Charles Peyrat
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7667079aa3
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Changed Map.large_neighbourhood so we can also request only immediate neighbours, ignoring diagonals
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2020-12-11 18:33:16 +01:00 |
Charles Peyrat
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d3c14a48ee
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Add docstring for Map.large_neighbourhood
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2020-12-11 17:46:49 +01:00 |
Charles Peyrat
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c8b07b3bf5
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Only empty tiles should be changed to walls, obviously...
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2020-12-11 17:17:11 +01:00 |
Charles Peyrat
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757a460a44
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Fix typo
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2020-12-11 17:13:12 +01:00 |
Charles Peyrat
|
6a4d13c726
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Walls now generate around the floor
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2020-12-11 17:09:59 +01:00 |
Charles Peyrat
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3a8549cfcc
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Added a method to interfaces.Map to get the neighbours of a given tile
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2020-12-11 17:09:27 +01:00 |
Charles Peyrat
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7fb743eb72
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Switching up start_x and start_y so the player spawn is correctly set
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2020-12-11 17:02:22 +01:00 |
Yohann D'ANELLO
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3c614dcca9
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Linting
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2020-12-11 02:19:59 +01:00 |
Yohann D'ANELLO
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8751120fe1
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Merge master into map_generation, there were some commit behind
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2020-12-11 02:17:00 +01:00 |
Yohann D'ANELLO
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7db2dd2b46
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Merge branch 'master' into map_generation
# Conflicts:
# dungeonbattle/game.py
# squirrelbattle/mapgeneration/__init__.py
# squirrelbattle/mapgeneration/randomwalk.py
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2020-12-11 02:14:47 +01:00 |
Nicolas Margulies
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01cc77e146
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Fixed a bug when trying to pathfind when player is surrounded by inaccessible tiles
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2020-12-10 22:28:12 +01:00 |
Nicolas Margulies
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cc6033e8e4
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New pathfinding that avoids most of the mobs getting stuck, closes #35
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2020-12-10 22:21:09 +01:00 |
Nicolas Margulies
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50d806cdcf
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Working Dijkstra
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2020-12-08 22:22:20 +01:00 |
Nicolas Margulies
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7823a422b9
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Start f new pathfinding, not working
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2020-12-08 00:59:19 +01:00 |
Yohann D'ANELLO
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fdc2bcab8d
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Add spanish translation
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2020-12-07 01:01:39 +01:00 |
Yohann D'ANELLO
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f8ca5b2cc5
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Recalculate the path finder when the player exchanges its body
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2020-12-05 14:48:43 +01:00 |
Yohann D'ANELLO
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7ad2cad77c
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Add a message in the logs when a body-snap potion is used
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2020-12-05 14:47:54 +01:00 |
Yohann D'ANELLO
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f39113fd0b
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Test body snatch potion, fixes #34
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2020-12-05 14:42:13 +01:00 |
Yohann D'ANELLO
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c38f8cdc53
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Save the inventory of the player when saving the game, fixes #33
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2020-12-05 14:35:59 +01:00 |
Yohann D'ANELLO
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f887a1f0aa
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Entity name is a parameter since it can be changed through body snatch potion
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2020-12-05 14:25:22 +01:00 |
Yohann D'ANELLO
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ea672272f5
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Add body snatch potion
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2020-12-05 14:20:58 +01:00 |
Yohann D'ANELLO
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ca2ae15117
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Stack items in the inventory, closes #29
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2020-12-05 13:42:33 +01:00 |
Yohann D'ANELLO
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fb8b2aff01
|
The player must be alive to interact with the inventory
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2020-12-05 13:20:52 +01:00 |
Yohann D'ANELLO
|
bc40f8d0e6
|
Some translations were missing in the settings menu
|
2020-12-05 13:19:04 +01:00 |
Yohann D'ANELLO
|
013e81b3c0
|
Better sort in translation files, remove unwanted headers
|
2020-12-05 13:13:04 +01:00 |
Yohann D'ANELLO
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25c42ea9e8
|
Don't translate in english since it is the main language
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2020-12-05 13:07:37 +01:00 |
Yohann D'ANELLO
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4b9399c687
|
Test inventory
|
2020-12-04 18:16:46 +01:00 |
Yohann D'ANELLO
|
91a4514649
|
'D' is not an intelligent key to drop an item
|
2020-12-04 17:19:06 +01:00 |
Yohann D'ANELLO
|
5b4dc601bc
|
Fix broken tests
|
2020-12-04 17:15:41 +01:00 |
Yohann D'ANELLO
|
27fd73c96b
|
Add log messages when a bomb is exploding
|
2020-12-04 17:10:23 +01:00 |
Yohann D'ANELLO
|
056ca5cca8
|
Ensure that the inventory is not empty before interacting with an item
|
2020-12-04 17:01:00 +01:00 |
Yohann D'ANELLO
|
c7545e53f7
|
Items can be dropped/equipped/used
|
2020-12-04 16:53:27 +01:00 |
Yohann D'ANELLO
|
0da7486750
|
Navigate through inventory menu
|
2020-12-04 16:31:15 +01:00 |
Yohann D'ANELLO
|
a68b3a6d08
|
Display full inventory
|
2020-12-04 16:28:37 +01:00 |
Yohann D'ANELLO
|
fbfcd5dae0
|
Inventory title
|
2020-12-04 16:02:03 +01:00 |
Yohann D'ANELLO
|
cdd527a7fd
|
Close the inventory using the same key
|
2020-12-04 14:57:53 +01:00 |
Yohann D'ANELLO
|
067570fd1a
|
The inventory is a popup
|
2020-12-04 14:51:41 +01:00 |
Yohann D'ANELLO
|
39af791012
|
We can open an empty inventory!
|
2020-12-04 14:45:18 +01:00 |
Yohann D'ANELLO
|
da0d7e7055
|
Fix lag when monsters try to move in a random direction
|
2020-12-02 16:04:43 +01:00 |
Yohann D'ANELLO
|
9f0a29302d
|
Add german translation
|
2020-11-28 16:22:06 +01:00 |
Yohann D'ANELLO
|
f78c73a703
|
Tests and the CI are compiling messages
|
2020-11-28 14:02:23 +01:00 |
Yohann D'ANELLO
|
a34dae2ad0
|
Compile messages on setup
|
2020-11-28 13:49:28 +01:00 |
Yohann D'ANELLO
|
7c0cf3e029
|
CLI to manage messages
|
2020-11-28 03:21:20 +01:00 |
Yohann D'ANELLO
|
8aad15f07b
|
Move translation files in the module
|
2020-11-28 03:04:28 +01:00 |
Yohann D'ANELLO
|
ffc8b90441
|
Create functions that call xgettext or msgfmt
|
2020-11-28 02:54:04 +01:00 |
Yohann D'ANELLO
|
7d02604407
|
Clean the translation module
|
2020-11-28 02:00:09 +01:00 |
Yohann D'ANELLO
|
138b2c6d54
|
Logs are capitalized
|
2020-11-28 01:25:35 +01:00 |
Yohann D'ANELLO
|
70ae60b9a4
|
Translate entities
|
2020-11-27 22:33:58 +01:00 |
Yohann D'ANELLO
|
8f85093eb8
|
One string was missing
|
2020-11-27 22:21:52 +01:00 |
Yohann D'ANELLO
|
d2d74c97a4
|
Settings menu was not translated
|
2020-11-27 22:19:41 +01:00 |