Logo
Explore Help
Sign In
ynerant/squirrel-battle
1
0
Fork 0
You've already forked squirrel-battle
Code Issues Pull Requests Packages Projects Releases 3 Wiki Activity
squirrel-battle/squirrelbattle
History
Charles Peyrat 3a8549cfcc Added a method to interfaces.Map to get the neighbours of a given tile
2020-12-11 17:09:27 +01:00
..
assets
Rename dungeonbattle to squirrelbattle
2020-11-19 02:18:16 +01:00
display
New pathfinding that avoids most of the mobs getting stuck, closes #35
2020-12-10 22:21:09 +01:00
entities
Fixed a bug when trying to pathfind when player is surrounded by inaccessible tiles
2020-12-10 22:28:12 +01:00
locale
Add spanish translation
2020-12-07 01:01:39 +01:00
mapgeneration
Switching up start_x and start_y so the player spawn is correctly set
2020-12-11 17:02:22 +01:00
tests
Add spanish translation
2020-12-07 01:01:39 +01:00
__init__.py
Declare the license, we use GNU GPL
2020-11-27 16:33:17 +01:00
bootstrap.py
Declare the license, we use GNU GPL
2020-11-27 16:33:17 +01:00
enums.py
Items can be dropped/equipped/used
2020-12-04 16:53:27 +01:00
game.py
Merge master into map_generation, there were some commit behind
2020-12-11 02:17:00 +01:00
interfaces.py
Added a method to interfaces.Map to get the neighbours of a given tile
2020-12-11 17:09:27 +01:00
menus.py
Add spanish translation
2020-12-07 01:01:39 +01:00
resources.py
Declare the license, we use GNU GPL
2020-11-27 16:33:17 +01:00
settings.py
'D' is not an intelligent key to drop an item
2020-12-04 17:19:06 +01:00
term_manager.py
Declare the license, we use GNU GPL
2020-11-27 16:33:17 +01:00
translations.py
Add spanish translation
2020-12-07 01:01:39 +01:00
Powered by Gitea Version: 1.23.1 Page: 72ms Template: 5ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API