Forbid walker from ever reaching the outer most edge of the map

This commit is contained in:
Charles Peyrat 2021-01-08 15:56:30 +01:00
parent f240cafa83
commit 785ac403e3
1 changed files with 2 additions and 2 deletions

View File

@ -48,7 +48,7 @@ class Walker:
def move_in_bounds(self, width: int, height: int) -> None:
nx, ny = self.next_pos()
if 0 < nx < width and 0 < ny < height:
if 0 < nx < width-1 and 0 < ny < height-1:
self.x, self.y = nx, ny
def split(self) -> "Walker":
@ -106,7 +106,7 @@ class Generator:
for x in range(width):
for y in range(height):
if grid[y][x] == Tile.EMPTY:
c = sum([1 if grid[j][i] == Tile.FLOOR else 0 for j, i in Map.neighbourhood(grid, y, x, large=True)])
c = sum([1 if grid[j][i] == Tile.FLOOR else 0 for j, i in Map.neighbourhood(grid, y, x)])
if c == 4 and self.params["no_lone_walls"]:
result.tiles[y][x] = Tile.FLOOR
elif c > 0: