Commit Graph

375 Commits

Author SHA1 Message Date
dfb591d410 The player's stats now get better when levelling up. The strength level and frequency of appearance of entities have been changed to offer bettter game experience. 2021-01-10 16:31:46 +01:00
841c7b9f90 Chest can be destroyed by bombs. 2021-01-10 16:31:16 +01:00
5eb7699301 Rearranged the display class files, related to issue #56. 2021-01-10 12:35:50 +01:00
8d0d0883a3 Merge branch 'master' into clean 2021-01-10 12:12:40 +01:00
dd37c2f62f Renamed the title's ascii art file. 2021-01-10 11:54:49 +01:00
d738029335 Fix import order 2021-01-10 11:25:53 +01:00
94c12541ef Happy new year! 2021-01-10 10:46:17 +01:00
391fe6897b Drop unusued english translation file 2021-01-10 10:29:43 +01:00
5b5180d44a Merge branch 'fix-tty-colors' into 'master'
Don't use custom colors on unsupported screens, fixes #67

Closes #67

See merge request ynerant/squirrel-battle!61
2021-01-09 21:52:03 +01:00
7bf1789239 Removed debug code 2021-01-09 18:45:55 +01:00
8cb2b2388f Don't use custom colors on unsupported screens, fixes #67 2021-01-09 18:42:11 +01:00
ac4a73b2cb Final linting 2021-01-09 00:01:02 +01:00
cbe3e226b4 Repaired a merge error, tests now work. 2021-01-08 23:51:47 +01:00
eac9057f31 Merge branch 'master' into 'moreitems'
# Conflicts:
#   squirrelbattle/entities/items.py
#   squirrelbattle/interfaces.py
#   squirrelbattle/tests/game_test.py
2021-01-08 23:41:21 +01:00
2eb42668c8 Linting and tests for chests 2021-01-08 23:32:47 +01:00
bdbf214d8d Added chests, they are immortal and contain objects the player can take for free. 2021-01-08 23:15:48 +01:00
175706b1e4 Merchants had default maxhealth. 2021-01-08 22:30:30 +01:00
9ff615a6b0 Linting and tests... 2021-01-08 22:25:00 +01:00
ad3cce116e Load map floor index when loading a new game 2021-01-08 21:23:12 +01:00
949555ffff Map at floor -1 is now not deterministic 2021-01-08 20:06:32 +01:00
571857b063 Generate a random map when changing floor 2021-01-08 20:00:42 +01:00
d8d0bc6190 Fix the end ladder 2021-01-08 20:00:10 +01:00
9e099d0715 Ladders should spawn with no wall nearby 2021-01-08 19:50:27 +01:00
746379bad6 Now with EXPLOSIONS! 2021-01-08 19:18:29 +01:00
591630b8a7 Added a fire ball staff, closes #64 2021-01-08 19:05:02 +01:00
903a06c36c Subclassed and removed some debugging code 2021-01-08 18:38:54 +01:00
f6210a6356 Added a Bow, related to #64 2021-01-08 18:06:26 +01:00
46a5dc6931 Made mobs check if they can see the player 2021-01-08 17:26:56 +01:00
7e14122b8c Randomly place exit ladder 2021-01-08 17:25:52 +01:00
df2c1a4b55 Add ladder on the start position 2021-01-08 17:10:42 +01:00
8e7029e34d Fix walls 2021-01-08 17:10:30 +01:00
1ab63434f6 Merge branch 'master' into map_generation
# Conflicts:
#	squirrelbattle/game.py
#	squirrelbattle/interfaces.py
#	squirrelbattle/tests/game_test.py
2021-01-08 17:02:10 +01:00
afaa9d17cd Linting 2021-01-08 16:55:02 +01:00
9b853324ad Drop first version of random walk 2021-01-08 16:52:38 +01:00
c216a6089e Add a break so that generated rooms arre only placed once 2021-01-08 16:51:04 +01:00
a390f4f5e9 Fix is_connex tests 2021-01-08 16:21:16 +01:00
bde33e9232 Added a second scroll object closes #60 2021-01-08 16:14:40 +01:00
0aa4eb9c0b Refactoring in tests to allow for easy connexity verification 2021-01-08 16:11:17 +01:00
7a4936e6a5 Test monocles 2021-01-08 15:58:54 +01:00
785ac403e3 Forbid walker from ever reaching the outer most edge of the map 2021-01-08 15:56:30 +01:00
f240cafa83 Fixing syntax in tests 2021-01-08 15:55:26 +01:00
a497d08f31 Implement the monocle of truth, closes #62 2021-01-08 15:48:12 +01:00
5424c7cd98 Nicer default parameters 2021-01-08 15:20:32 +01:00
dab84738d9 Remove the starting room door only if it really shouldn't be here; also account for the new randomized placement in removing lone door tile 2021-01-08 15:18:13 +01:00
1270640619 Change hint whenever the T key is pressed or not 2021-01-08 15:07:35 +01:00
8d7e264381 Fix a bug where the generator could crash by trying to place the starting room out of bounds; starting room position is now random 2021-01-08 15:06:38 +01:00
28a6532a21 Add a hint to tell the user how to talk to friendly entities 2021-01-08 14:59:44 +01:00
fab1bee8d8 Force loop entrance to get coverage 2021-01-08 14:52:59 +01:00
156e4a7e3a Add a hint to tell the user how to use ladders 2021-01-08 14:51:56 +01:00
f48377e055 Save floors and visibility, fixes #61 2021-01-08 14:23:57 +01:00