eichhornchen
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38ed5259d5
|
added a squirrel unicode texturepack
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2020-11-06 16:50:18 +01:00 |
|
eichhornchen
|
3d98eac74b
|
Added refresh function
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2020-11-06 16:43:07 +01:00 |
|
eichhornchen
|
85a006e7b6
|
added coordinates of camera view in map
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2020-11-06 16:38:32 +01:00 |
|
eichhornchen
|
bcdbd0a471
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changed the name of the texturepack
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2020-11-06 16:16:30 +01:00 |
|
eichhornchen
|
420ebe79f5
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passed settings to mapDisplay call
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2020-11-06 16:10:46 +01:00 |
|
eichhornchen
|
6bfb8c080c
|
added name to entities
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2020-11-06 16:05:01 +01:00 |
|
Nicolas Margulies
|
d43a1de2c3
|
Moved texturepacks into display
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2020-11-06 15:58:07 +01:00 |
|
Nicolas Margulies
|
cf70c2d1b7
|
Merged master into display (settings added)
|
2020-11-06 15:52:17 +01:00 |
|
Nicolas Margulies
|
31ae39ab15
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basic display wrapper
|
2020-11-06 15:34:24 +01:00 |
|
Yohann D'ANELLO
|
7469f4855f
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We don't use tuples for settings now
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2020-11-06 15:08:29 +01:00 |
|
Yohann D'ANELLO
|
9f6c946279
|
Test settings
|
2020-11-06 15:05:10 +01:00 |
|
Yohann D'ANELLO
|
5ca2827706
|
Write and load settings at the start of the game
|
2020-11-06 14:59:27 +01:00 |
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Yohann D'ANELLO
|
af363dabfe
|
Add write and load settings
|
2020-11-06 14:56:21 +01:00 |
|
eichhornchen
|
bfce9487c5
|
repaired the texture pack
|
2020-11-06 14:41:05 +01:00 |
|
eichhornchen
|
dadd1fd146
|
added texture pack
|
2020-11-06 14:32:05 +01:00 |
|
Yohann D'ANELLO
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2728612699
|
Create settings class
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2020-11-06 14:29:05 +01:00 |
|
Nicolas Margulies
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bbbcb1b10e
|
Corrigé la merde de Charles
|
2020-11-06 14:23:12 +01:00 |
|
Charles Peyrat
|
37c9fd5267
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Merge branch 'master' into game.
|
2020-10-23 18:15:21 +02:00 |
|
nicomarg
|
514a3fcb64
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Merge branch 'entities' into 'master'
Basic entities
See merge request ynerant/dungeon-battle!4
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2020-10-23 18:10:13 +02:00 |
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Nicolas Margulies
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2ba7330ff5
|
An example of item
|
2020-10-23 18:02:57 +02:00 |
|
Charles Peyrat
|
f3bc3101f0
|
Code refactoring in game.Game
|
2020-10-23 18:01:39 +02:00 |
|
Charles Peyrat
|
9c8a352ecd
|
Removed unwanted code from mapdisplay.MapDisplay; the player should be drawn as a map entity, not on its own
|
2020-10-23 17:46:44 +02:00 |
|
Nicolas Margulies
|
343e107b86
|
Basic item and monster interface
|
2020-10-23 16:51:48 +02:00 |
|
Nicolas Margulies
|
7c1c427892
|
Deleted unwanted code in Player
It isn't the player's role to check whether they can move to a tile,
check it beforehands and use the move method from its Entity superclass.
|
2020-10-23 16:17:48 +02:00 |
|
eichhornchen
|
230a7ec432
|
Cleaned an error in interfaces.py
|
2020-10-23 15:55:30 +02:00 |
|
ynerant
|
292a63c16d
|
Merge branch 'game' into 'master'
Game
See merge request ynerant/dungeon-battle!3
|
2020-10-23 15:44:22 +02:00 |
|
Yohann D'ANELLO
|
c85166ff89
|
Remove proof of concept, <3 eichornchen
|
2020-10-23 15:41:17 +02:00 |
|
Yohann D'ANELLO
|
8437482139
|
Clear screen before redrawing
|
2020-10-23 15:40:32 +02:00 |
|
eichhornchen
|
6c675fbac9
|
added player actions for going up, down, left and right
|
2020-10-23 15:15:37 +02:00 |
|
Yohann D'ANELLO
|
d264bb45cf
|
Handle player position in game display
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2020-10-23 15:14:19 +02:00 |
|
Yohann D'ANELLO
|
eea9b45f6c
|
Use map display
|
2020-10-23 15:00:59 +02:00 |
|
Yohann D'ANELLO
|
7d97befee4
|
Load game externally
|
2020-10-23 14:53:08 +02:00 |
|
Nicolas Margulies
|
2fc864ed18
|
Fixed error
|
2020-10-23 14:48:30 +02:00 |
|
Nicolas Margulies
|
759ddf7685
|
Merged master
|
2020-10-23 14:45:03 +02:00 |
|
Nicolas Margulies
|
7a2e1173d9
|
Made the entities optional when creating maps
|
2020-10-23 14:42:46 +02:00 |
|
Yohann D'ANELLO
|
d264fb7dfe
|
Test got broken
|
2020-10-23 14:34:29 +02:00 |
|
Yohann D'ANELLO
|
3467fb622c
|
Replace # by walls
|
2020-10-23 14:34:29 +02:00 |
|
Yohann D'ANELLO
|
d8bd500349
|
Add some comments
|
2020-10-23 14:34:29 +02:00 |
|
Yohann D'ANELLO
|
d8401d9920
|
More modularity, add properties in tiles
|
2020-10-23 14:34:29 +02:00 |
|
Yohann D'ANELLO
|
9c6f22ccf8
|
Better usage of enumerations
|
2020-10-23 14:34:29 +02:00 |
|
Yohann D'ANELLO
|
ce0d5d8ffd
|
:squirrel: Main character is a squirrel
|
2020-10-23 14:34:29 +02:00 |
|
Yohann D'ANELLO
|
cadc8c161e
|
Use Map interface in proof of concept
|
2020-10-23 14:34:29 +02:00 |
|
Yohann D'ANELLO
|
1054d8e57a
|
Get a tile from its representation
|
2020-10-23 14:34:29 +02:00 |
|
Yohann D'ANELLO
|
eb1e125d4e
|
Draw a map in a string to make the render in the screen easier
|
2020-10-23 14:34:29 +02:00 |
|
Nicolas Margulies
|
182af96da0
|
Tiles are now an enumeration
|
2020-10-23 14:34:24 +02:00 |
|
Yohann D'ANELLO
|
d2f8a3b623
|
Also use arrow keys in example
|
2020-10-23 14:33:25 +02:00 |
|
Yohann D'ANELLO
|
12413746fd
|
Cleaner proof of concept
|
2020-10-23 14:33:25 +02:00 |
|
eichhornchen
|
4175238297
|
Now uses TermManager
|
2020-10-23 14:33:25 +02:00 |
|
Yohann D'ANELLO
|
e448697e6b
|
Replace the dot cursor after the player moved, not before
|
2020-10-23 14:33:25 +02:00 |
|
eichhornchen
|
6e544bf02e
|
Added a map example
|
2020-10-23 14:33:25 +02:00 |
|