Commit Graph

375 Commits

Author SHA1 Message Date
nicomarg 92ab9ae075 Changed the behaviour of DisplayManager to match previous commit and fixed tests and bootstrap accordingly 2020-11-11 23:56:08 +01:00
nicomarg b0292c05b2 The settings menu refreshes texture pack when exited 2020-11-11 23:48:46 +01:00
Yohann D'ANELLO 21e85078a4 Display inventory content in statdisplay 2020-11-11 23:41:06 +01:00
Yohann D'ANELLO 12c653fe15 Cover change texture pack 2020-11-11 23:13:21 +01:00
Yohann D'ANELLO ffa1ea01b1 Add "back" button in settings menu 2020-11-11 23:10:49 +01:00
Yohann D'ANELLO ddf0b21e37 Change texture pack 2020-11-11 23:09:15 +01:00
Yohann D'ANELLO 13ac2ba13a Display comments on settings menu 2020-11-11 23:00:45 +01:00
Yohann D'ANELLO 1eee45a0fd Forgot one unused import 2020-11-11 22:51:02 +01:00
Yohann D'ANELLO c243176d8f Add Gitlab stage for Python 3.7 because it is Debian default version 2020-11-11 22:50:14 +01:00
Yohann D'ANELLO cde0b19c72 KeyValues.translate_key returns a KeyValues object 2020-11-11 22:47:51 +01:00
Yohann D'ANELLO edecb7eb90 I felt frustrated to don't have 100% of coverage 2020-11-11 22:45:57 +01:00
Yohann D'ANELLO caef8dc9b2 Cover settings 2020-11-11 22:45:15 +01:00
Yohann D'ANELLO 0c17e74d6a Key handler does not depend on curses's screen anymore 2020-11-11 22:36:42 +01:00
Yohann D'ANELLO 748561e87d More separation on menu code 2020-11-11 22:22:33 +01:00
Yohann D'ANELLO 17edb6a645 Don't resize map pad: it has already the good size (the map dimensions) 2020-11-11 22:12:05 +01:00
Yohann D'ANELLO 4b8acc0597 Don't resize pads when resizing window. For an unknown reason, pads don't want to be displayed on small screens. 2020-11-11 21:55:57 +01:00
Yohann D'ANELLO 42d8caefde Pycharm, please don't remove trailing white spaces on maps 2020-11-11 20:51:50 +01:00
Yohann D'ANELLO 53077aacb0 Linting 2020-11-11 20:36:43 +01:00
Yohann D'ANELLO f33d8b8170 Merge branch 'inventory' into entities 2020-11-11 20:34:30 +01:00
Yohann D'ANELLO c329ec927f Add rabbits, beavers and teddy bears 2020-11-11 17:39:48 +01:00
Yohann D'ANELLO a4eaab0db6 Linting 2020-11-11 17:24:57 +01:00
Yohann D'ANELLO af39a305b1 Test entity movements and fights with players 2020-11-11 17:23:31 +01:00
Yohann D'ANELLO e88b4ee775 Render game when we are dead 2020-11-11 17:17:28 +01:00
Yohann D'ANELLO 61714a5129 Test heart healing 2020-11-11 17:15:28 +01:00
Yohann D'ANELLO 8db00bcaa6 Fix broken tests 2020-11-11 16:58:20 +01:00
Yohann D'ANELLO ac22aef860 Items can be put in inventory by default 2020-11-11 16:57:09 +01:00
Yohann D'ANELLO d35331fdb0 Add items in inventory 2020-11-11 16:49:04 +01:00
Yohann D'ANELLO f11fb31c28 Interact with items 2020-11-11 16:47:19 +01:00
Yohann D'ANELLO 2b5d82db57 Spawn also items 2020-11-11 16:23:27 +01:00
Yohann D'ANELLO d75f4290ff Store the start position in a map 2020-11-11 16:10:28 +01:00
Yohann D'ANELLO 279ef2439d Limit the complexity of the dijkstra to eight 2020-11-11 16:02:32 +01:00
Yohann D'ANELLO 0f53407b3d Use a larger example map 2020-11-11 16:00:40 +01:00
Yohann D'ANELLO d08ff7061f Use Dijkstra algorithm to describe monster paths 2020-11-11 15:25:50 +01:00
Yohann D'ANELLO 2f3a03dbf7 The camera position should consider the width of a tile 2020-11-11 15:10:46 +01:00
Yohann D'ANELLO 1e66e263bc Use bricks for walls 2020-11-11 15:09:28 +01:00
eichhornchen e3d28409f5 Repaired tthe display problem for settings menu 2020-11-11 14:56:00 +01:00
eichhornchen d9b7db742a Added settings diplay and ability to change the keys (there is a refreshing problem though) 2020-11-11 14:46:25 +01:00
Yohann D'ANELLO 56ba9d186e Display message if we are dead 2020-11-11 01:17:00 +01:00
Yohann D'ANELLO 6e8cfdcb1a Spawn new entities on each level (will be removed, only for tests) 2020-11-11 01:07:19 +01:00
Yohann D'ANELLO c5e6459d37 Fight other entities while bumping them, without any weapon 2020-11-11 01:04:30 +01:00
Yohann D'ANELLO 9909b12501 Fight other entities 2020-11-11 00:50:47 +01:00
Yohann D'ANELLO 5addd42535 Only refresh entities if the player moved, ignore most events 2020-11-11 00:38:02 +01:00
Yohann D'ANELLO 279d9d9f58 Monsters can hit the player. No respect for unarmed people... 2020-11-10 23:00:09 +01:00
Yohann D'ANELLO f9f02b6621 Move to closest player if it is close 2020-11-10 22:59:02 +01:00
Yohann D'ANELLO 12ee436f4d Fix broken game test 2020-11-10 22:44:53 +01:00
Yohann D'ANELLO d26b66f337 Add possibility to define the background color of entities (black in ASCII, white in Unicode) 2020-11-10 22:34:12 +01:00
Yohann D'ANELLO a8223aab2e Add possibility to define the background color of entities (black in ASCII, white in Unicode) 2020-11-10 22:30:55 +01:00
Yohann D'ANELLO ec6b90fba2 All entities can move, not only players 2020-11-10 22:10:28 +01:00
Yohann D'ANELLO 2045a57907 Don't add any additional space to unicode entities 2020-11-10 22:07:03 +01:00
Yohann D'ANELLO 1684647ea2 Missing type 2020-11-10 22:04:38 +01:00