Save equipped item and armor
This commit is contained in:
parent
1b4612afd0
commit
9475725228
@ -154,4 +154,8 @@ class Player(InventoryHolder, FightingEntity):
|
||||
d = super().save_state()
|
||||
d["current_xp"] = self.current_xp
|
||||
d["max_xp"] = self.max_xp
|
||||
d["equipped_item"] = self.equipped_item.save_state()\
|
||||
if self.equipped_item else None
|
||||
d["equipped_armor"] = self.equipped_armor.save_state()\
|
||||
if self.equipped_armor else None
|
||||
return d
|
||||
|
Loading…
Reference in New Issue
Block a user