Nicolas Margulies
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cf70c2d1b7
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Merged master into display (settings added)
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2020-11-06 15:52:17 +01:00 |
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Nicolas Margulies
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31ae39ab15
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basic display wrapper
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2020-11-06 15:34:24 +01:00 |
|
Yohann D'ANELLO
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8ccb74ea54
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Linting
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2020-11-06 15:33:26 +01:00 |
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Yohann D'ANELLO
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e00d98739a
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Move tests in a new directory, closes #8
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2020-11-06 15:13:18 +01:00 |
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ynerant
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58c77fa5bf
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Merge branch 'settings' into 'master'
Paramètres
See merge request ynerant/dungeon-battle!5
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2020-11-06 15:10:23 +01:00 |
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Yohann D'ANELLO
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7469f4855f
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We don't use tuples for settings now
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2020-11-06 15:08:29 +01:00 |
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Yohann D'ANELLO
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9f6c946279
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Test settings
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2020-11-06 15:05:10 +01:00 |
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Yohann D'ANELLO
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5ca2827706
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Write and load settings at the start of the game
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2020-11-06 14:59:27 +01:00 |
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Yohann D'ANELLO
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af363dabfe
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Add write and load settings
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2020-11-06 14:56:21 +01:00 |
|
eichhornchen
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bfce9487c5
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repaired the texture pack
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2020-11-06 14:41:05 +01:00 |
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eichhornchen
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dadd1fd146
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added texture pack
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2020-11-06 14:32:05 +01:00 |
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Yohann D'ANELLO
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2728612699
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Create settings class
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2020-11-06 14:29:05 +01:00 |
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Nicolas Margulies
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bbbcb1b10e
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Corrigé la merde de Charles
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2020-11-06 14:23:12 +01:00 |
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Charles Peyrat
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37c9fd5267
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Merge branch 'master' into game.
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2020-10-23 18:15:21 +02:00 |
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nicomarg
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514a3fcb64
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Merge branch 'entities' into 'master'
Basic entities
See merge request ynerant/dungeon-battle!4
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2020-10-23 18:10:13 +02:00 |
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Nicolas Margulies
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2ba7330ff5
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An example of item
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2020-10-23 18:02:57 +02:00 |
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Charles Peyrat
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f3bc3101f0
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Code refactoring in game.Game
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2020-10-23 18:01:39 +02:00 |
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Charles Peyrat
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9c8a352ecd
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Removed unwanted code from mapdisplay.MapDisplay; the player should be drawn as a map entity, not on its own
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2020-10-23 17:46:44 +02:00 |
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Nicolas Margulies
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343e107b86
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Basic item and monster interface
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2020-10-23 16:51:48 +02:00 |
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Nicolas Margulies
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7c1c427892
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Deleted unwanted code in Player
It isn't the player's role to check whether they can move to a tile,
check it beforehands and use the move method from its Entity superclass.
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2020-10-23 16:17:48 +02:00 |
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eichhornchen
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230a7ec432
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Cleaned an error in interfaces.py
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2020-10-23 15:55:30 +02:00 |
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ynerant
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292a63c16d
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Merge branch 'game' into 'master'
Game
See merge request ynerant/dungeon-battle!3
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2020-10-23 15:44:22 +02:00 |
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Yohann D'ANELLO
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c85166ff89
|
Remove proof of concept, <3 eichornchen
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2020-10-23 15:41:17 +02:00 |
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Yohann D'ANELLO
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8437482139
|
Clear screen before redrawing
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2020-10-23 15:40:32 +02:00 |
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eichhornchen
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6c675fbac9
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added player actions for going up, down, left and right
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2020-10-23 15:15:37 +02:00 |
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Yohann D'ANELLO
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d264bb45cf
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Handle player position in game display
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2020-10-23 15:14:19 +02:00 |
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Yohann D'ANELLO
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eea9b45f6c
|
Use map display
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2020-10-23 15:00:59 +02:00 |
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Yohann D'ANELLO
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7d97befee4
|
Load game externally
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2020-10-23 14:53:08 +02:00 |
|
Nicolas Margulies
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2fc864ed18
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Fixed error
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2020-10-23 14:48:30 +02:00 |
|
Nicolas Margulies
|
759ddf7685
|
Merged master
|
2020-10-23 14:45:03 +02:00 |
|
Nicolas Margulies
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7a2e1173d9
|
Made the entities optional when creating maps
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2020-10-23 14:42:46 +02:00 |
|
Yohann D'ANELLO
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d264fb7dfe
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Test got broken
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2020-10-23 14:34:29 +02:00 |
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Yohann D'ANELLO
|
3467fb622c
|
Replace # by walls
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2020-10-23 14:34:29 +02:00 |
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Yohann D'ANELLO
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d8bd500349
|
Add some comments
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2020-10-23 14:34:29 +02:00 |
|
Yohann D'ANELLO
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d8401d9920
|
More modularity, add properties in tiles
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2020-10-23 14:34:29 +02:00 |
|
Yohann D'ANELLO
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9c6f22ccf8
|
Better usage of enumerations
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2020-10-23 14:34:29 +02:00 |
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Yohann D'ANELLO
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ce0d5d8ffd
|
:squirrel: Main character is a squirrel
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2020-10-23 14:34:29 +02:00 |
|
Yohann D'ANELLO
|
cadc8c161e
|
Use Map interface in proof of concept
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2020-10-23 14:34:29 +02:00 |
|
Yohann D'ANELLO
|
1054d8e57a
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Get a tile from its representation
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2020-10-23 14:34:29 +02:00 |
|
Yohann D'ANELLO
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eb1e125d4e
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Draw a map in a string to make the render in the screen easier
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2020-10-23 14:34:29 +02:00 |
|
Nicolas Margulies
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182af96da0
|
Tiles are now an enumeration
|
2020-10-23 14:34:24 +02:00 |
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Yohann D'ANELLO
|
d2f8a3b623
|
Also use arrow keys in example
|
2020-10-23 14:33:25 +02:00 |
|
Yohann D'ANELLO
|
12413746fd
|
Cleaner proof of concept
|
2020-10-23 14:33:25 +02:00 |
|
eichhornchen
|
4175238297
|
Now uses TermManager
|
2020-10-23 14:33:25 +02:00 |
|
Yohann D'ANELLO
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e448697e6b
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Replace the dot cursor after the player moved, not before
|
2020-10-23 14:33:25 +02:00 |
|
eichhornchen
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6e544bf02e
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Added a map example
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2020-10-23 14:33:25 +02:00 |
|
eichhornchen
|
11a7ce9825
|
Added a first try for player movement
|
2020-10-23 14:33:25 +02:00 |
|
Nicolas Margulies
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9d0971b35e
|
Merged master
|
2020-10-16 18:33:31 +02:00 |
|
ynerant
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dd88782a4c
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Merge branch 'player_move' into 'master'
Modularity on interfaces
See merge request ynerant/dungeon-battle!2
|
2020-10-16 18:31:59 +02:00 |
|
Nicolas Margulies
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e65a486b78
|
A basic fighting mechanic and a few entities
|
2020-10-16 18:31:49 +02:00 |
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