One string was missing
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@ -8,7 +8,7 @@ msgid ""
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msgstr ""
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"Project-Id-Version: PACKAGE VERSION\n"
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"Report-Msgid-Bugs-To: \n"
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"POT-Creation-Date: 2020-11-27 22:05+0100\n"
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"POT-Creation-Date: 2020-11-27 22:20+0100\n"
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"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
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"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
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"Language-Team: LANGUAGE <LL@li.org>\n"
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@ -79,7 +79,7 @@ msgstr ""
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#: squirrelbattle/game.py:175 squirrelbattle/game.py:176
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msgid ""
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"The JSON file is not correct.\n"
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"Your save seems corrupted.It got deleted."
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"Your save seems corrupted. It got deleted."
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msgstr ""
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#: squirrelbattle/settings.py:21 squirrelbattle/tests/translations_test.py:21
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@ -125,3 +125,8 @@ msgstr ""
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#: squirrelbattle/settings.py:32 squirrelbattle/tests/translations_test.py:40
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msgid "Language"
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msgstr ""
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#: squirrelbattle/interfaces.py:407
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#, python-brace-format
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msgid "{name} dies."
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msgstr ""
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@ -8,7 +8,7 @@ msgid ""
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msgstr ""
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"Project-Id-Version: PACKAGE VERSION\n"
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"Report-Msgid-Bugs-To: \n"
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"POT-Creation-Date: 2020-11-27 22:05+0100\n"
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"POT-Creation-Date: 2020-11-27 22:20+0100\n"
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"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
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"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
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"Language-Team: LANGUAGE <LL@li.org>\n"
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@ -83,7 +83,7 @@ msgstr ""
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#: squirrelbattle/game.py:175 squirrelbattle/game.py:176
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msgid ""
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"The JSON file is not correct.\n"
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"Your save seems corrupted.It got deleted."
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"Your save seems corrupted. It got deleted."
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msgstr ""
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"Le fichier JSON de sauvegarde est incorrect.\n"
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"Votre sauvegarde semble corrompue. Elle a été supprimée."
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@ -131,3 +131,8 @@ msgstr "Pack de textures"
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#: squirrelbattle/settings.py:32 squirrelbattle/tests/translations_test.py:40
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msgid "Language"
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msgstr "Langue"
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#: squirrelbattle/interfaces.py:407
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#, python-brace-format
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msgid "{name} dies."
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msgstr "{name} meurt."
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@ -174,7 +174,7 @@ class Game:
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self.load_state(state)
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except JSONDecodeError:
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self.message = _("The JSON file is not correct.\n"
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"Your save seems corrupted."
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"Your save seems corrupted. "
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"It got deleted.")
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os.unlink(file_path)
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self.display_actions(DisplayActions.UPDATE)
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@ -404,7 +404,7 @@ class FightingEntity(Entity):
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self.die()
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return _("{name} takes {amount} damage.")\
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.format(name=self.name, amount=str(amount)) \
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+ (" " + "{name} dies.".format(name=self.name)
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+ (" " + _("{name} dies.").format(name=self.name)
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if self.health <= 0 else "")
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def die(self) -> None:
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