KeyValues.translate_key returns a KeyValues object
This commit is contained in:
parent
edecb7eb90
commit
cde0b19c72
@ -20,25 +20,24 @@ class KeyValues(Enum):
|
||||
SPACE = auto()
|
||||
|
||||
@staticmethod
|
||||
def translate_key(key: str, settings: Settings) \
|
||||
-> Tuple[Optional["KeyValues"], str]:
|
||||
def translate_key(key: str, settings: Settings) -> Optional["KeyValues"]:
|
||||
"""
|
||||
Translate the raw string key into an enum value that we can use.
|
||||
"""
|
||||
if key in (settings.KEY_DOWN_SECONDARY,
|
||||
settings.KEY_DOWN_PRIMARY):
|
||||
return KeyValues.DOWN, key
|
||||
return KeyValues.DOWN
|
||||
elif key in (settings.KEY_LEFT_PRIMARY,
|
||||
settings.KEY_LEFT_SECONDARY):
|
||||
return KeyValues.LEFT, key
|
||||
return KeyValues.LEFT
|
||||
elif key in (settings.KEY_RIGHT_PRIMARY,
|
||||
settings.KEY_RIGHT_SECONDARY):
|
||||
return KeyValues.RIGHT, key
|
||||
return KeyValues.RIGHT
|
||||
elif key in (settings.KEY_UP_PRIMARY,
|
||||
settings.KEY_UP_SECONDARY):
|
||||
return KeyValues.UP, key
|
||||
return KeyValues.UP
|
||||
elif key == settings.KEY_ENTER:
|
||||
return KeyValues.ENTER, key
|
||||
return KeyValues.ENTER
|
||||
elif key == ' ':
|
||||
return KeyValues.SPACE, key
|
||||
return None, key
|
||||
return KeyValues.SPACE
|
||||
return None
|
||||
|
@ -54,7 +54,7 @@ class Game:
|
||||
self.display_refresh()
|
||||
key = screen.getkey()
|
||||
self.handle_key_pressed(
|
||||
*KeyValues.translate_key(key, self.settings))
|
||||
KeyValues.translate_key(key, self.settings), key)
|
||||
|
||||
def handle_key_pressed(self, key: Optional[KeyValues], raw_key: str = '')\
|
||||
-> None:
|
||||
|
@ -40,35 +40,35 @@ class TestGame(unittest.TestCase):
|
||||
self.game.settings = Settings()
|
||||
|
||||
self.assertEqual(KeyValues.translate_key(
|
||||
self.game.settings.KEY_UP_PRIMARY, self.game.settings)[0],
|
||||
self.game.settings.KEY_UP_PRIMARY, self.game.settings),
|
||||
KeyValues.UP)
|
||||
self.assertEqual(KeyValues.translate_key(
|
||||
self.game.settings.KEY_UP_SECONDARY, self.game.settings)[0],
|
||||
self.game.settings.KEY_UP_SECONDARY, self.game.settings),
|
||||
KeyValues.UP)
|
||||
self.assertEqual(KeyValues.translate_key(
|
||||
self.game.settings.KEY_DOWN_PRIMARY, self.game.settings)[0],
|
||||
self.game.settings.KEY_DOWN_PRIMARY, self.game.settings),
|
||||
KeyValues.DOWN)
|
||||
self.assertEqual(KeyValues.translate_key(
|
||||
self.game.settings.KEY_DOWN_SECONDARY, self.game.settings)[0],
|
||||
self.game.settings.KEY_DOWN_SECONDARY, self.game.settings),
|
||||
KeyValues.DOWN)
|
||||
self.assertEqual(KeyValues.translate_key(
|
||||
self.game.settings.KEY_LEFT_PRIMARY, self.game.settings)[0],
|
||||
self.game.settings.KEY_LEFT_PRIMARY, self.game.settings),
|
||||
KeyValues.LEFT)
|
||||
self.assertEqual(KeyValues.translate_key(
|
||||
self.game.settings.KEY_LEFT_SECONDARY, self.game.settings)[0],
|
||||
self.game.settings.KEY_LEFT_SECONDARY, self.game.settings),
|
||||
KeyValues.LEFT)
|
||||
self.assertEqual(KeyValues.translate_key(
|
||||
self.game.settings.KEY_RIGHT_PRIMARY, self.game.settings)[0],
|
||||
self.game.settings.KEY_RIGHT_PRIMARY, self.game.settings),
|
||||
KeyValues.RIGHT)
|
||||
self.assertEqual(KeyValues.translate_key(
|
||||
self.game.settings.KEY_RIGHT_SECONDARY, self.game.settings)[0],
|
||||
self.game.settings.KEY_RIGHT_SECONDARY, self.game.settings),
|
||||
KeyValues.RIGHT)
|
||||
self.assertEqual(KeyValues.translate_key(
|
||||
self.game.settings.KEY_ENTER, self.game.settings)[0],
|
||||
self.game.settings.KEY_ENTER, self.game.settings),
|
||||
KeyValues.ENTER)
|
||||
self.assertEqual(KeyValues.translate_key(' ', self.game.settings)[0],
|
||||
self.assertEqual(KeyValues.translate_key(' ', self.game.settings),
|
||||
KeyValues.SPACE)
|
||||
self.assertEqual(KeyValues.translate_key('plop', self.game.settings)[0],
|
||||
self.assertEqual(KeyValues.translate_key('plop', self.game.settings),
|
||||
None)
|
||||
|
||||
def test_key_press(self) -> None:
|
||||
|
Loading…
Reference in New Issue
Block a user