Commit Graph

  • d35331fdb0 Add items in inventory Yohann D'ANELLO 2020-11-11 16:49:04 +0100
  • f11fb31c28 Interact with items Yohann D'ANELLO 2020-11-11 16:47:19 +0100
  • 2b5d82db57 Spawn also items Yohann D'ANELLO 2020-11-11 16:23:27 +0100
  • d75f4290ff Store the start position in a map Yohann D'ANELLO 2020-11-11 16:09:03 +0100
  • 279ef2439d Limit the complexity of the dijkstra to eight Yohann D'ANELLO 2020-11-11 16:02:32 +0100
  • 0f53407b3d Use a larger example map Yohann D'ANELLO 2020-11-11 16:00:40 +0100
  • d08ff7061f Use Dijkstra algorithm to describe monster paths Yohann D'ANELLO 2020-11-11 15:25:50 +0100
  • 2f3a03dbf7 The camera position should consider the width of a tile Yohann D'ANELLO 2020-11-11 15:10:46 +0100
  • 1e66e263bc Use bricks for walls Yohann D'ANELLO 2020-11-11 15:09:28 +0100
  • e3d28409f5 Repaired tthe display problem for settings menu eichhornchen 2020-11-11 14:56:00 +0100
  • d9b7db742a Added settings diplay and ability to change the keys (there is a refreshing problem though) eichhornchen 2020-11-11 14:46:25 +0100
  • 56ba9d186e Display message if we are dead Yohann D'ANELLO 2020-11-11 01:17:00 +0100
  • 6e8cfdcb1a Spawn new entities on each level (will be removed, only for tests) Yohann D'ANELLO 2020-11-11 01:07:19 +0100
  • c5e6459d37 Fight other entities while bumping them, without any weapon Yohann D'ANELLO 2020-11-11 01:04:30 +0100
  • 9909b12501 Fight other entities Yohann D'ANELLO 2020-11-11 00:50:47 +0100
  • 5addd42535 Only refresh entities if the player moved, ignore most events Yohann D'ANELLO 2020-11-11 00:38:02 +0100
  • 279d9d9f58 Monsters can hit the player. No respect for unarmed people... Yohann D'ANELLO 2020-11-10 23:00:09 +0100
  • f9f02b6621 Move to closest player if it is close Yohann D'ANELLO 2020-11-10 22:59:02 +0100
  • 12ee436f4d Fix broken game test Yohann D'ANELLO 2020-11-10 22:44:53 +0100
  • d26b66f337 Add possibility to define the background color of entities (black in ASCII, white in Unicode) Yohann D'ANELLO 2020-11-10 22:34:12 +0100
  • a8223aab2e Add possibility to define the background color of entities (black in ASCII, white in Unicode) Yohann D'ANELLO 2020-11-10 22:30:55 +0100
  • ec6b90fba2 All entities can move, not only players Yohann D'ANELLO 2020-11-10 22:10:28 +0100
  • 2045a57907 Don't add any additional space to unicode entities Yohann D'ANELLO 2020-11-10 22:07:03 +0100
  • 1684647ea2 Missing type Yohann D'ANELLO 2020-11-10 22:04:38 +0100
  • 26196a7dca Move the camera with the player Yohann D'ANELLO 2020-11-10 22:02:41 +0100
  • d5ef041f48 Tiles can have multiple width according to the used texture pack for a better support of unicode Yohann D'ANELLO 2020-11-10 22:01:57 +0100
  • 3f4c809db6 Monsters are hedgehogs 🦔 Yohann D'ANELLO 2020-11-10 21:47:36 +0100
  • 3f374d2558 Spawn a random amount of squirrels on the map Yohann D'ANELLO 2020-11-10 21:41:54 +0100
  • 3b3b8ee8da Merge branch 'display' into 'master' ynerant 2020-11-10 21:34:34 +0100
  • 3416ce2ac3 Ignore unreachable code in test environment, we have now 99% of coverage Yohann D'ANELLO 2020-11-10 21:32:42 +0100
  • 7173d13495 Slightly cover bootstrap, to increase more and more coverage. Ensure that there is no associated shell Yohann D'ANELLO 2020-11-10 21:32:10 +0100
  • e9ac448854 Screen is resizable (but please be nice with it) Yohann D'ANELLO 2020-11-10 21:20:11 +0100
  • d50c775e0f Mysteriously fix tests Yohann D'ANELLO 2020-11-10 20:43:30 +0100
  • f9c3fc1517 Example map was moved Yohann D'ANELLO 2020-11-10 20:37:01 +0100
  • 9b925672ca Drop some tests Yohann D'ANELLO 2020-11-10 20:36:09 +0100
  • 5c95bf11e7 Linting Yohann D'ANELLO 2020-11-10 20:34:22 +0100
  • 1ff2e26cd4 Set good menu names Yohann D'ANELLO 2020-11-10 20:22:53 +0100
  • 1a1b906c8e Added main menu when launching the game, and fixed menus Nicolas Margulies 2020-11-10 19:40:59 +0100
  • 17530f386c Reworked graphics to make it more modular Nicolas Margulies 2020-11-10 18:08:06 +0100
  • e522047c74 Now the tests should trully be repaired eichhornchen 2020-11-10 11:39:32 +0100
  • 2e7c12b770 Trying to repair the test eichhornchen 2020-11-10 11:22:09 +0100
  • cb33d97cb7 Fixed game <-> display interaction (the game prints correctly \o/ ) eichhornchen 2020-11-10 10:57:27 +0100
  • 002de68a0a Corrected bugs(some still remain) eichhornchen 2020-11-10 10:49:11 +0100
  • 91a8919a01 Added a MainMenuDisplay class and fixed errors in display eichhornchen 2020-11-10 10:01:31 +0100
  • 10bbb28471 Yet again eichhornchen 2020-11-09 01:39:15 +0100
  • a4876bb7af repaired display eichhornchen 2020-11-09 01:33:23 +0100
  • 8d5d9d38ff cleaned the arguments eichhornchen 2020-11-09 01:11:13 +0100
  • e9c8640159 Width and height are managed dynamically: we can almost freely resize the window Yohann D'ANELLO 2020-11-09 00:44:08 +0100
  • 0ab0e6a00c More tests Yohann D'ANELLO 2020-11-08 23:48:26 +0100
  • 3486c865a1 Use a fake pad to make tests runnable Yohann D'ANELLO 2020-11-08 23:40:03 +0100
  • 65d89b7f9f Add some comments Yohann D'ANELLO 2020-11-08 23:31:17 +0100
  • 259bde81a4 Back to menu by pressing space button Yohann D'ANELLO 2020-11-08 23:26:54 +0100
  • 7e92086601 Start game button is working Yohann D'ANELLO 2020-11-08 23:08:38 +0100
  • 715fad1817 StatsDisplay extends Display Yohann D'ANELLO 2020-11-08 23:05:06 +0100
  • dc3f55cff3 MapDisplay extends Display Yohann D'ANELLO 2020-11-08 23:03:59 +0100
  • 8ccf8c7b67 Display main menu by default Yohann D'ANELLO 2020-11-08 22:59:11 +0100
  • 933385e79d Linting Yohann D'ANELLO 2020-11-08 22:48:50 +0100
  • e0366b4719 Menu display is now supported eichhornchen 2020-11-08 16:36:21 +0100
  • 4ea3d20b28 Better stats display (tested) eichhornchen 2020-11-07 15:00:24 +0100
  • aeb43a0cec Test player level up Yohann D'ANELLO 2020-11-06 21:23:17 +0100
  • 0de11abfa8 Fix circulary import Yohann D'ANELLO 2020-11-06 21:17:31 +0100
  • 0bd26a1bd0 Linting Yohann D'ANELLO 2020-11-06 21:15:09 +0100
  • 2e667cdebe Fix tests Yohann D'ANELLO 2020-11-06 20:28:10 +0100
  • dbd5f6a1fd Unicode texture pack is squirrel texture pack Yohann D'ANELLO 2020-11-06 20:26:10 +0100
  • b5b76fd07b Make the game start Yohann D'ANELLO 2020-11-06 20:24:19 +0100
  • b3d789e3e7 Fix texture packs Yohann D'ANELLO 2020-11-06 20:18:27 +0100
  • 02d3394439 Merge remote-tracking branch 'origin/master' into display Yohann D'ANELLO 2020-11-06 20:04:24 +0100
  • 760e322389 re-statsdisplay eichhornchen 2020-11-06 19:53:27 +0100
  • 1e2ff8a8ea Class for displaying the player statistics (not yet tested) eichhornchen 2020-11-06 19:50:26 +0100
  • bee475c0dd Merge branch 'game' into 'master' ynerant 2020-11-06 19:15:29 +0100
  • c97a9a2e6c Test some functions in the game Yohann D'ANELLO 2020-11-06 19:12:56 +0100
  • dc0d478d1e init -> __init__ Yohann D'ANELLO 2020-11-06 18:39:55 +0100
  • a1731dc9f7 Default coordinates are (1, 6) Yohann D'ANELLO 2020-11-06 18:38:10 +0100
  • 9c344790a1 Merge branch 'master' into 'game' ynerant 2020-11-06 18:36:59 +0100
  • 30a01108b8 Test main menu scrolling Yohann D'ANELLO 2020-11-06 18:32:51 +0100
  • 60d6c7509a Bind Return key to menus Yohann D'ANELLO 2020-11-06 18:25:02 +0100
  • bd9dd122f4 Added experience system eichhornchen 2020-11-06 18:12:17 +0100
  • 8d9b5166b7 Linting Yohann D'ANELLO 2020-11-06 18:11:59 +0100
  • b1282c107d added player carachteristics eichhornchen 2020-11-06 18:08:10 +0100
  • 43001f6ede Basic menu handling Nicolas Margulies 2020-11-06 18:06:28 +0100
  • f7d63dabdc Merge branch 'collisions' into 'master' ynerant 2020-11-06 18:05:36 +0100
  • d06a42469a Collisions are working Yohann D'ANELLO 2020-11-06 18:03:30 +0100
  • 54bb2d1416 Collisions are working Yohann D'ANELLO 2020-11-06 17:59:19 +0100
  • 8641e7d13d User player entity instead of temporary Player class Yohann D'ANELLO 2020-11-06 17:48:47 +0100
  • f9dcc8f1c1 Texture packs are working Yohann D'ANELLO 2020-11-06 17:43:30 +0100
  • e3a1bf96c2 Used settings for keys Nicolas Margulies 2020-11-06 17:24:20 +0100
  • 4115363b74 glargh eichhornchen 2020-11-06 17:17:10 +0100
  • 3e1eca8f39 import name eichhornchen 2020-11-06 17:13:27 +0100
  • fe77f903d1 put back the ":" where it belongs eichhornchen 2020-11-06 17:10:38 +0100
  • 3502acd8d6 put back the ":" where it belongs eichhornchen 2020-11-06 17:09:39 +0100
  • a6b93cacfb Changed Tiles to take into account the texturepack eichhornchen 2020-11-06 17:04:42 +0100
  • 4a54609bad changed a few errors eichhornchen 2020-11-06 17:03:06 +0100
  • 6e5cd9084b Finished cleaning conflicts Nicolas Margulies 2020-11-06 17:02:59 +0100
  • 38ed5259d5 added a squirrel unicode texturepack eichhornchen 2020-11-06 16:50:18 +0100
  • 065f648118 Merged master into game Nicolas Margulies 2020-11-06 16:49:39 +0100
  • 3d98eac74b Added refresh function eichhornchen 2020-11-06 16:43:07 +0100
  • 901406351e Better menus Nicolas Margulies 2020-11-06 16:40:43 +0100
  • 85a006e7b6 added coordinates of camera view in map eichhornchen 2020-11-06 16:38:32 +0100
  • 60ca00b8fa Generic menu implementation Nicolas Margulies 2020-11-06 16:20:07 +0100
  • 81479f99e2 Merge branch 'tests' into 'master' ynerant 2020-11-06 16:17:06 +0100