Repaired a merge error, tests now work.
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@ -275,7 +275,7 @@ class ChestInventoryDisplay(MenuDisplay):
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def trueheight(self) -> int:
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return 2 + super().trueheight
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def handle_click(self, y: int, x: int, game: Game) -> None:
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def handle_click(self, y: int, x: int, attr: int, game: Game) -> None:
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"""
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We can select a menu item with the mouse.
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"""
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@ -897,10 +897,11 @@ class TestGame(unittest.TestCase):
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# The second item is not a heart
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chest.inventory[1] = sword = Sword()
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# Take the second item by clicking on it
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# Take the second item
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item = self.game.chest_menu.validate()
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self.assertIn(item, chest.inventory)
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self.game.display_actions(DisplayActions.MOUSE, 7, 25)
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self.game.display_actions(DisplayActions.MOUSE, 7, 25,
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curses.BUTTON1_CLICKED)
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self.assertIn(item, self.game.player.inventory)
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self.assertNotIn(item, chest.inventory)
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