Linting again

This commit is contained in:
eichhornchen 2020-12-31 17:15:24 +01:00
parent 73952a42f3
commit c329150aac
2 changed files with 7 additions and 8 deletions

View File

@ -96,10 +96,10 @@ class TestEntities(unittest.TestCase):
self.map.add_entity(entity)
self.map.add_entity(fam)
self.player.move(1,6)
entity.move(2,6)
fam.move(2,7)
self.player.move(1, 6)
entity.move(2, 6)
fam.move(2, 7)
entity.health = 2
entity.paths = []
entity.recalculate_paths()
@ -107,8 +107,8 @@ class TestEntities(unittest.TestCase):
self.map.tick(self.player)
self.assertTrue(entity.dead)
self.player.move(5,5)
fam.move(4,5)
self.player.move(5, 5)
fam.move(4, 5)
fam.target = self.player
self.player.move_down()
self.map.tick(self.player)
@ -245,4 +245,3 @@ class TestEntities(unittest.TestCase):
player_state = player.save_state()
self.assertEqual(player_state["current_xp"], 10)

View File

@ -599,5 +599,5 @@ class TestGame(unittest.TestCase):
self.game.state = GameMode.CREDITS
self.game.handle_key_pressed(KeyValues.ENTER)
self.assertEqual(self.game.state, GameMode.MAINMENU)