Commit Graph

758 Commits

Author SHA1 Message Date
Yohann D'ANELLO
7ab4213273 Fix french translation file 2020-12-07 22:03:48 +01:00
Yohann D'ANELLO
e3ae7bcacf Resolve merge conflicts on german translation file 2020-12-07 22:00:27 +01:00
Yohann D'ANELLO
ca17bf424a Inventory displays were not updated when the texture pack changed 2020-12-07 21:51:51 +01:00
Yohann D'ANELLO
2bb99a707e Merchant inventory is well-saved 2020-12-07 21:48:56 +01:00
Yohann D'ANELLO
099508d4c0 Don't call screen.getkey() at a wrong place 2020-12-07 21:29:57 +01:00
Yohann D'ANELLO
57fab7db51 Linting 2020-12-07 21:22:06 +01:00
Yohann D'ANELLO
b24cc1877f Merchant inventory is working! 2020-12-07 21:13:55 +01:00
eichhornchen
8540a8f354 Work in progress on printing a store menu. Its buggy though 2020-12-07 20:54:53 +01:00
ynerant
f648bcd7fb Merge branch 'es-translation' into 'master'
Add spanish translation

See merge request ynerant/squirrel-battle!42
2020-12-07 01:04:55 +01:00
Yohann D'ANELLO
fdc2bcab8d Add spanish translation 2020-12-07 01:01:39 +01:00
Charles Peyrat
7cfe55f42c Added a failsafe for cases where the walker population randomly dies out 2020-12-07 00:24:31 +01:00
Charles Peyrat
2a1be4233b Fixed syntax error in Walker.split 2020-12-07 00:18:32 +01:00
Charles Peyrat
32e6eab943 Added import enum.auto to mapgeneration.randomwalk 2020-12-06 23:55:57 +01:00
eichhornchen
d39427f978 Merge branch 'master' into village 2020-12-06 11:50:11 +01:00
eichhornchen
866af98fe4 Merging master into village, conflicts were solved 2020-12-06 11:43:48 +01:00
eichhornchen
38842cee68 There was a import error 2020-12-05 21:50:02 +01:00
eichhornchen
ba68e68584 Added a Gamemode for selling interfaces, as well as the base of the player/merchant interaction, related to issue #18 2020-12-05 21:43:13 +01:00
ynerant
6fa11d9dfe Merge branch 'body-snatch' into 'master'
Body snatch

Closes #34 et #33

See merge request ynerant/squirrel-battle!38
2020-12-05 14:52:47 +01:00
Yohann D'ANELLO
f8ca5b2cc5 Recalculate the path finder when the player exchanges its body 2020-12-05 14:48:43 +01:00
Yohann D'ANELLO
7ad2cad77c Add a message in the logs when a body-snap potion is used 2020-12-05 14:47:54 +01:00
Yohann D'ANELLO
f39113fd0b Test body snatch potion, fixes #34 2020-12-05 14:42:13 +01:00
Yohann D'ANELLO
c38f8cdc53 Save the inventory of the player when saving the game, fixes #33 2020-12-05 14:35:59 +01:00
Yohann D'ANELLO
f887a1f0aa Entity name is a parameter since it can be changed through body snatch potion 2020-12-05 14:25:22 +01:00
Yohann D'ANELLO
ea672272f5 Add body snatch potion 2020-12-05 14:20:58 +01:00
ynerant
3985751bd1 Merge branch 'stack-items' into 'master'
Stack items in the inventory

Closes #29

See merge request ynerant/squirrel-battle!37
2020-12-05 13:45:53 +01:00
Yohann D'ANELLO
ca2ae15117 Stack items in the inventory, closes #29 2020-12-05 13:42:33 +01:00
ynerant
4d60e95165 Merge branch 'inventory' into 'master'
Inventory

Closes #10

See merge request ynerant/squirrel-battle!36
2020-12-05 13:28:05 +01:00
Yohann D'ANELLO
fb8b2aff01 The player must be alive to interact with the inventory 2020-12-05 13:20:52 +01:00
Yohann D'ANELLO
bc40f8d0e6 Some translations were missing in the settings menu 2020-12-05 13:19:04 +01:00
Yohann D'ANELLO
013e81b3c0 Better sort in translation files, remove unwanted headers 2020-12-05 13:13:04 +01:00
Yohann D'ANELLO
25c42ea9e8 Don't translate in english since it is the main language 2020-12-05 13:07:37 +01:00
Yohann D'ANELLO
4b9399c687 Test inventory 2020-12-04 18:16:46 +01:00
Charles Peyrat
3717429549 Added some test default parameters for the random walk generator 2020-12-04 18:04:50 +01:00
Charles Peyrat
bc9c7cd7f7 Finalised implementation of the walker class with method split 2020-12-04 18:03:41 +01:00
Charles Peyrat
a5c53c898e Implemented walker class and methods random_turn, next_pos, move_in_bounds 2020-12-04 18:01:54 +01:00
Yohann D'ANELLO
91a4514649 'D' is not an intelligent key to drop an item 2020-12-04 17:19:06 +01:00
Yohann D'ANELLO
5b4dc601bc Fix broken tests 2020-12-04 17:15:41 +01:00
Yohann D'ANELLO
27fd73c96b Add log messages when a bomb is exploding 2020-12-04 17:10:23 +01:00
Yohann D'ANELLO
056ca5cca8 Ensure that the inventory is not empty before interacting with an item 2020-12-04 17:01:00 +01:00
Yohann D'ANELLO
c7545e53f7 Items can be dropped/equipped/used 2020-12-04 16:53:27 +01:00
Yohann D'ANELLO
0da7486750 Navigate through inventory menu 2020-12-04 16:31:15 +01:00
Yohann D'ANELLO
a68b3a6d08 Display full inventory 2020-12-04 16:28:37 +01:00
Charles Peyrat
428bbae736 Added base files for map generation and main loop for random walk generation 2020-12-04 16:02:48 +01:00
Yohann D'ANELLO
fbfcd5dae0 Inventory title 2020-12-04 16:02:03 +01:00
Yohann D'ANELLO
cdd527a7fd Close the inventory using the same key 2020-12-04 14:57:53 +01:00
Yohann D'ANELLO
067570fd1a The inventory is a popup 2020-12-04 14:51:41 +01:00
Yohann D'ANELLO
39af791012 We can open an empty inventory! 2020-12-04 14:45:18 +01:00
eichhornchen
3886bee1ba Friendly entities are now a subclass of fighting entities, and can die. The T key is now used to talk to friendly entities 2020-12-04 00:27:25 +01:00
ynerant
268e2d0dd2 Merge branch 'fix-lag' into 'master'
Fix lag when monsters try to move in a random direction

Closes #25

See merge request ynerant/squirrel-battle!32
2020-12-02 16:07:13 +01:00
Yohann D'ANELLO
da0d7e7055 Fix lag when monsters try to move in a random direction 2020-12-02 16:04:43 +01:00