Cover everytime the map generation test
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@ -26,8 +26,8 @@ class TestBroguelike(unittest.TestCase):
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def is_connex(self, grid: List[List[Tile]]) -> bool:
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h, w = len(grid), len(grid[0])
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y, x = randint(0, h - 1), randint(0, w - 1)
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while not (grid[y][x].can_walk() or grid[y][x] == Tile.DOOR):
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y, x = -1, -1
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while not grid[y][x].can_walk():
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y, x = randint(0, h - 1), randint(0, w - 1)
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queue = Map.neighbourhood(grid, y, x)
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while queue:
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