Map at floor -1 is now not deterministic
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@ -745,8 +745,6 @@ class TestGame(unittest.TestCase):
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self.game.handle_key_pressed(KeyValues.LADDER)
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self.assertEqual(self.game.map_index, 1)
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self.assertEqual(self.game.player.map.floor, 1)
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self.assertEqual(self.game.player.y, 1)
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self.assertEqual(self.game.player.x, 17)
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self.game.display_actions(DisplayActions.UPDATE)
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# Move up
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