Re-changed familiar's inheritance from friendlyEntity to FightingEntity (just a leftover from debug)
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@ -1,4 +1,4 @@
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from ..interfaces import FriendlyEntity, InventoryHolder, FightingEntity, Map
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from ..interfaces import FriendlyEntity, InventoryHolder, Map, FightingEntity
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from ..translations import gettext as _
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from .player import Player
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from .monsters import Monster
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@ -55,7 +55,7 @@ class Sunflower(FriendlyEntity):
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return [_("Flower power!!"), _("The sun is warm today")]
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class Familiar(FriendlyEntity): #FightingEntity
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class Familiar(FightingEntity):
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"""
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A friendly familiar that helps the player defeat monsters.
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"""
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