squirrel-battle/dungeonbattle
Yohann D'ANELLO 0c17e74d6a Key handler does not depend on curses's screen anymore 2020-11-11 22:36:42 +01:00
..
display Don't resize map pad: it has already the good size (the map dimensions) 2020-11-11 22:12:05 +01:00
entities Add rabbits, beavers and teddy bears 2020-11-11 17:39:48 +01:00
tests Key handler does not depend on curses's screen anymore 2020-11-11 22:36:42 +01:00
__init__.py 🎉 Init repo 2020-10-02 15:48:39 +02:00
bootstrap.py Ignore unreachable code in test environment, we have now 99% of coverage 2020-11-10 21:32:42 +01:00
enums.py Key handler does not depend on curses's screen anymore 2020-11-11 22:36:42 +01:00
game.py Key handler does not depend on curses's screen anymore 2020-11-11 22:36:42 +01:00
interfaces.py Add rabbits, beavers and teddy bears 2020-11-11 17:39:48 +01:00
menus.py Key handler does not depend on curses's screen anymore 2020-11-11 22:36:42 +01:00
settings.py Fight other entities while bumping them, without any weapon 2020-11-11 01:04:30 +01:00
term_manager.py Add possibility to define the background color of entities (black in ASCII, white in Unicode) 2020-11-10 22:30:55 +01:00