Starting the implementation of the new map generator
This commit is contained in:
parent
ba3d979f9c
commit
f5e5e365d4
51
squirrelbattle/mapgeneration/broguelike.py
Normal file
51
squirrelbattle/mapgeneration/broguelike.py
Normal file
@ -0,0 +1,51 @@
|
||||
# Copyright (C) 2020 by ÿnérant, eichhornchen, nicomarg, charlse
|
||||
# SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
from enum import auto, Enum
|
||||
from random import choice, random, randint
|
||||
|
||||
from ..interfaces import Map, Tile
|
||||
|
||||
|
||||
DEFAULT_PARAMS = {
|
||||
"width" : 80,
|
||||
"height" : 40,
|
||||
"tries" : 600,
|
||||
"max_rooms" : 99,
|
||||
"cross_room" : 1,
|
||||
"corridor" : .8,
|
||||
"min_v_corridor" :
|
||||
"max_v_corridor" :
|
||||
"min_h_corridor" :
|
||||
"max_h_corridor" :
|
||||
"large_circular_room" : .10,
|
||||
"circular_holes" : .5,
|
||||
}
|
||||
|
||||
|
||||
class Generator:
|
||||
def __init__(self, params: dict = DEFAULT_PARAMS):
|
||||
self.params = params
|
||||
|
||||
def createCircularRoom(self):
|
||||
if random() < self.params["large_circular_room"]:
|
||||
r = randint(5, 10)**2
|
||||
else:
|
||||
r = randint(2, 4)**2
|
||||
|
||||
room = []
|
||||
height = 2*r+2+self.params["max_h_corridor"]
|
||||
width = 2*r+2+self.params["max_v_corridor"]
|
||||
make_hole = random() < self.params["circular_holes"]
|
||||
if make_hole:
|
||||
r2 = randint(3, r-3)
|
||||
for i in range(height):
|
||||
room.append([])
|
||||
d = (i-height//2)**2
|
||||
for j in range(width):
|
||||
if d + (j-width//2)**2 < r**2 and \
|
||||
(not(make_hole) or d + (j-width//2)**2 >= r2**2):
|
||||
room[-1].append(Tile.FLOOR)
|
||||
else:
|
||||
room[-1].append(Tile.EMPTY)
|
||||
return room
|
@ -116,7 +116,7 @@ class Generator:
|
||||
if grid[y][x] == Tile.FLOOR:
|
||||
grid[y][x] = Tile.WALL
|
||||
for y in range(height):
|
||||
for y in [0, width-1]:
|
||||
for x in [0, width-1]:
|
||||
if grid[y][x] == Tile.FLOOR:
|
||||
grid[y][x] = Tile.WALL
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user