From a4eaab0db6df14889571240e62da04425fa48a9a Mon Sep 17 00:00:00 2001 From: Yohann D'ANELLO Date: Wed, 11 Nov 2020 17:24:57 +0100 Subject: [PATCH] Linting --- dungeonbattle/tests/game_test.py | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/dungeonbattle/tests/game_test.py b/dungeonbattle/tests/game_test.py index 84d7cf9..5bf97e9 100644 --- a/dungeonbattle/tests/game_test.py +++ b/dungeonbattle/tests/game_test.py @@ -123,7 +123,7 @@ class TestGame(unittest.TestCase): self.game.handle_key_pressed(KeyValues.SPACE) self.assertEqual(self.game.state, GameMode.MAINMENU) - def test_dead_screen(self): + def test_dead_screen(self) -> None: """ Kill player and render dead screen. """ @@ -138,4 +138,3 @@ class TestGame(unittest.TestCase): new_y, new_x = self.game.player.y, self.game.player.x self.assertEqual(new_y, y) self.assertEqual(new_x, x) -