Yohann D'ANELLO
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cde0b19c72
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KeyValues.translate_key returns a KeyValues object
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2020-11-11 22:47:51 +01:00 |
Yohann D'ANELLO
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edecb7eb90
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I felt frustrated to don't have 100% of coverage
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2020-11-11 22:45:57 +01:00 |
Yohann D'ANELLO
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caef8dc9b2
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Cover settings
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2020-11-11 22:45:15 +01:00 |
Yohann D'ANELLO
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0c17e74d6a
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Key handler does not depend on curses's screen anymore
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2020-11-11 22:36:42 +01:00 |
Yohann D'ANELLO
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748561e87d
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More separation on menu code
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2020-11-11 22:22:33 +01:00 |
Yohann D'ANELLO
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17edb6a645
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Don't resize map pad: it has already the good size (the map dimensions)
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2020-11-11 22:12:05 +01:00 |
Yohann D'ANELLO
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4b8acc0597
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Don't resize pads when resizing window. For an unknown reason, pads don't want to be displayed on small screens.
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2020-11-11 21:55:57 +01:00 |
Yohann D'ANELLO
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53077aacb0
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Linting
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2020-11-11 20:36:43 +01:00 |
Yohann D'ANELLO
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f33d8b8170
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Merge branch 'inventory' into entities
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2020-11-11 20:34:30 +01:00 |
Yohann D'ANELLO
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c329ec927f
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Add rabbits, beavers and teddy bears
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2020-11-11 17:39:48 +01:00 |
Yohann D'ANELLO
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a4eaab0db6
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Linting
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2020-11-11 17:24:57 +01:00 |
Yohann D'ANELLO
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af39a305b1
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Test entity movements and fights with players
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2020-11-11 17:23:31 +01:00 |
Yohann D'ANELLO
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e88b4ee775
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Render game when we are dead
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2020-11-11 17:17:28 +01:00 |
Yohann D'ANELLO
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61714a5129
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Test heart healing
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2020-11-11 17:15:28 +01:00 |
Yohann D'ANELLO
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8db00bcaa6
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Fix broken tests
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2020-11-11 16:58:20 +01:00 |
Yohann D'ANELLO
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ac22aef860
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Items can be put in inventory by default
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2020-11-11 16:57:09 +01:00 |
Yohann D'ANELLO
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d35331fdb0
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Add items in inventory
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2020-11-11 16:49:04 +01:00 |
Yohann D'ANELLO
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f11fb31c28
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Interact with items
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2020-11-11 16:47:19 +01:00 |
Yohann D'ANELLO
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2b5d82db57
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Spawn also items
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2020-11-11 16:23:27 +01:00 |
Yohann D'ANELLO
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d75f4290ff
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Store the start position in a map
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2020-11-11 16:10:28 +01:00 |
Yohann D'ANELLO
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279ef2439d
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Limit the complexity of the dijkstra to eight
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2020-11-11 16:02:32 +01:00 |
Yohann D'ANELLO
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0f53407b3d
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Use a larger example map
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2020-11-11 16:00:40 +01:00 |
Yohann D'ANELLO
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d08ff7061f
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Use Dijkstra algorithm to describe monster paths
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2020-11-11 15:25:50 +01:00 |
Yohann D'ANELLO
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2f3a03dbf7
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The camera position should consider the width of a tile
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2020-11-11 15:10:46 +01:00 |
Yohann D'ANELLO
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1e66e263bc
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Use bricks for walls
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2020-11-11 15:09:28 +01:00 |
eichhornchen
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e3d28409f5
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Repaired tthe display problem for settings menu
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2020-11-11 14:56:00 +01:00 |
eichhornchen
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d9b7db742a
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Added settings diplay and ability to change the keys (there is a refreshing problem though)
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2020-11-11 14:46:25 +01:00 |
Yohann D'ANELLO
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56ba9d186e
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Display message if we are dead
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2020-11-11 01:17:00 +01:00 |
Yohann D'ANELLO
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6e8cfdcb1a
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Spawn new entities on each level (will be removed, only for tests)
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2020-11-11 01:07:19 +01:00 |
Yohann D'ANELLO
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c5e6459d37
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Fight other entities while bumping them, without any weapon
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2020-11-11 01:04:30 +01:00 |
Yohann D'ANELLO
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9909b12501
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Fight other entities
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2020-11-11 00:50:47 +01:00 |
Yohann D'ANELLO
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5addd42535
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Only refresh entities if the player moved, ignore most events
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2020-11-11 00:38:02 +01:00 |
Yohann D'ANELLO
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279d9d9f58
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Monsters can hit the player. No respect for unarmed people...
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2020-11-10 23:00:09 +01:00 |
Yohann D'ANELLO
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f9f02b6621
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Move to closest player if it is close
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2020-11-10 22:59:02 +01:00 |
Yohann D'ANELLO
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12ee436f4d
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Fix broken game test
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2020-11-10 22:44:53 +01:00 |
Yohann D'ANELLO
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d26b66f337
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Add possibility to define the background color of entities (black in ASCII, white in Unicode)
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2020-11-10 22:34:12 +01:00 |
Yohann D'ANELLO
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a8223aab2e
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Add possibility to define the background color of entities (black in ASCII, white in Unicode)
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2020-11-10 22:30:55 +01:00 |
Yohann D'ANELLO
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ec6b90fba2
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All entities can move, not only players
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2020-11-10 22:10:28 +01:00 |
Yohann D'ANELLO
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2045a57907
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Don't add any additional space to unicode entities
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2020-11-10 22:07:03 +01:00 |
Yohann D'ANELLO
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1684647ea2
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Missing type
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2020-11-10 22:04:38 +01:00 |
Yohann D'ANELLO
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26196a7dca
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Move the camera with the player
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2020-11-10 22:02:41 +01:00 |
Yohann D'ANELLO
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d5ef041f48
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Tiles can have multiple width according to the used texture pack for a better support of unicode
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2020-11-10 22:01:57 +01:00 |
Yohann D'ANELLO
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3f4c809db6
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Monsters are hedgehogs 🦔
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2020-11-10 21:47:36 +01:00 |
Yohann D'ANELLO
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3f374d2558
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Spawn a random amount of squirrels on the map
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2020-11-10 21:41:54 +01:00 |
Yohann D'ANELLO
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3416ce2ac3
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Ignore unreachable code in test environment, we have now 99% of coverage
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2020-11-10 21:32:42 +01:00 |
Yohann D'ANELLO
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7173d13495
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Slightly cover bootstrap, to increase more and more coverage. Ensure that there is no associated shell
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2020-11-10 21:32:10 +01:00 |
Yohann D'ANELLO
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e9ac448854
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Screen is resizable (but please be nice with it)
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2020-11-10 21:20:11 +01:00 |
Yohann D'ANELLO
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d50c775e0f
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Mysteriously fix tests
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2020-11-10 20:43:30 +01:00 |
Yohann D'ANELLO
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f9c3fc1517
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Example map was moved
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2020-11-10 20:37:01 +01:00 |
Yohann D'ANELLO
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9b925672ca
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Drop some tests
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2020-11-10 20:36:09 +01:00 |
Yohann D'ANELLO
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5c95bf11e7
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Linting
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2020-11-10 20:34:22 +01:00 |
Yohann D'ANELLO
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1ff2e26cd4
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Set good menu names
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2020-11-10 20:22:53 +01:00 |
Nicolas Margulies
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1a1b906c8e
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Added main menu when launching the game, and fixed menus
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2020-11-10 19:40:59 +01:00 |
Nicolas Margulies
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17530f386c
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Reworked graphics to make it more modular
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2020-11-10 18:08:06 +01:00 |
eichhornchen
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e522047c74
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Now the tests should trully be repaired
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2020-11-10 11:39:32 +01:00 |
eichhornchen
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2e7c12b770
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Trying to repair the test
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2020-11-10 11:22:09 +01:00 |
eichhornchen
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cb33d97cb7
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Fixed game <-> display interaction (the game prints correctly \o/ )
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2020-11-10 10:57:27 +01:00 |
eichhornchen
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002de68a0a
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Corrected bugs(some still remain)
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2020-11-10 10:49:11 +01:00 |
eichhornchen
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91a8919a01
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Added a MainMenuDisplay class and fixed errors in display
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2020-11-10 10:01:31 +01:00 |
eichhornchen
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10bbb28471
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Yet again
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2020-11-09 01:39:15 +01:00 |
eichhornchen
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a4876bb7af
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repaired display
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2020-11-09 01:33:23 +01:00 |
eichhornchen
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8d5d9d38ff
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cleaned the arguments
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2020-11-09 01:11:13 +01:00 |
Yohann D'ANELLO
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e9c8640159
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Width and height are managed dynamically: we can almost freely resize the window
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2020-11-09 00:44:08 +01:00 |
Yohann D'ANELLO
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0ab0e6a00c
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More tests
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2020-11-08 23:48:26 +01:00 |
Yohann D'ANELLO
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3486c865a1
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Use a fake pad to make tests runnable
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2020-11-08 23:40:03 +01:00 |
Yohann D'ANELLO
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65d89b7f9f
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Add some comments
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2020-11-08 23:31:17 +01:00 |
Yohann D'ANELLO
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259bde81a4
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Back to menu by pressing space button
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2020-11-08 23:26:54 +01:00 |
Yohann D'ANELLO
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7e92086601
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Start game button is working
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2020-11-08 23:08:38 +01:00 |
Yohann D'ANELLO
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715fad1817
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StatsDisplay extends Display
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2020-11-08 23:05:06 +01:00 |
Yohann D'ANELLO
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dc3f55cff3
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MapDisplay extends Display
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2020-11-08 23:03:59 +01:00 |
Yohann D'ANELLO
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8ccf8c7b67
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Display main menu by default
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2020-11-08 22:59:11 +01:00 |
Yohann D'ANELLO
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933385e79d
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Linting
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2020-11-08 22:48:50 +01:00 |
eichhornchen
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e0366b4719
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Menu display is now supported
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2020-11-08 16:36:21 +01:00 |
eichhornchen
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4ea3d20b28
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Better stats display (tested)
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2020-11-07 15:00:24 +01:00 |
Yohann D'ANELLO
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aeb43a0cec
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Test player level up
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2020-11-06 21:23:17 +01:00 |
Yohann D'ANELLO
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0de11abfa8
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Fix circulary import
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2020-11-06 21:17:31 +01:00 |
Yohann D'ANELLO
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0bd26a1bd0
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Linting
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2020-11-06 21:15:09 +01:00 |
Yohann D'ANELLO
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2e667cdebe
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Fix tests
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2020-11-06 20:28:10 +01:00 |
Yohann D'ANELLO
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dbd5f6a1fd
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Unicode texture pack is squirrel texture pack
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2020-11-06 20:26:10 +01:00 |
Yohann D'ANELLO
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b5b76fd07b
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Make the game start
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2020-11-06 20:24:19 +01:00 |
Yohann D'ANELLO
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b3d789e3e7
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Fix texture packs
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2020-11-06 20:18:27 +01:00 |
Yohann D'ANELLO
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02d3394439
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Merge remote-tracking branch 'origin/master' into display
# Conflicts:
# dungeonbattle/entities/player.py
# dungeonbattle/game.py
# dungeonbattle/interfaces.py
# dungeonbattle/mapdisplay.py
# dungeonbattle/settings.py
# dungeonbattle/tests/settings_test.py
# dungeonbattle/texturepack.py
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2020-11-06 20:04:24 +01:00 |
eichhornchen
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760e322389
|
re-statsdisplay
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2020-11-06 19:53:27 +01:00 |
eichhornchen
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1e2ff8a8ea
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Class for displaying the player statistics (not yet tested)
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2020-11-06 19:50:26 +01:00 |
Yohann D'ANELLO
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c97a9a2e6c
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Test some functions in the game
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2020-11-06 19:12:56 +01:00 |
Yohann D'ANELLO
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dc0d478d1e
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init -> __init__
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2020-11-06 18:39:55 +01:00 |
Yohann D'ANELLO
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a1731dc9f7
|
Default coordinates are (1, 6)
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2020-11-06 18:38:10 +01:00 |
ynerant
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9c344790a1
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Merge branch 'master' into 'game'
# Conflicts:
# dungeonbattle/game.py
# dungeonbattle/mapdisplay.py
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2020-11-06 18:36:59 +01:00 |
Yohann D'ANELLO
|
30a01108b8
|
Test main menu scrolling
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2020-11-06 18:32:51 +01:00 |
Yohann D'ANELLO
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60d6c7509a
|
Bind Return key to menus
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2020-11-06 18:25:02 +01:00 |
eichhornchen
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bd9dd122f4
|
Added experience system
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2020-11-06 18:12:17 +01:00 |
Yohann D'ANELLO
|
8d9b5166b7
|
Linting
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2020-11-06 18:11:59 +01:00 |
eichhornchen
|
b1282c107d
|
added player carachteristics
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2020-11-06 18:08:10 +01:00 |
Nicolas Margulies
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43001f6ede
|
Basic menu handling
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2020-11-06 18:06:28 +01:00 |
Yohann D'ANELLO
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d06a42469a
|
Collisions are working
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2020-11-06 18:03:30 +01:00 |
Yohann D'ANELLO
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54bb2d1416
|
Collisions are working
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2020-11-06 17:59:19 +01:00 |
Yohann D'ANELLO
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8641e7d13d
|
User player entity instead of temporary Player class
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2020-11-06 17:48:47 +01:00 |
Yohann D'ANELLO
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f9dcc8f1c1
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Texture packs are working
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2020-11-06 17:43:30 +01:00 |
Nicolas Margulies
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e3a1bf96c2
|
Used settings for keys
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2020-11-06 17:24:20 +01:00 |
eichhornchen
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4115363b74
|
glargh
|
2020-11-06 17:17:10 +01:00 |