Use map display
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@ -1,4 +1,5 @@
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from .interfaces import Map
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from .mapdisplay import MapDisplay
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from .term_manager import TermManager
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@ -13,8 +14,10 @@ class Game:
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def _start_game(self, screen):
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# TODO Generate map, or make the possibility to load another one
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m = Map.load("example_map.txt")
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d = MapDisplay(m)
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screen.refresh()
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while True:
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screen.addstr(0, 0, m.draw_string())
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d.display(1, 6)
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screen.refresh()
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key = screen.getkey()
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self.handle_key_pressed(key)
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@ -9,8 +9,7 @@ class MapDisplay:
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self.pad = curses.newpad(m.height, m.width+1)
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def update_pad(self):
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for i in range(self.map.height):
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self.pad.addstr(i, 0, self.map.tiles[i])
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self.pad.addstr(0, 0, self.map.draw_string())
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for e in self.map.entities:
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self.pad.addch(e.y, e.x, e.img)
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