Commit Graph

227 Commits

Author SHA1 Message Date
Yohann D'ANELLO 0f53407b3d Use a larger example map 2020-11-11 16:00:40 +01:00
Yohann D'ANELLO d08ff7061f Use Dijkstra algorithm to describe monster paths 2020-11-11 15:25:50 +01:00
Yohann D'ANELLO 2f3a03dbf7 The camera position should consider the width of a tile 2020-11-11 15:10:46 +01:00
Yohann D'ANELLO 1e66e263bc Use bricks for walls 2020-11-11 15:09:28 +01:00
eichhornchen e3d28409f5 Repaired tthe display problem for settings menu 2020-11-11 14:56:00 +01:00
eichhornchen d9b7db742a Added settings diplay and ability to change the keys (there is a refreshing problem though) 2020-11-11 14:46:25 +01:00
Yohann D'ANELLO 56ba9d186e Display message if we are dead 2020-11-11 01:17:00 +01:00
Yohann D'ANELLO 6e8cfdcb1a Spawn new entities on each level (will be removed, only for tests) 2020-11-11 01:07:19 +01:00
Yohann D'ANELLO c5e6459d37 Fight other entities while bumping them, without any weapon 2020-11-11 01:04:30 +01:00
Yohann D'ANELLO 9909b12501 Fight other entities 2020-11-11 00:50:47 +01:00
Yohann D'ANELLO 5addd42535 Only refresh entities if the player moved, ignore most events 2020-11-11 00:38:02 +01:00
Yohann D'ANELLO 279d9d9f58 Monsters can hit the player. No respect for unarmed people... 2020-11-10 23:00:09 +01:00
Yohann D'ANELLO f9f02b6621 Move to closest player if it is close 2020-11-10 22:59:02 +01:00
Yohann D'ANELLO 12ee436f4d Fix broken game test 2020-11-10 22:44:53 +01:00
Yohann D'ANELLO d26b66f337 Add possibility to define the background color of entities (black in ASCII, white in Unicode) 2020-11-10 22:34:12 +01:00
Yohann D'ANELLO a8223aab2e Add possibility to define the background color of entities (black in ASCII, white in Unicode) 2020-11-10 22:30:55 +01:00
Yohann D'ANELLO ec6b90fba2 All entities can move, not only players 2020-11-10 22:10:28 +01:00
Yohann D'ANELLO 2045a57907 Don't add any additional space to unicode entities 2020-11-10 22:07:03 +01:00
Yohann D'ANELLO 1684647ea2 Missing type 2020-11-10 22:04:38 +01:00
Yohann D'ANELLO 26196a7dca Move the camera with the player 2020-11-10 22:02:41 +01:00
Yohann D'ANELLO d5ef041f48 Tiles can have multiple width according to the used texture pack for a better support of unicode 2020-11-10 22:01:57 +01:00
Yohann D'ANELLO 3f4c809db6 Monsters are hedgehogs 🦔 2020-11-10 21:47:36 +01:00
Yohann D'ANELLO 3f374d2558 Spawn a random amount of squirrels on the map 2020-11-10 21:41:54 +01:00
Yohann D'ANELLO 3416ce2ac3 Ignore unreachable code in test environment, we have now 99% of coverage 2020-11-10 21:32:42 +01:00
Yohann D'ANELLO 7173d13495 Slightly cover bootstrap, to increase more and more coverage. Ensure that there is no associated shell 2020-11-10 21:32:10 +01:00
Yohann D'ANELLO e9ac448854 Screen is resizable (but please be nice with it) 2020-11-10 21:20:11 +01:00
Yohann D'ANELLO d50c775e0f Mysteriously fix tests 2020-11-10 20:43:30 +01:00
Yohann D'ANELLO f9c3fc1517 Example map was moved 2020-11-10 20:37:01 +01:00
Yohann D'ANELLO 9b925672ca Drop some tests 2020-11-10 20:36:09 +01:00
Yohann D'ANELLO 5c95bf11e7 Linting 2020-11-10 20:34:22 +01:00
Yohann D'ANELLO 1ff2e26cd4 Set good menu names 2020-11-10 20:22:53 +01:00
Nicolas Margulies 1a1b906c8e Added main menu when launching the game, and fixed menus 2020-11-10 19:40:59 +01:00
Nicolas Margulies 17530f386c Reworked graphics to make it more modular 2020-11-10 18:08:06 +01:00
eichhornchen e522047c74 Now the tests should trully be repaired 2020-11-10 11:39:32 +01:00
eichhornchen 2e7c12b770 Trying to repair the test 2020-11-10 11:22:09 +01:00
eichhornchen cb33d97cb7 Fixed game <-> display interaction (the game prints correctly \o/ ) 2020-11-10 10:57:27 +01:00
eichhornchen 002de68a0a Corrected bugs(some still remain) 2020-11-10 10:49:11 +01:00
eichhornchen 91a8919a01 Added a MainMenuDisplay class and fixed errors in display 2020-11-10 10:01:31 +01:00
eichhornchen 10bbb28471 Yet again 2020-11-09 01:39:15 +01:00
eichhornchen a4876bb7af repaired display 2020-11-09 01:33:23 +01:00
eichhornchen 8d5d9d38ff cleaned the arguments 2020-11-09 01:11:13 +01:00
Yohann D'ANELLO e9c8640159 Width and height are managed dynamically: we can almost freely resize the window 2020-11-09 00:44:08 +01:00
Yohann D'ANELLO 0ab0e6a00c More tests 2020-11-08 23:48:26 +01:00
Yohann D'ANELLO 3486c865a1 Use a fake pad to make tests runnable 2020-11-08 23:40:03 +01:00
Yohann D'ANELLO 65d89b7f9f Add some comments 2020-11-08 23:31:17 +01:00
Yohann D'ANELLO 259bde81a4 Back to menu by pressing space button 2020-11-08 23:26:54 +01:00
Yohann D'ANELLO 7e92086601 Start game button is working 2020-11-08 23:08:38 +01:00
Yohann D'ANELLO 715fad1817 StatsDisplay extends Display 2020-11-08 23:05:06 +01:00
Yohann D'ANELLO dc3f55cff3 MapDisplay extends Display 2020-11-08 23:03:59 +01:00
Yohann D'ANELLO 8ccf8c7b67 Display main menu by default 2020-11-08 22:59:11 +01:00
Yohann D'ANELLO 933385e79d Linting 2020-11-08 22:48:50 +01:00
eichhornchen e0366b4719 Menu display is now supported 2020-11-08 16:36:21 +01:00
eichhornchen 4ea3d20b28 Better stats display (tested) 2020-11-07 15:00:24 +01:00
Yohann D'ANELLO aeb43a0cec Test player level up 2020-11-06 21:23:17 +01:00
Yohann D'ANELLO 0de11abfa8 Fix circulary import 2020-11-06 21:17:31 +01:00
Yohann D'ANELLO 0bd26a1bd0 Linting 2020-11-06 21:15:09 +01:00
Yohann D'ANELLO 2e667cdebe Fix tests 2020-11-06 20:28:10 +01:00
Yohann D'ANELLO dbd5f6a1fd Unicode texture pack is squirrel texture pack 2020-11-06 20:26:10 +01:00
Yohann D'ANELLO b5b76fd07b Make the game start 2020-11-06 20:24:19 +01:00
Yohann D'ANELLO b3d789e3e7 Fix texture packs 2020-11-06 20:18:27 +01:00
Yohann D'ANELLO 02d3394439 Merge remote-tracking branch 'origin/master' into display
# Conflicts:
#	dungeonbattle/entities/player.py
#	dungeonbattle/game.py
#	dungeonbattle/interfaces.py
#	dungeonbattle/mapdisplay.py
#	dungeonbattle/settings.py
#	dungeonbattle/tests/settings_test.py
#	dungeonbattle/texturepack.py
2020-11-06 20:04:24 +01:00
eichhornchen 760e322389 re-statsdisplay 2020-11-06 19:53:27 +01:00
eichhornchen 1e2ff8a8ea Class for displaying the player statistics (not yet tested) 2020-11-06 19:50:26 +01:00
Yohann D'ANELLO c97a9a2e6c Test some functions in the game 2020-11-06 19:12:56 +01:00
Yohann D'ANELLO dc0d478d1e init -> __init__ 2020-11-06 18:39:55 +01:00
Yohann D'ANELLO a1731dc9f7 Default coordinates are (1, 6) 2020-11-06 18:38:10 +01:00
ynerant 9c344790a1 Merge branch 'master' into 'game'
# Conflicts:
#   dungeonbattle/game.py
#   dungeonbattle/mapdisplay.py
2020-11-06 18:36:59 +01:00
Yohann D'ANELLO 30a01108b8 Test main menu scrolling 2020-11-06 18:32:51 +01:00
Yohann D'ANELLO 60d6c7509a Bind Return key to menus 2020-11-06 18:25:02 +01:00
eichhornchen bd9dd122f4 Added experience system 2020-11-06 18:12:17 +01:00
Yohann D'ANELLO 8d9b5166b7 Linting 2020-11-06 18:11:59 +01:00
eichhornchen b1282c107d added player carachteristics 2020-11-06 18:08:10 +01:00
Nicolas Margulies 43001f6ede Basic menu handling 2020-11-06 18:06:28 +01:00
Yohann D'ANELLO d06a42469a Collisions are working 2020-11-06 18:03:30 +01:00
Yohann D'ANELLO 54bb2d1416 Collisions are working 2020-11-06 17:59:19 +01:00
Yohann D'ANELLO 8641e7d13d User player entity instead of temporary Player class 2020-11-06 17:48:47 +01:00
Yohann D'ANELLO f9dcc8f1c1 Texture packs are working 2020-11-06 17:43:30 +01:00
Nicolas Margulies e3a1bf96c2 Used settings for keys 2020-11-06 17:24:20 +01:00
eichhornchen 4115363b74 glargh 2020-11-06 17:17:10 +01:00
eichhornchen 3e1eca8f39 import name 2020-11-06 17:13:27 +01:00
eichhornchen fe77f903d1 put back the ":" where it belongs 2020-11-06 17:10:38 +01:00
eichhornchen 3502acd8d6 put back the ":" where it belongs 2020-11-06 17:09:39 +01:00
eichhornchen a6b93cacfb Changed Tiles to take into account the texturepack 2020-11-06 17:04:42 +01:00
eichhornchen 4a54609bad changed a few errors 2020-11-06 17:03:06 +01:00
Nicolas Margulies 6e5cd9084b Finished cleaning conflicts 2020-11-06 17:02:59 +01:00
eichhornchen 38ed5259d5 added a squirrel unicode texturepack 2020-11-06 16:50:18 +01:00
Nicolas Margulies 065f648118 Merged master into game 2020-11-06 16:49:39 +01:00
eichhornchen 3d98eac74b Added refresh function 2020-11-06 16:43:07 +01:00
Nicolas Margulies 901406351e Better menus 2020-11-06 16:40:43 +01:00
eichhornchen 85a006e7b6 added coordinates of camera view in map 2020-11-06 16:38:32 +01:00
Nicolas Margulies 60ca00b8fa Generic menu implementation 2020-11-06 16:20:07 +01:00
eichhornchen bcdbd0a471 changed the name of the texturepack 2020-11-06 16:16:30 +01:00
Yohann D'ANELLO ff435dc328 More tests and more coverage 2020-11-06 16:13:28 +01:00
eichhornchen 420ebe79f5 passed settings to mapDisplay call 2020-11-06 16:10:46 +01:00
eichhornchen 6bfb8c080c added name to entities 2020-11-06 16:05:01 +01:00
Nicolas Margulies d43a1de2c3 Moved texturepacks into display 2020-11-06 15:58:07 +01:00
Nicolas Margulies cf70c2d1b7 Merged master into display (settings added) 2020-11-06 15:52:17 +01:00
Nicolas Margulies 31ae39ab15 basic display wrapper 2020-11-06 15:34:24 +01:00
Yohann D'ANELLO 8ccb74ea54 Linting 2020-11-06 15:33:26 +01:00
Yohann D'ANELLO e00d98739a Move tests in a new directory, closes #8 2020-11-06 15:13:18 +01:00