Test settings

This commit is contained in:
Yohann D'ANELLO 2020-11-06 15:05:10 +01:00
parent 5ca2827706
commit 9f6c946279

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import unittest
from dungeonbattle.settings import Settings
class TestSettings(unittest.TestCase):
def test_settings(self) -> None:
"""
Ensure that settings are well loaded.
"""
settings = Settings()
self.assertEqual(settings.KEY_UP_PRIMARY, 'z')
self.assertEqual(settings.KEY_DOWN_PRIMARY, 's')
self.assertEqual(settings.KEY_LEFT_PRIMARY, 'q')
self.assertEqual(settings.KEY_RIGHT_PRIMARY, 'd')
self.assertEqual(settings.KEY_UP_SECONDARY, 'KEY_UP')
self.assertEqual(settings.KEY_DOWN_SECONDARY, 'KEY_DOWN')
self.assertEqual(settings.KEY_LEFT_SECONDARY, 'KEY_LEFT')
self.assertEqual(settings.KEY_RIGHT_SECONDARY, 'KEY_RIGHT')
self.assertEqual(settings.TEXTURE_PACK, 'ASCII')
self.assertEqual(settings.get_comment(settings.TEXTURE_PACK), settings.get_comment('TEXTURE_PACK'))
self.assertEqual(settings.get_comment(settings.TEXTURE_PACK), 'Pack de textures utilisé')
settings.TEXTURE_PACK = 'UNICODE'
self.assertEqual(settings.TEXTURE_PACK, 'UNICODE')
settings.write_settings()
settings.load_settings()
self.assertEqual(settings.TEXTURE_PACK, 'UNICODE')