Add walls even to map borders
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@ -111,5 +111,13 @@ class Generator:
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result.tiles[y][x] = Tile.FLOOR
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elif c > 0:
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result.tiles[y][x] = Tile.WALL
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for x in range(width):
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for y in [0, height-1]:
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if grid[y][x] = Tile.FLOOR:
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grid[y][x] = Tile.WALL
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for y in range(height):
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for y in [0, width-1]:
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if grid[y][x] = Tile.FLOOR:
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grid[y][x] = Tile.WALL
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return result
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