Commit Graph

522 Commits

Author SHA1 Message Date
Nicolas Margulies 01cc77e146 Fixed a bug when trying to pathfind when player is surrounded by inaccessible tiles 2020-12-10 22:28:12 +01:00
Nicolas Margulies cc6033e8e4 New pathfinding that avoids most of the mobs getting stuck, closes #35 2020-12-10 22:21:09 +01:00
Yohann D'ANELLO 6d4c0b2ca3 Testing the merchant must handle two cases: the bought item is a heart or not 2020-12-09 17:04:29 +01:00
Yohann D'ANELLO 4dbd4f7912 Don't buy hearts, use them instant instead. Fixes #38 2020-12-09 16:57:46 +01:00
Yohann D'ANELLO 2d5a2e4c87 Display hazels in the StatsDisplay 2020-12-09 16:54:53 +01:00
Yohann D'ANELLO 56627f3e84 Reorder texture pack entries 2020-12-09 16:50:47 +01:00
Yohann D'ANELLO 05e79c14e3 Translate the settings entry that change the chat key 2020-12-09 15:45:50 +01:00
Yohann D'ANELLO 405ee895d8 When an item is bought, remove it from the merchant inventory. Fixes #37 2020-12-09 15:35:53 +01:00
Yohann D'ANELLO 19b82ff71a Test merchants 2020-12-09 15:32:37 +01:00
Yohann D'ANELLO 657f4e5209 Remove dead code: friendly entities are fighting entities 2020-12-09 15:10:28 +01:00
Yohann D'ANELLO cea015d015 In load&save test, force to have a merchant 2020-12-09 15:09:07 +01:00
Yohann D'ANELLO 39787861dc Test sunflowers interaction 2020-12-09 15:05:19 +01:00
Nicolas Margulies 50d806cdcf Working Dijkstra 2020-12-08 22:22:20 +01:00
Nicolas Margulies 7823a422b9 Start f new pathfinding, not working 2020-12-08 00:59:19 +01:00
Yohann D'ANELLO 7ab4213273 Fix french translation file 2020-12-07 22:03:48 +01:00
Yohann D'ANELLO e3ae7bcacf Resolve merge conflicts on german translation file 2020-12-07 22:00:27 +01:00
Yohann D'ANELLO ca17bf424a Inventory displays were not updated when the texture pack changed 2020-12-07 21:51:51 +01:00
Yohann D'ANELLO 2bb99a707e Merchant inventory is well-saved 2020-12-07 21:48:56 +01:00
Yohann D'ANELLO 099508d4c0 Don't call screen.getkey() at a wrong place 2020-12-07 21:29:57 +01:00
Yohann D'ANELLO 57fab7db51 Linting 2020-12-07 21:22:06 +01:00
Yohann D'ANELLO b24cc1877f Merchant inventory is working! 2020-12-07 21:13:55 +01:00
eichhornchen 8540a8f354 Work in progress on printing a store menu. Its buggy though 2020-12-07 20:54:53 +01:00
ynerant f648bcd7fb Merge branch 'es-translation' into 'master'
Add spanish translation

See merge request ynerant/squirrel-battle!42
2020-12-07 01:04:55 +01:00
Yohann D'ANELLO fdc2bcab8d Add spanish translation 2020-12-07 01:01:39 +01:00
Charles Peyrat 7cfe55f42c Added a failsafe for cases where the walker population randomly dies out 2020-12-07 00:24:31 +01:00
Charles Peyrat 2a1be4233b Fixed syntax error in Walker.split 2020-12-07 00:18:32 +01:00
Charles Peyrat 32e6eab943 Added import enum.auto to mapgeneration.randomwalk 2020-12-06 23:55:57 +01:00
eichhornchen d39427f978 Merge branch 'master' into village 2020-12-06 11:50:11 +01:00
eichhornchen 866af98fe4 Merging master into village, conflicts were solved 2020-12-06 11:43:48 +01:00
eichhornchen 38842cee68 There was a import error 2020-12-05 21:50:02 +01:00
eichhornchen ba68e68584 Added a Gamemode for selling interfaces, as well as the base of the player/merchant interaction, related to issue #18 2020-12-05 21:43:13 +01:00
ynerant 6fa11d9dfe Merge branch 'body-snatch' into 'master'
Body snatch

Closes #34 et #33

See merge request ynerant/squirrel-battle!38
2020-12-05 14:52:47 +01:00
Yohann D'ANELLO f8ca5b2cc5 Recalculate the path finder when the player exchanges its body 2020-12-05 14:48:43 +01:00
Yohann D'ANELLO 7ad2cad77c Add a message in the logs when a body-snap potion is used 2020-12-05 14:47:54 +01:00
Yohann D'ANELLO f39113fd0b Test body snatch potion, fixes #34 2020-12-05 14:42:13 +01:00
Yohann D'ANELLO c38f8cdc53 Save the inventory of the player when saving the game, fixes #33 2020-12-05 14:35:59 +01:00
Yohann D'ANELLO f887a1f0aa Entity name is a parameter since it can be changed through body snatch potion 2020-12-05 14:25:22 +01:00
Yohann D'ANELLO ea672272f5 Add body snatch potion 2020-12-05 14:20:58 +01:00
ynerant 3985751bd1 Merge branch 'stack-items' into 'master'
Stack items in the inventory

Closes #29

See merge request ynerant/squirrel-battle!37
2020-12-05 13:45:53 +01:00
Yohann D'ANELLO ca2ae15117 Stack items in the inventory, closes #29 2020-12-05 13:42:33 +01:00
ynerant 4d60e95165 Merge branch 'inventory' into 'master'
Inventory

Closes #10

See merge request ynerant/squirrel-battle!36
2020-12-05 13:28:05 +01:00
Yohann D'ANELLO fb8b2aff01 The player must be alive to interact with the inventory 2020-12-05 13:20:52 +01:00
Yohann D'ANELLO bc40f8d0e6 Some translations were missing in the settings menu 2020-12-05 13:19:04 +01:00
Yohann D'ANELLO 013e81b3c0 Better sort in translation files, remove unwanted headers 2020-12-05 13:13:04 +01:00
Yohann D'ANELLO 25c42ea9e8 Don't translate in english since it is the main language 2020-12-05 13:07:37 +01:00
Yohann D'ANELLO 4b9399c687 Test inventory 2020-12-04 18:16:46 +01:00
Charles Peyrat 3717429549 Added some test default parameters for the random walk generator 2020-12-04 18:04:50 +01:00
Charles Peyrat bc9c7cd7f7 Finalised implementation of the walker class with method split 2020-12-04 18:03:41 +01:00
Charles Peyrat a5c53c898e Implemented walker class and methods random_turn, next_pos, move_in_bounds 2020-12-04 18:01:54 +01:00
Yohann D'ANELLO 91a4514649 'D' is not an intelligent key to drop an item 2020-12-04 17:19:06 +01:00