Yohann D'ANELLO
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ac22aef860
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Items can be put in inventory by default
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2020-11-11 16:57:09 +01:00 |
Yohann D'ANELLO
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d35331fdb0
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Add items in inventory
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2020-11-11 16:49:04 +01:00 |
Yohann D'ANELLO
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f11fb31c28
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Interact with items
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2020-11-11 16:47:19 +01:00 |
Yohann D'ANELLO
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2b5d82db57
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Spawn also items
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2020-11-11 16:23:27 +01:00 |
Yohann D'ANELLO
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d75f4290ff
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Store the start position in a map
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2020-11-11 16:10:28 +01:00 |
Yohann D'ANELLO
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279ef2439d
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Limit the complexity of the dijkstra to eight
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2020-11-11 16:02:32 +01:00 |
Yohann D'ANELLO
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0f53407b3d
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Use a larger example map
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2020-11-11 16:00:40 +01:00 |
Yohann D'ANELLO
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d08ff7061f
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Use Dijkstra algorithm to describe monster paths
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2020-11-11 15:25:50 +01:00 |
Yohann D'ANELLO
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2f3a03dbf7
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The camera position should consider the width of a tile
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2020-11-11 15:10:46 +01:00 |
Yohann D'ANELLO
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1e66e263bc
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Use bricks for walls
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2020-11-11 15:09:28 +01:00 |
eichhornchen
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e3d28409f5
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Repaired tthe display problem for settings menu
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2020-11-11 14:56:00 +01:00 |
eichhornchen
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d9b7db742a
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Added settings diplay and ability to change the keys (there is a refreshing problem though)
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2020-11-11 14:46:25 +01:00 |
Yohann D'ANELLO
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56ba9d186e
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Display message if we are dead
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2020-11-11 01:17:00 +01:00 |
Yohann D'ANELLO
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6e8cfdcb1a
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Spawn new entities on each level (will be removed, only for tests)
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2020-11-11 01:07:19 +01:00 |
Yohann D'ANELLO
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c5e6459d37
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Fight other entities while bumping them, without any weapon
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2020-11-11 01:04:30 +01:00 |
Yohann D'ANELLO
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9909b12501
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Fight other entities
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2020-11-11 00:50:47 +01:00 |
Yohann D'ANELLO
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5addd42535
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Only refresh entities if the player moved, ignore most events
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2020-11-11 00:38:02 +01:00 |
Yohann D'ANELLO
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279d9d9f58
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Monsters can hit the player. No respect for unarmed people...
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2020-11-10 23:00:09 +01:00 |
Yohann D'ANELLO
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f9f02b6621
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Move to closest player if it is close
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2020-11-10 22:59:02 +01:00 |
Yohann D'ANELLO
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12ee436f4d
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Fix broken game test
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2020-11-10 22:44:53 +01:00 |
Yohann D'ANELLO
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d26b66f337
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Add possibility to define the background color of entities (black in ASCII, white in Unicode)
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2020-11-10 22:34:12 +01:00 |
Yohann D'ANELLO
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a8223aab2e
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Add possibility to define the background color of entities (black in ASCII, white in Unicode)
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2020-11-10 22:30:55 +01:00 |
Yohann D'ANELLO
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ec6b90fba2
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All entities can move, not only players
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2020-11-10 22:10:28 +01:00 |
Yohann D'ANELLO
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2045a57907
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Don't add any additional space to unicode entities
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2020-11-10 22:07:03 +01:00 |
Yohann D'ANELLO
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1684647ea2
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Missing type
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2020-11-10 22:04:38 +01:00 |
Yohann D'ANELLO
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26196a7dca
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Move the camera with the player
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2020-11-10 22:02:41 +01:00 |
Yohann D'ANELLO
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d5ef041f48
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Tiles can have multiple width according to the used texture pack for a better support of unicode
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2020-11-10 22:01:57 +01:00 |
Yohann D'ANELLO
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3f4c809db6
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Monsters are hedgehogs 🦔
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2020-11-10 21:47:36 +01:00 |
Yohann D'ANELLO
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3f374d2558
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Spawn a random amount of squirrels on the map
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2020-11-10 21:41:54 +01:00 |
ynerant
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3b3b8ee8da
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Merge branch 'display' into 'master'
Meilleur affichage
See merge request ynerant/dungeon-battle!8
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2020-11-10 21:34:34 +01:00 |
Yohann D'ANELLO
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3416ce2ac3
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Ignore unreachable code in test environment, we have now 99% of coverage
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2020-11-10 21:32:42 +01:00 |
Yohann D'ANELLO
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7173d13495
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Slightly cover bootstrap, to increase more and more coverage. Ensure that there is no associated shell
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2020-11-10 21:32:10 +01:00 |
Yohann D'ANELLO
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e9ac448854
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Screen is resizable (but please be nice with it)
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2020-11-10 21:20:11 +01:00 |
Yohann D'ANELLO
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d50c775e0f
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Mysteriously fix tests
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2020-11-10 20:43:30 +01:00 |
Yohann D'ANELLO
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f9c3fc1517
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Example map was moved
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2020-11-10 20:37:01 +01:00 |
Yohann D'ANELLO
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9b925672ca
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Drop some tests
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2020-11-10 20:36:09 +01:00 |
Yohann D'ANELLO
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5c95bf11e7
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Linting
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2020-11-10 20:34:22 +01:00 |
Yohann D'ANELLO
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1ff2e26cd4
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Set good menu names
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2020-11-10 20:22:53 +01:00 |
Nicolas Margulies
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1a1b906c8e
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Added main menu when launching the game, and fixed menus
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2020-11-10 19:40:59 +01:00 |
Nicolas Margulies
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17530f386c
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Reworked graphics to make it more modular
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2020-11-10 18:08:06 +01:00 |
eichhornchen
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e522047c74
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Now the tests should trully be repaired
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2020-11-10 11:39:32 +01:00 |
eichhornchen
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2e7c12b770
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Trying to repair the test
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2020-11-10 11:22:09 +01:00 |
eichhornchen
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cb33d97cb7
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Fixed game <-> display interaction (the game prints correctly \o/ )
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2020-11-10 10:57:27 +01:00 |
eichhornchen
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002de68a0a
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Corrected bugs(some still remain)
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2020-11-10 10:49:11 +01:00 |
eichhornchen
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91a8919a01
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Added a MainMenuDisplay class and fixed errors in display
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2020-11-10 10:01:31 +01:00 |
eichhornchen
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10bbb28471
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Yet again
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2020-11-09 01:39:15 +01:00 |
eichhornchen
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a4876bb7af
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repaired display
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2020-11-09 01:33:23 +01:00 |
eichhornchen
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8d5d9d38ff
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cleaned the arguments
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2020-11-09 01:11:13 +01:00 |
Yohann D'ANELLO
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e9c8640159
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Width and height are managed dynamically: we can almost freely resize the window
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2020-11-09 00:44:08 +01:00 |
Yohann D'ANELLO
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0ab0e6a00c
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More tests
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2020-11-08 23:48:26 +01:00 |