Yohann D'ANELLO
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ff435dc328
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More tests and more coverage
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2020-11-06 16:13:28 +01:00 |
eichhornchen
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420ebe79f5
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passed settings to mapDisplay call
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2020-11-06 16:10:46 +01:00 |
eichhornchen
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6bfb8c080c
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added name to entities
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2020-11-06 16:05:01 +01:00 |
Nicolas Margulies
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d43a1de2c3
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Moved texturepacks into display
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2020-11-06 15:58:07 +01:00 |
Nicolas Margulies
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cf70c2d1b7
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Merged master into display (settings added)
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2020-11-06 15:52:17 +01:00 |
Nicolas Margulies
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31ae39ab15
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basic display wrapper
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2020-11-06 15:34:24 +01:00 |
Yohann D'ANELLO
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8ccb74ea54
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Linting
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2020-11-06 15:33:26 +01:00 |
Yohann D'ANELLO
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e00d98739a
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Move tests in a new directory, closes #8
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2020-11-06 15:13:18 +01:00 |
Yohann D'ANELLO
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7469f4855f
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We don't use tuples for settings now
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2020-11-06 15:08:29 +01:00 |
Yohann D'ANELLO
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9f6c946279
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Test settings
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2020-11-06 15:05:10 +01:00 |
Yohann D'ANELLO
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5ca2827706
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Write and load settings at the start of the game
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2020-11-06 14:59:27 +01:00 |
Yohann D'ANELLO
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af363dabfe
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Add write and load settings
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2020-11-06 14:56:21 +01:00 |
eichhornchen
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bfce9487c5
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repaired the texture pack
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2020-11-06 14:41:05 +01:00 |
eichhornchen
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dadd1fd146
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added texture pack
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2020-11-06 14:32:05 +01:00 |
Yohann D'ANELLO
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2728612699
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Create settings class
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2020-11-06 14:29:05 +01:00 |
Nicolas Margulies
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bbbcb1b10e
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Corrigé la merde de Charles
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2020-11-06 14:23:12 +01:00 |
Charles Peyrat
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37c9fd5267
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Merge branch 'master' into game.
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2020-10-23 18:15:21 +02:00 |
nicomarg
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514a3fcb64
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Merge branch 'entities' into 'master'
Basic entities
See merge request ynerant/dungeon-battle!4
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2020-10-23 18:10:13 +02:00 |
Nicolas Margulies
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2ba7330ff5
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An example of item
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2020-10-23 18:02:57 +02:00 |
Charles Peyrat
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f3bc3101f0
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Code refactoring in game.Game
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2020-10-23 18:01:39 +02:00 |
Charles Peyrat
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9c8a352ecd
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Removed unwanted code from mapdisplay.MapDisplay; the player should be drawn as a map entity, not on its own
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2020-10-23 17:46:44 +02:00 |
Nicolas Margulies
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343e107b86
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Basic item and monster interface
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2020-10-23 16:51:48 +02:00 |
Nicolas Margulies
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7c1c427892
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Deleted unwanted code in Player
It isn't the player's role to check whether they can move to a tile,
check it beforehands and use the move method from its Entity superclass.
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2020-10-23 16:17:48 +02:00 |
eichhornchen
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230a7ec432
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Cleaned an error in interfaces.py
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2020-10-23 15:55:30 +02:00 |
ynerant
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292a63c16d
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Merge branch 'game' into 'master'
Game
See merge request ynerant/dungeon-battle!3
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2020-10-23 15:44:22 +02:00 |
Yohann D'ANELLO
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c85166ff89
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Remove proof of concept, <3 eichornchen
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2020-10-23 15:41:17 +02:00 |
Yohann D'ANELLO
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8437482139
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Clear screen before redrawing
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2020-10-23 15:40:32 +02:00 |
eichhornchen
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6c675fbac9
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added player actions for going up, down, left and right
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2020-10-23 15:15:37 +02:00 |
Yohann D'ANELLO
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d264bb45cf
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Handle player position in game display
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2020-10-23 15:14:19 +02:00 |
Yohann D'ANELLO
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eea9b45f6c
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Use map display
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2020-10-23 15:00:59 +02:00 |
Yohann D'ANELLO
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7d97befee4
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Load game externally
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2020-10-23 14:53:08 +02:00 |
Nicolas Margulies
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2fc864ed18
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Fixed error
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2020-10-23 14:48:30 +02:00 |
Nicolas Margulies
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759ddf7685
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Merged master
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2020-10-23 14:45:03 +02:00 |
Nicolas Margulies
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7a2e1173d9
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Made the entities optional when creating maps
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2020-10-23 14:42:46 +02:00 |
Yohann D'ANELLO
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d264fb7dfe
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Test got broken
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2020-10-23 14:34:29 +02:00 |
Yohann D'ANELLO
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3467fb622c
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Replace # by walls
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2020-10-23 14:34:29 +02:00 |
Yohann D'ANELLO
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d8bd500349
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Add some comments
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2020-10-23 14:34:29 +02:00 |
Yohann D'ANELLO
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d8401d9920
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More modularity, add properties in tiles
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2020-10-23 14:34:29 +02:00 |
Yohann D'ANELLO
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9c6f22ccf8
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Better usage of enumerations
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2020-10-23 14:34:29 +02:00 |
Yohann D'ANELLO
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ce0d5d8ffd
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:squirrel: Main character is a squirrel
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2020-10-23 14:34:29 +02:00 |
Yohann D'ANELLO
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cadc8c161e
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Use Map interface in proof of concept
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2020-10-23 14:34:29 +02:00 |
Yohann D'ANELLO
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1054d8e57a
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Get a tile from its representation
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2020-10-23 14:34:29 +02:00 |
Yohann D'ANELLO
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eb1e125d4e
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Draw a map in a string to make the render in the screen easier
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2020-10-23 14:34:29 +02:00 |
Nicolas Margulies
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182af96da0
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Tiles are now an enumeration
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2020-10-23 14:34:24 +02:00 |
Yohann D'ANELLO
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d2f8a3b623
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Also use arrow keys in example
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2020-10-23 14:33:25 +02:00 |
Yohann D'ANELLO
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12413746fd
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Cleaner proof of concept
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2020-10-23 14:33:25 +02:00 |
eichhornchen
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4175238297
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Now uses TermManager
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2020-10-23 14:33:25 +02:00 |
Yohann D'ANELLO
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e448697e6b
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Replace the dot cursor after the player moved, not before
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2020-10-23 14:33:25 +02:00 |
eichhornchen
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6e544bf02e
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Added a map example
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2020-10-23 14:33:25 +02:00 |
eichhornchen
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11a7ce9825
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Added a first try for player movement
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2020-10-23 14:33:25 +02:00 |
Nicolas Margulies
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e65a486b78
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A basic fighting mechanic and a few entities
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2020-10-16 18:31:49 +02:00 |
Yohann D'ANELLO
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008773c01e
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Merge remote-tracking branch 'origin/master' into player_move
# Conflicts:
# dungeonbattle/interfaces.py
# dungeonbattle/interfaces_test.py
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2020-10-16 18:29:55 +02:00 |
Yohann D'ANELLO
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a0027ece64
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Test got broken
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2020-10-16 18:22:20 +02:00 |
Yohann D'ANELLO
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2947ffd0c1
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Replace # by walls
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2020-10-16 18:20:26 +02:00 |
Charles Peyrat
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5bf4857d99
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Merge branch 'map_display' of gitlab.crans.org:ynerant/dungeon-battle into map_display
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2020-10-16 18:15:18 +02:00 |
Charles Peyrat
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14f93fd596
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Corrected equations in mapdisplay.MapDisplay.display. Closes #1
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2020-10-16 18:14:47 +02:00 |
Yohann D'ANELLO
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8818073fc0
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Add some comments
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2020-10-16 18:05:49 +02:00 |
Yohann D'ANELLO
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e84a5efee2
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More modularity, add properties in tiles
|
2020-10-16 17:47:52 +02:00 |
Yohann D'ANELLO
|
c9d136929b
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Better usage of enumerations
|
2020-10-16 17:41:37 +02:00 |
Yohann D'ANELLO
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795623e1c9
|
:squirrel: Main character is a squirrel
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2020-10-16 17:15:17 +02:00 |
Yohann D'ANELLO
|
cae7ab3beb
|
Use Map interface in proof of concept
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2020-10-16 16:46:40 +02:00 |
Yohann D'ANELLO
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c0e5fe4400
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Get a tile from its representation
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2020-10-16 16:41:38 +02:00 |
Nicolas Margulies
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cfbe612192
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Merge branch 'map_display' of gitlab.crans.org:ynerant/dungeon-battle into map_display
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2020-10-16 16:02:47 +02:00 |
Nicolas Margulies
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16121b55f6
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Merge branch 'map_display' of gitlab.crans.org:ynerant/dungeon-battle into map_display
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2020-10-16 16:02:38 +02:00 |
Charles Peyrat
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722ff07952
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Fixed method display from mapdisplay.MapDisplay
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2020-10-16 16:00:57 +02:00 |
Charles Peyrat
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7d13a78235
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New class MapDisplay implements displaying maps to terminal. See #1
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2020-10-16 15:57:13 +02:00 |
Charles Peyrat
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42c9957ceb
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Added entities management to class Map
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2020-10-16 15:57:13 +02:00 |
Charles Peyrat
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2e82849395
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Sanitizing data structure
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2020-10-16 15:57:13 +02:00 |
Charles Peyrat
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1b635502c4
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New class MapDisplay implements displaying maps to terminal. See #1
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2020-10-16 15:54:33 +02:00 |
Charles Peyrat
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ba4bb78166
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Added entities management to class Map
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2020-10-16 15:52:47 +02:00 |
Yohann D'ANELLO
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a0530b67fb
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Draw a map in a string to make the render in the screen easier
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2020-10-16 15:47:49 +02:00 |
Nicolas Margulies
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1e7ca6026f
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Tiles are now an enumeration
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2020-10-16 15:44:11 +02:00 |
Yohann D'ANELLO
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c8de541eee
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Also use arrow keys in example
|
2020-10-16 15:32:15 +02:00 |
Yohann D'ANELLO
|
ef6e5d66ca
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Cleaner proof of concept
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2020-10-16 15:23:58 +02:00 |
eichhornchen
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4b0554a913
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Now uses TermManager
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2020-10-16 15:00:33 +02:00 |
Yohann D'ANELLO
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57dd733c54
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Replace the dot cursor after the player moved, not before
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2020-10-16 14:23:11 +02:00 |
eichhornchen
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3daf58f51c
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Added a map example
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2020-10-16 14:18:33 +02:00 |
eichhornchen
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03560f4407
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Added a first try for player movement
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2020-10-16 14:12:39 +02:00 |
Yohann D'ANELLO
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b12764b355
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Draw a map in a string to make the render in the screen easier
|
2020-10-16 14:00:38 +02:00 |
Charles Peyrat
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5728abc02c
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Sanitizing data structure
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2020-10-11 15:24:51 +02:00 |
Yohann D'ANELLO
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2cea53f519
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💚 Fix pipeline
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2020-10-09 18:24:13 +02:00 |
Yohann D'ANELLO
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c2eb3c054c
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Create basic interfaces, see #3, #4, #6
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2020-10-09 18:17:41 +02:00 |
Yohann D'ANELLO
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bec53dbf1e
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Linting...
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2020-10-09 17:04:50 +02:00 |
Charles Peyrat
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c161f924e9
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Context manager for wrapping the use of a curses terminal
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2020-10-09 16:14:23 +02:00 |
Yohann D'ANELLO
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95bb99d42c
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🎉 Init repo
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2020-10-02 15:48:39 +02:00 |