Yohann D'ANELLO
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405ee895d8
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When an item is bought, remove it from the merchant inventory. Fixes #37
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2020-12-09 15:35:53 +01:00 |
Yohann D'ANELLO
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19b82ff71a
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Test merchants
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2020-12-09 15:32:37 +01:00 |
Yohann D'ANELLO
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657f4e5209
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Remove dead code: friendly entities are fighting entities
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2020-12-09 15:10:28 +01:00 |
Yohann D'ANELLO
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cea015d015
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In load&save test, force to have a merchant
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2020-12-09 15:09:07 +01:00 |
Yohann D'ANELLO
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39787861dc
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Test sunflowers interaction
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2020-12-09 15:05:19 +01:00 |
Nicolas Margulies
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50d806cdcf
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Working Dijkstra
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2020-12-08 22:22:20 +01:00 |
Nicolas Margulies
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7823a422b9
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Start f new pathfinding, not working
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2020-12-08 00:59:19 +01:00 |
Yohann D'ANELLO
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7ab4213273
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Fix french translation file
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2020-12-07 22:03:48 +01:00 |
Yohann D'ANELLO
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e3ae7bcacf
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Resolve merge conflicts on german translation file
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2020-12-07 22:00:27 +01:00 |
Yohann D'ANELLO
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ca17bf424a
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Inventory displays were not updated when the texture pack changed
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2020-12-07 21:51:51 +01:00 |
Yohann D'ANELLO
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2bb99a707e
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Merchant inventory is well-saved
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2020-12-07 21:48:56 +01:00 |
Yohann D'ANELLO
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099508d4c0
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Don't call screen.getkey() at a wrong place
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2020-12-07 21:29:57 +01:00 |
Yohann D'ANELLO
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57fab7db51
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Linting
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2020-12-07 21:22:06 +01:00 |
Yohann D'ANELLO
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b24cc1877f
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Merchant inventory is working!
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2020-12-07 21:13:55 +01:00 |
eichhornchen
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8540a8f354
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Work in progress on printing a store menu. Its buggy though
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2020-12-07 20:54:53 +01:00 |
Yohann D'ANELLO
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fdc2bcab8d
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Add spanish translation
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2020-12-07 01:01:39 +01:00 |
eichhornchen
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d39427f978
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Merge branch 'master' into village
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2020-12-06 11:50:11 +01:00 |
eichhornchen
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866af98fe4
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Merging master into village, conflicts were solved
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2020-12-06 11:43:48 +01:00 |
eichhornchen
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38842cee68
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There was a import error
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2020-12-05 21:50:02 +01:00 |
eichhornchen
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ba68e68584
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Added a Gamemode for selling interfaces, as well as the base of the player/merchant interaction, related to issue #18
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2020-12-05 21:43:13 +01:00 |
Yohann D'ANELLO
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f8ca5b2cc5
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Recalculate the path finder when the player exchanges its body
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2020-12-05 14:48:43 +01:00 |
Yohann D'ANELLO
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7ad2cad77c
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Add a message in the logs when a body-snap potion is used
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2020-12-05 14:47:54 +01:00 |
Yohann D'ANELLO
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f39113fd0b
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Test body snatch potion, fixes #34
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2020-12-05 14:42:13 +01:00 |
Yohann D'ANELLO
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c38f8cdc53
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Save the inventory of the player when saving the game, fixes #33
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2020-12-05 14:35:59 +01:00 |
Yohann D'ANELLO
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f887a1f0aa
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Entity name is a parameter since it can be changed through body snatch potion
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2020-12-05 14:25:22 +01:00 |
Yohann D'ANELLO
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ea672272f5
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Add body snatch potion
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2020-12-05 14:20:58 +01:00 |
Yohann D'ANELLO
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ca2ae15117
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Stack items in the inventory, closes #29
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2020-12-05 13:42:33 +01:00 |
Yohann D'ANELLO
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fb8b2aff01
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The player must be alive to interact with the inventory
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2020-12-05 13:20:52 +01:00 |
Yohann D'ANELLO
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bc40f8d0e6
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Some translations were missing in the settings menu
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2020-12-05 13:19:04 +01:00 |
Yohann D'ANELLO
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013e81b3c0
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Better sort in translation files, remove unwanted headers
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2020-12-05 13:13:04 +01:00 |
Yohann D'ANELLO
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25c42ea9e8
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Don't translate in english since it is the main language
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2020-12-05 13:07:37 +01:00 |
Yohann D'ANELLO
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4b9399c687
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Test inventory
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2020-12-04 18:16:46 +01:00 |
Yohann D'ANELLO
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91a4514649
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'D' is not an intelligent key to drop an item
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2020-12-04 17:19:06 +01:00 |
Yohann D'ANELLO
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5b4dc601bc
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Fix broken tests
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2020-12-04 17:15:41 +01:00 |
Yohann D'ANELLO
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27fd73c96b
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Add log messages when a bomb is exploding
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2020-12-04 17:10:23 +01:00 |
Yohann D'ANELLO
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056ca5cca8
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Ensure that the inventory is not empty before interacting with an item
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2020-12-04 17:01:00 +01:00 |
Yohann D'ANELLO
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c7545e53f7
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Items can be dropped/equipped/used
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2020-12-04 16:53:27 +01:00 |
Yohann D'ANELLO
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0da7486750
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Navigate through inventory menu
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2020-12-04 16:31:15 +01:00 |
Yohann D'ANELLO
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a68b3a6d08
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Display full inventory
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2020-12-04 16:28:37 +01:00 |
Yohann D'ANELLO
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fbfcd5dae0
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Inventory title
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2020-12-04 16:02:03 +01:00 |
Yohann D'ANELLO
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cdd527a7fd
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Close the inventory using the same key
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2020-12-04 14:57:53 +01:00 |
Yohann D'ANELLO
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067570fd1a
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The inventory is a popup
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2020-12-04 14:51:41 +01:00 |
Yohann D'ANELLO
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39af791012
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We can open an empty inventory!
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2020-12-04 14:45:18 +01:00 |
eichhornchen
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3886bee1ba
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Friendly entities are now a subclass of fighting entities, and can die. The T key is now used to talk to friendly entities
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2020-12-04 00:27:25 +01:00 |
Yohann D'ANELLO
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da0d7e7055
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Fix lag when monsters try to move in a random direction
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2020-12-02 16:04:43 +01:00 |
Yohann D'ANELLO
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654bab7c1d
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Translate sun flower messages
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2020-12-01 17:12:22 +01:00 |
Yohann D'ANELLO
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29142cd91c
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Merge remote-tracking branch 'origin/master' into village
# Conflicts:
# squirrelbattle/display/texturepack.py
# squirrelbattle/interfaces.py
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2020-12-01 17:07:40 +01:00 |
Yohann D'ANELLO
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9f0a29302d
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Add german translation
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2020-11-28 16:22:06 +01:00 |
Yohann D'ANELLO
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f78c73a703
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Tests and the CI are compiling messages
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2020-11-28 14:02:23 +01:00 |
Yohann D'ANELLO
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a34dae2ad0
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Compile messages on setup
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2020-11-28 13:49:28 +01:00 |
Yohann D'ANELLO
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7c0cf3e029
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CLI to manage messages
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2020-11-28 03:21:20 +01:00 |
Yohann D'ANELLO
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8aad15f07b
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Move translation files in the module
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2020-11-28 03:04:28 +01:00 |
Yohann D'ANELLO
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ffc8b90441
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Create functions that call xgettext or msgfmt
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2020-11-28 02:54:04 +01:00 |
Yohann D'ANELLO
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7d02604407
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Clean the translation module
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2020-11-28 02:00:09 +01:00 |
Yohann D'ANELLO
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138b2c6d54
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Logs are capitalized
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2020-11-28 01:25:35 +01:00 |
Yohann D'ANELLO
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70ae60b9a4
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Translate entities
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2020-11-27 22:33:58 +01:00 |
Yohann D'ANELLO
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8f85093eb8
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One string was missing
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2020-11-27 22:21:52 +01:00 |
Yohann D'ANELLO
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d2d74c97a4
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Settings menu was not translated
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2020-11-27 22:19:41 +01:00 |
Yohann D'ANELLO
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f07324662a
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Cover the language change
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2020-11-27 21:56:25 +01:00 |
Yohann D'ANELLO
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31b7ece449
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Main menu width must be updated when the language got changed
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2020-11-27 21:51:54 +01:00 |
Yohann D'ANELLO
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c151e0f656
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Menu items are translated
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2020-11-27 21:44:17 +01:00 |
Yohann D'ANELLO
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4287b4f045
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Add possibility to change the language
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2020-11-27 20:53:24 +01:00 |
Yohann D'ANELLO
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2498fd2a61
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Translate strings
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2020-11-27 20:42:19 +01:00 |
Yohann D'ANELLO
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e3be4b4f3f
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First setup for translation
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2020-11-27 20:32:40 +01:00 |
eichhornchen
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fbd9f0045b
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Friendly entities can now talk to the player, a sunflower entity was added to test this new feature. Related to issue #22
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2020-11-27 18:38:48 +01:00 |
Yohann D'ANELLO
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b0e352444b
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Test loading wrong saves
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2020-11-27 18:16:54 +01:00 |
Yohann D'ANELLO
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5faebfe556
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Test message display
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2020-11-27 18:12:27 +01:00 |
Yohann D'ANELLO
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25ba94b9ac
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Game displays an error message when a save file could not be loaded.
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2020-11-27 18:09:08 +01:00 |
eichhornchen
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d987e60006
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Added some documentation for menudisplay
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2020-11-27 18:00:54 +01:00 |
eichhornchen
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ca86572677
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Added a weapon class and a sword subclass
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2020-11-27 17:56:01 +01:00 |
eichhornchen
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3f301423fb
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Added a menudisplay class for menus with a value such as the menu of the merchants
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2020-11-27 17:54:55 +01:00 |
Yohann D'ANELLO
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be9c726fa0
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Display message in bold format
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2020-11-27 17:54:31 +01:00 |
eichhornchen
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bad56ba442
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Added the merchants in the texturepack
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2020-11-27 17:54:03 +01:00 |
Yohann D'ANELLO
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fb8d8f033b
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Popup border color is red
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2020-11-27 17:52:26 +01:00 |
Yohann D'ANELLO
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b7f61d9485
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Close popup if there is a message
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2020-11-27 17:35:51 +01:00 |
Yohann D'ANELLO
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5cdb12e8a8
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Display a message on a popup
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2020-11-27 17:32:26 +01:00 |
eichhornchen
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4fdf08cab9
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Added a currency : the hazel (for hazelnuts). The player and the merchants possess a certain quantity of hazel
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2020-11-27 17:11:59 +01:00 |
eichhornchen
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76bbee7e6d
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Added a merchant class and a talk_to method to interact with friendly entities
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2020-11-27 16:56:22 +01:00 |
Yohann D'ANELLO
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0d3e33d960
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Declare the license, we use GNU GPL
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2020-11-27 16:33:17 +01:00 |
Yohann D'ANELLO
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0c25dd4ffe
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Display got broken
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2020-11-27 14:04:51 +01:00 |
Yohann D'ANELLO
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2690eb8760
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Update FakePad to fix tests
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2020-11-26 22:32:25 +01:00 |
Yohann D'ANELLO
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0726a8db9e
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A print instruction remains. It was rendered on the screen. Awkward...
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2020-11-26 22:29:10 +01:00 |
Yohann D'ANELLO
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1e48bd16b3
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Erase pads instead of clearing them, fixes #21
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2020-11-26 22:20:14 +01:00 |
Yohann D'ANELLO
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3e7dabc94e
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Wrap perfectly the map on the screen, bricks won't teleport randomly anymore
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2020-11-26 21:59:48 +01:00 |
Yohann D'ANELLO
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f2f34bfbc6
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Don't refresh pads with invalid coordinates. The window should be fully resizable, closes #20
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2020-11-26 20:58:46 +01:00 |
Yohann D'ANELLO
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ca03caf3ba
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Don't render message on negative indexes
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2020-11-26 20:35:10 +01:00 |
Yohann D'ANELLO
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f2318ed308
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Truncate messages if they are too large
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2020-11-26 20:04:54 +01:00 |
Yohann D'ANELLO
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8b187ec2b3
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Use custom function to render a string message onto a pad
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2020-11-26 12:35:52 +01:00 |
nicomarg
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b6f5fe9364
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Merge branch 'display-fixes' into 'master'
Display fixes see #15
Closes #15
See merge request ynerant/squirrel-battle!21
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2020-11-20 18:27:50 +01:00 |
ynerant
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23a2b4c0cf
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Merge branch 'beaver-is-a-tiger' into 'master'
Beaver is a tiger
See merge request ynerant/squirrel-battle!24
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2020-11-20 18:16:56 +01:00 |
Nicolas Margulies
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b3df257103
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Removed useless code
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2020-11-20 18:12:30 +01:00 |
Nicolas Margulies
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223c20e792
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Linting
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2020-11-20 18:09:39 +01:00 |
Nicolas Margulies
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ca57fae19d
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Reshaped the game layout using new lines and boxes
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2020-11-20 18:07:09 +01:00 |
Nicolas Margulies
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9ca6561bc3
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Added a box element
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2020-11-20 18:06:43 +01:00 |
Yohann D'ANELLO
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fb3f3ee5e8
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Beaver is a tiger
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2020-11-20 18:02:08 +01:00 |
eichhornchen
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6b72f4b284
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Added a friendly entity class.
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2020-11-20 17:42:56 +01:00 |
Nicolas Margulies
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7e63607836
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Added vertical and horizontal lines as display elements
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2020-11-20 16:52:04 +01:00 |
Nicolas Margulies
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62599ea72c
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Clear menu pads before putting the new text in them, see #15
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2020-11-20 16:05:21 +01:00 |
eichhornchen
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84eebfd848
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Merge branch 'test' into 'master'
Fix the display of the squirrel emoji on my debian (and maybe all debian distributions)
See merge request ynerant/squirrel-battle!22
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2020-11-20 15:57:18 +01:00 |
eichhornchen
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777f155d77
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A test
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2020-11-20 15:38:01 +01:00 |