Commit Graph

216 Commits

Author SHA1 Message Date
Yohann D'ANELLO
cde0b19c72 KeyValues.translate_key returns a KeyValues object 2020-11-11 22:47:51 +01:00
Yohann D'ANELLO
edecb7eb90 I felt frustrated to don't have 100% of coverage 2020-11-11 22:45:57 +01:00
Yohann D'ANELLO
caef8dc9b2 Cover settings 2020-11-11 22:45:15 +01:00
Yohann D'ANELLO
0c17e74d6a Key handler does not depend on curses's screen anymore 2020-11-11 22:36:42 +01:00
Yohann D'ANELLO
748561e87d More separation on menu code 2020-11-11 22:22:33 +01:00
Yohann D'ANELLO
17edb6a645 Don't resize map pad: it has already the good size (the map dimensions) 2020-11-11 22:12:05 +01:00
Yohann D'ANELLO
4b8acc0597 Don't resize pads when resizing window. For an unknown reason, pads don't want to be displayed on small screens. 2020-11-11 21:55:57 +01:00
Yohann D'ANELLO
42d8caefde Pycharm, please don't remove trailing white spaces on maps 2020-11-11 20:51:50 +01:00
Yohann D'ANELLO
53077aacb0 Linting 2020-11-11 20:36:43 +01:00
Yohann D'ANELLO
f33d8b8170 Merge branch 'inventory' into entities 2020-11-11 20:34:30 +01:00
Yohann D'ANELLO
c329ec927f Add rabbits, beavers and teddy bears 2020-11-11 17:39:48 +01:00
Yohann D'ANELLO
a4eaab0db6 Linting 2020-11-11 17:24:57 +01:00
Yohann D'ANELLO
af39a305b1 Test entity movements and fights with players 2020-11-11 17:23:31 +01:00
Yohann D'ANELLO
e88b4ee775 Render game when we are dead 2020-11-11 17:17:28 +01:00
Yohann D'ANELLO
61714a5129 Test heart healing 2020-11-11 17:15:28 +01:00
Yohann D'ANELLO
8db00bcaa6 Fix broken tests 2020-11-11 16:58:20 +01:00
Yohann D'ANELLO
ac22aef860 Items can be put in inventory by default 2020-11-11 16:57:09 +01:00
Yohann D'ANELLO
d35331fdb0 Add items in inventory 2020-11-11 16:49:04 +01:00
Yohann D'ANELLO
f11fb31c28 Interact with items 2020-11-11 16:47:19 +01:00
Yohann D'ANELLO
2b5d82db57 Spawn also items 2020-11-11 16:23:27 +01:00
Yohann D'ANELLO
d75f4290ff Store the start position in a map 2020-11-11 16:10:28 +01:00
Yohann D'ANELLO
279ef2439d Limit the complexity of the dijkstra to eight 2020-11-11 16:02:32 +01:00
Yohann D'ANELLO
0f53407b3d Use a larger example map 2020-11-11 16:00:40 +01:00
Yohann D'ANELLO
d08ff7061f Use Dijkstra algorithm to describe monster paths 2020-11-11 15:25:50 +01:00
Yohann D'ANELLO
2f3a03dbf7 The camera position should consider the width of a tile 2020-11-11 15:10:46 +01:00
Yohann D'ANELLO
1e66e263bc Use bricks for walls 2020-11-11 15:09:28 +01:00
eichhornchen
e3d28409f5 Repaired tthe display problem for settings menu 2020-11-11 14:56:00 +01:00
eichhornchen
d9b7db742a Added settings diplay and ability to change the keys (there is a refreshing problem though) 2020-11-11 14:46:25 +01:00
Yohann D'ANELLO
56ba9d186e Display message if we are dead 2020-11-11 01:17:00 +01:00
Yohann D'ANELLO
6e8cfdcb1a Spawn new entities on each level (will be removed, only for tests) 2020-11-11 01:07:19 +01:00
Yohann D'ANELLO
c5e6459d37 Fight other entities while bumping them, without any weapon 2020-11-11 01:04:30 +01:00
Yohann D'ANELLO
9909b12501 Fight other entities 2020-11-11 00:50:47 +01:00
Yohann D'ANELLO
5addd42535 Only refresh entities if the player moved, ignore most events 2020-11-11 00:38:02 +01:00
Yohann D'ANELLO
279d9d9f58 Monsters can hit the player. No respect for unarmed people... 2020-11-10 23:00:09 +01:00
Yohann D'ANELLO
f9f02b6621 Move to closest player if it is close 2020-11-10 22:59:02 +01:00
Yohann D'ANELLO
12ee436f4d Fix broken game test 2020-11-10 22:44:53 +01:00
Yohann D'ANELLO
d26b66f337 Add possibility to define the background color of entities (black in ASCII, white in Unicode) 2020-11-10 22:34:12 +01:00
Yohann D'ANELLO
a8223aab2e Add possibility to define the background color of entities (black in ASCII, white in Unicode) 2020-11-10 22:30:55 +01:00
Yohann D'ANELLO
ec6b90fba2 All entities can move, not only players 2020-11-10 22:10:28 +01:00
Yohann D'ANELLO
2045a57907 Don't add any additional space to unicode entities 2020-11-10 22:07:03 +01:00
Yohann D'ANELLO
1684647ea2 Missing type 2020-11-10 22:04:38 +01:00
Yohann D'ANELLO
26196a7dca Move the camera with the player 2020-11-10 22:02:41 +01:00
Yohann D'ANELLO
d5ef041f48 Tiles can have multiple width according to the used texture pack for a better support of unicode 2020-11-10 22:01:57 +01:00
Yohann D'ANELLO
3f4c809db6 Monsters are hedgehogs 🦔 2020-11-10 21:47:36 +01:00
Yohann D'ANELLO
3f374d2558 Spawn a random amount of squirrels on the map 2020-11-10 21:41:54 +01:00
ynerant
3b3b8ee8da Merge branch 'display' into 'master'
Meilleur affichage

See merge request ynerant/dungeon-battle!8
2020-11-10 21:34:34 +01:00
Yohann D'ANELLO
3416ce2ac3 Ignore unreachable code in test environment, we have now 99% of coverage 2020-11-10 21:32:42 +01:00
Yohann D'ANELLO
7173d13495 Slightly cover bootstrap, to increase more and more coverage. Ensure that there is no associated shell 2020-11-10 21:32:10 +01:00
Yohann D'ANELLO
e9ac448854 Screen is resizable (but please be nice with it) 2020-11-10 21:20:11 +01:00
Yohann D'ANELLO
d50c775e0f Mysteriously fix tests 2020-11-10 20:43:30 +01:00