eichhornchen
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6341f39fb0
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Linting
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2021-01-05 10:20:55 +01:00 |
|
eichhornchen
|
c378eead74
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Fixed the game loading tests : removed trumpets from the test.
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2021-01-05 10:11:55 +01:00 |
|
eichhornchen
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f821fef430
|
added tests
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2021-01-05 09:38:49 +01:00 |
|
eichhornchen
|
c329150aac
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Linting again
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2020-12-31 17:15:24 +01:00 |
|
eichhornchen
|
73952a42f3
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Added tests for familiars
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2020-12-31 15:43:38 +01:00 |
|
eichhornchen
|
8e0b8d4fee
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Added a test for lines 106-107 of game.py
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2020-12-31 15:16:40 +01:00 |
|
eichhornchen
|
7cd4721daa
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linting
|
2020-12-31 15:00:20 +01:00 |
|
eichhornchen
|
de3aba396d
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Re-changed familiar's inheritance from friendlyEntity to FightingEntity (just a leftover from debug)
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2020-12-31 14:51:17 +01:00 |
|
Yohann D'ANELLO
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663fc0eecd
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Better teleport
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2020-12-26 21:13:17 +01:00 |
|
Yohann D'ANELLO
|
6b7f8867fa
|
Tile colors can be overwritten
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2020-12-26 14:02:35 +01:00 |
|
Yohann D'ANELLO
|
9a56b4d7e9
|
Navigate through different maps while climbing ladders
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2020-12-26 01:08:43 +01:00 |
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Yohann D'ANELLO
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8636d571b5
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Add ladders in the map
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2020-12-26 00:52:47 +01:00 |
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Yohann D'ANELLO
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ad5ae22e5f
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Manage multiple maps in one game
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2020-12-26 00:45:17 +01:00 |
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eichhornchen
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505e0a4efb
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Fixes issue #54, repaired the attribution of the familiars' target
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2020-12-21 14:23:58 +01:00 |
|
Yohann D'ANELLO
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8afa082708
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Add Python 3.6 and 3.10 support, fixes #53
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2020-12-20 18:02:39 +01:00 |
|
Yohann D'ANELLO
|
0b9606cbfe
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Update entities documentation
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2020-12-20 17:52:44 +01:00 |
|
Yohann D'ANELLO
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32072ade42
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Fix some documentation issues
|
2020-12-19 13:37:28 +01:00 |
|
Yohann D'ANELLO
|
ed6457e94d
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Test credits menu
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2020-12-18 23:39:56 +01:00 |
|
Yohann D'ANELLO
|
4b174f26e4
|
Better colors
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2020-12-18 23:36:08 +01:00 |
|
Yohann D'ANELLO
|
411744bf10
|
Add credits menu, see #42
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2020-12-18 22:24:41 +01:00 |
|
eichhornchen
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ea5f5c1428
|
Added an original text art to serve as the project's logo.
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2020-12-18 21:30:16 +01:00 |
|
Nicolas Margulies
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762bed888a
|
Working visibility (at least relatively good), but a few lines untested
|
2020-12-18 21:21:00 +01:00 |
|
Charles Peyrat
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f5e5e365d4
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Starting the implementation of the new map generator
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2020-12-18 20:02:37 +01:00 |
|
Yohann D'ANELLO
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c01307202a
|
Add shields to be more protected, see #48
|
2020-12-18 20:01:52 +01:00 |
|
Yohann D'ANELLO
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b876dab156
|
Register Trumpet as savable entity
|
2020-12-18 18:13:39 +01:00 |
|
Charles Peyrat
|
ba3d979f9c
|
Fix syntax error
|
2020-12-18 18:10:52 +01:00 |
|
Yohann D'ANELLO
|
9aa684fb77
|
Use directly equipped items outside the inventory
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2020-12-18 17:57:42 +01:00 |
|
Yohann D'ANELLO
|
9475725228
|
Save equipped item and armor
|
2020-12-18 17:50:26 +01:00 |
|
Yohann D'ANELLO
|
0394c5d15d
|
Linting
|
2020-12-18 17:46:38 +01:00 |
|
Yohann D'ANELLO
|
e1918ab066
|
tick function takes the player as argument
|
2020-12-18 17:40:52 +01:00 |
|
Yohann D'ANELLO
|
1b4612afd0
|
Swords add strength
|
2020-12-18 17:39:11 +01:00 |
|
Yohann D'ANELLO
|
fe769c4488
|
We can equip items
|
2020-12-18 17:30:03 +01:00 |
|
eichhornchen
|
dadafc84eb
|
Added a familiar class that follows the player around and hits monsters when it sees one. Added a trumpet, an instance of familiar. Closes #46.
|
2020-12-18 17:29:59 +01:00 |
|
Charles Peyrat
|
5fbb918132
|
Add walls even to map borders
|
2020-12-18 17:05:50 +01:00 |
|
Nicolas Margulies
|
86628fdea6
|
Working visibility and displaying it, still need to hide things that aren't visible
|
2020-12-18 17:04:45 +01:00 |
|
ynerant
|
330d78702a
|
Merge branch 'capitalism' into 'master'
Sell items
Closes #50, #49 et #47
See merge request ynerant/squirrel-battle!51
|
2020-12-18 16:44:55 +01:00 |
|
Yohann D'ANELLO
|
77f52b6276
|
Screen is refreshed only when pads are all refreshed, fixes #50
|
2020-12-18 16:40:52 +01:00 |
|
Yohann D'ANELLO
|
5ae49e71ff
|
Display the amount of hazels in the store menu, closes #49
|
2020-12-18 15:36:25 +01:00 |
|
eichhornchen
|
8ecbf13eae
|
Being able to calculate paths is now a property of fighting entities.
|
2020-12-18 15:31:23 +01:00 |
|
Yohann D'ANELLO
|
46ce7c33bf
|
Merchant menu is updated through its update function, and does not access globally to the Game instance
|
2020-12-18 15:15:47 +01:00 |
|
Yohann D'ANELLO
|
85870494a0
|
More generic display update
|
2020-12-18 15:07:09 +01:00 |
|
Yohann D'ANELLO
|
b8d32b29c8
|
Test selling items
|
2020-12-18 02:17:06 +01:00 |
|
Yohann D'ANELLO
|
c55a7451e7
|
Display more precisely where we are in the store menu
|
2020-12-18 01:50:11 +01:00 |
|
Yohann D'ANELLO
|
9a556ba669
|
We can now buy items to merchants, closes #47
|
2020-12-18 01:05:50 +01:00 |
|
Yohann D'ANELLO
|
a5890a341d
|
Display inventory menu next to the merchant menu
|
2020-12-17 23:46:20 +01:00 |
|
Nicolas Margulies
|
62ce2b5c71
|
Merge remote-tracking branch 'origin/master' into lighting
|
2020-12-17 21:24:32 +01:00 |
|
Yohann D'ANELLO
|
a3e059a97b
|
Some required code mysteriously disappeared
|
2020-12-15 17:37:23 +01:00 |
|
eichhornchen
|
646e0063be
|
Fixed grammar, unified the docstring's format and added documentation to some classes that did not have any. Closes #32.
|
2020-12-13 21:29:25 +01:00 |
|
ynerant
|
3f62fbaa2b
|
Merge branch 'erase-pads' into 'master'
Erase pad before resizing
Closes #45
See merge request ynerant/squirrel-battle!50
|
2020-12-12 21:20:45 +01:00 |
|
Yohann D'ANELLO
|
599f75b676
|
Erase pad before resizing, fixes #45
|
2020-12-12 21:19:55 +01:00 |
|