Linting
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@ -123,7 +123,7 @@ class TestGame(unittest.TestCase):
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self.game.handle_key_pressed(KeyValues.SPACE)
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self.assertEqual(self.game.state, GameMode.MAINMENU)
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def test_dead_screen(self):
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def test_dead_screen(self) -> None:
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"""
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Kill player and render dead screen.
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"""
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@ -138,4 +138,3 @@ class TestGame(unittest.TestCase):
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new_y, new_x = self.game.player.y, self.game.player.x
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self.assertEqual(new_y, y)
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self.assertEqual(new_x, x)
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