Fix merge issues

This commit is contained in:
Yohann D'ANELLO 2021-01-10 22:19:15 +01:00
parent 4c7a2e9f3b
commit 0ea10546ac
Signed by: ynerant
GPG Key ID: 3A75C55819C8CF85
4 changed files with 8 additions and 8 deletions

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@ -420,7 +420,7 @@ class Game:
except KeyError as error:
self.message = _("Some keys are missing in your save file.\n"
"Your save seems to be corrupt. It got deleted.")\
+ f"\n{error}"
+ f"\n{error}"
os.unlink(ResourceManager.get_config_path("save.json"))
self.display_actions(DisplayActions.UPDATE)
return

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@ -7,7 +7,7 @@ from functools import reduce
from itertools import product
from math import ceil, sqrt
from queue import PriorityQueue
from random import choice, choices, randint
from random import choice, randint
from typing import Any, Dict, List, Optional, Tuple
from .display.texturepack import TexturePack

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@ -1,10 +1,10 @@
# Copyright (C) 2020 by ÿnérant, eichhornchen, nicomarg, charlse
# SPDX-License-Identifier: GPL-3.0-or-later
from random import random, randint, shuffle, choice, choices
from random import choice, choices, randint, random, shuffle
from typing import List, Tuple
from ..interfaces import Map, Tile, Entity
from ..interfaces import Entity, Map, Tile
DEFAULT_PARAMS = {
"width": 120,

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@ -1,13 +1,13 @@
# Copyright (C) 2020 by ÿnérant, eichhornchen, nicomarg, charlse
# SPDX-License-Identifier: GPL-3.0-or-later
import unittest
from random import randint
from typing import List
import unittest
from squirrelbattle.interfaces import Map, Tile
from squirrelbattle.mapgeneration import broguelike
from squirrelbattle.display.texturepack import TexturePack
from ..display.texturepack import TexturePack
from ..interfaces import Map, Tile
from ..mapgeneration import broguelike
class TestBroguelike(unittest.TestCase):