat 2021-01-10 21:49:39 +0100
  • d3607248c0
    Remove unused translations Yohann D'ANELLO 2021-01-10 21:48:46 +0100
  • e639ad6255 Getting to full cover, and minor fix to bug that allowed corridors to create loops in a room, resulting in implacability Charles Peyrat 2021-01-10 21:48:12 +0100
  • 236481ae1c linting eichhornchen 2021-01-10 21:44:45 +0100
  • 18ace5144c Repaired a bug : a variable was not declared before it was used in interfaces.py take_damage eichhornchen 2021-01-10 21:41:45 +0100
  • 6cf0590586 even more translations. eichhornchen 2021-01-10 21:38:21 +0100
  • 96bbc5088f Add a test case for non connex maps in distance computation Charles Peyrat 2021-01-10 21:32:58 +0100
  • 26e66a5796 Implement method add_loops along with tests Charles Peyrat 2021-01-10 21:30:18 +0100
  • 4f4223c514 More translations. eichhornchen 2021-01-10 21:25:15 +0100
  • 893a23f95c Repaired a but : bears dealt 1 damage instead of 0. eichhornchen 2021-01-10 21:15:42 +0100
  • a1d69203c9 Translations. eichhornchen 2021-01-10 21:15:30 +0100
  • b6a448b39b Merge branch 'fix-load' into 'master' ynerant 2021-01-10 21:05:13 +0100
  • d2af345c0c
    Fix linting Yohann D'ANELLO 2021-01-10 21:01:43 +0100
  • 67a9bda6e1
    Don't fill the inventory of a chest or a Merchant if it is empty, fixes #73 Yohann D'ANELLO 2021-01-10 20:46:01 +0100
  • 3758cb1336 Fix the GiantSeaEagle registration, fixes #76 Yohann D'ANELLO 2021-01-10 20:20:12 +0100
  • 44b967625c Merge branch 'fix-player-inventory' into 'master' ynerant 2021-01-10 19:57:17 +0100
  • 5694dd4dff Update the player inventory when opening the menu/loading the game, fixes #72 Yohann D'ANELLO 2021-01-10 19:52:28 +0100
  • 2efa9d4575 Merge branch 'fix-mobs-vision-bug' into 'master' nicomarg 2021-01-10 19:48:01 +0100
  • 16ddbd31f3 also prevent updating seen tiles when checking vision Nicolas Margulies 2021-01-10 19:41:51 +0100
  • 0821a5fa7a Merge branch 'broken-bows' into 'master' ynerant 2021-01-10 19:30:46 +0100
  • 01ee49ddd4 Entities are updated after a bow shot, fixes #70 Yohann D'ANELLO 2021-01-10 19:25:12 +0100
  • cddff5c2d9 Fix linting Yohann D'ANELLO 2021-01-10 19:17:04 +0100
  • f4965039ee Merge branch 'EvenmoreDoc' into 'master' eichhornchen 2021-01-10 19:03:47 +0100
  • ce1d299de7 Merge branch 'moredocs' into 'EvenmoreDoc' ynerant 2021-01-10 18:56:15 +0100
  • 2b63f8b3f1 Added stats in doc. eichhornchen 2021-01-10 18:54:36 +0100
  • 10a1b59b24 Merge branch 'EvenmoreDoc' into 'moredocs' ynerant 2021-01-10 18:49:25 +0100
  • c9994423cb Added dance to doc. eichhornchen 2021-01-10 18:44:17 +0100
  • bc638b3bec Monocles can be found in chests Yohann D'ANELLO 2021-01-10 18:42:26 +0100
  • 258bd0d816 re-itme doc eichhornchen 2021-01-10 18:38:56 +0100
  • e96c50e81a Doc for new items. eichhornchen 2021-01-10 18:36:46 +0100
  • 82421be8bb Documentation on monocles Yohann D'ANELLO 2021-01-10 18:16:01 +0100
  • 1795d62294 Update merchant prices Yohann D'ANELLO 2021-01-10 18:09:09 +0100
  • 0de2df0bd2 Merge branch 'levelup' into 'master' eichhornchen 2021-01-10 18:08:27 +0100
  • 93e51d9240 Testing + linting (yes there remains two linting errors, i don't know what to do. eichhornchen 2021-01-10 18:04:33 +0100
  • 568b8f3eba Documentation on displays Yohann D'ANELLO 2021-01-10 17:33:06 +0100
  • afaa12d86b Updated doc and README conderning dancing eichhornchen 2021-01-10 17:13:07 +0100
  • 3d48c43886 Player can now dance! Closes #69. eichhornchen 2021-01-10 17:10:00 +0100
  • dfb591d410 The player's stats now get better when levelling up. The strength level and frequency of appearance of entities have been changed to offer bettter game experience. eichhornchen 2021-01-10 16:31:46 +0100
  • 841c7b9f90 Chest can be destroyed by bombs. eichhornchen 2021-01-10 16:31:16 +0100
  • e56fc502cb Merge branch 'clean' into 'master' eichhornchen 2021-01-10 15:49:00 +0100
  • 97ecd13c77 Readme got even better ! eichhornchen 2021-01-10 15:45:26 +0100
  • 9516230893 We now have a useful Readme with a getting started manual. eichhornchen 2021-01-10 15:38:39 +0100
  • 5eb7699301 Rearranged the display class files, related to issue #56. eichhornchen 2021-01-10 12:35:50 +0100
  • 8d0d0883a3 Merge branch 'master' into clean eichhornchen 2021-01-10 12:12:40 +0100
  • 5c07071cff Merge branch 'moredocs' into 'master' ynerant 2021-01-10 12:11:37 +0100
  • 0ef5875a72
    Documentation on ladders Yohann D'ANELLO 2021-01-10 12:07:53 +0100
  • 92a3081b2e
    Display "Edit on Gitlab" button Yohann D'ANELLO 2021-01-10 11:58:32 +0100
  • dd37c2f62f Renamed the title's ascii art file. eichhornchen 2021-01-10 11:54:49 +0100
  • 6d786c7358
    Documentation on unit tests Yohann D'ANELLO 2021-01-10 11:30:04 +0100
  • d738029335
    Fix import order Yohann D'ANELLO 2021-01-10 11:25:53 +0100
  • 94c12541ef
    Happy new year! Yohann D'ANELLO 2021-01-10 10:46:17 +0100
  • 391fe6897b
    Drop unusued english translation file Yohann D'ANELLO 2021-01-10 10:29:43 +0100