Yohann D'ANELLO
|
0d5812bfaa
|
Fix broken tests
|
2020-11-19 01:11:11 +01:00 |
Yohann D'ANELLO
|
a80a604212
|
Don't ignore first line
|
2020-11-19 00:34:00 +01:00 |
Yohann D'ANELLO
|
cf6fe346d3
|
Replace player instance
|
2020-11-19 00:33:50 +01:00 |
Yohann D'ANELLO
|
81b20b72bc
|
Save entities
|
2020-11-19 00:10:37 +01:00 |
eichhornchen
|
657345e6f7
|
Fix for loading game in progress, there remains to change all entities __init__ to allow being initialized by a dictionnary (work in progress, breaks the game)
|
2020-11-18 22:42:46 +01:00 |
Yohann D'ANELLO
|
7ae4e47fc3
|
Update MapDisplay after loading a map
|
2020-11-18 15:04:15 +01:00 |
Yohann D'ANELLO
|
5a65957574
|
Replace tiles when loading map from a save file
|
2020-11-18 15:02:30 +01:00 |
Yohann D'ANELLO
|
20aeb5fd4a
|
Linting
|
2020-11-18 14:56:59 +01:00 |
Yohann D'ANELLO
|
a6cd075b8c
|
Instantiate entity attributes in __init__ rather than in the class definition
|
2020-11-18 14:54:21 +01:00 |
Yohann D'ANELLO
|
61969c46e6
|
Dead is an entity property
|
2020-11-18 14:29:54 +01:00 |
eichhornchen
|
6f9317fbc2
|
Added documentation for some classes again
|
2020-11-18 12:27:59 +01:00 |
eichhornchen
|
4c4a140a45
|
Added documentation on a lot of classes and functions (and removed some files I commited by mistake)
|
2020-11-18 12:19:27 +01:00 |
eichhornchen
|
f67eae3803
|
Added functionnal save system and broken load system
|
2020-11-16 01:01:18 +01:00 |
Yohann D'ANELLO
|
600819e648
|
Teddy bears has 50 HP
|
2020-11-13 14:07:27 +01:00 |
Yohann D'ANELLO
|
526a1a1e27
|
Don't use twice the same setting
|
2020-11-12 02:03:08 +01:00 |
Yohann D'ANELLO
|
1366e6a54d
|
Linting
|
2020-11-12 01:58:10 +01:00 |
Yohann D'ANELLO
|
d241bc8234
|
One more typo
|
2020-11-12 01:57:56 +01:00 |
nicomarg
|
61d66ac220
|
Fixed typos
|
2020-11-12 00:12:30 +01:00 |
nicomarg
|
92ab9ae075
|
Changed the behaviour of DisplayManager to match previous commit and fixed tests and bootstrap accordingly
|
2020-11-11 23:56:08 +01:00 |
nicomarg
|
b0292c05b2
|
The settings menu refreshes texture pack when exited
|
2020-11-11 23:48:46 +01:00 |
Yohann D'ANELLO
|
21e85078a4
|
Display inventory content in statdisplay
|
2020-11-11 23:41:06 +01:00 |
Yohann D'ANELLO
|
12c653fe15
|
Cover change texture pack
|
2020-11-11 23:13:21 +01:00 |
Yohann D'ANELLO
|
ffa1ea01b1
|
Add "back" button in settings menu
|
2020-11-11 23:10:49 +01:00 |
Yohann D'ANELLO
|
ddf0b21e37
|
Change texture pack
|
2020-11-11 23:09:15 +01:00 |
Yohann D'ANELLO
|
13ac2ba13a
|
Display comments on settings menu
|
2020-11-11 23:00:45 +01:00 |
Yohann D'ANELLO
|
1eee45a0fd
|
Forgot one unused import
|
2020-11-11 22:51:02 +01:00 |
Yohann D'ANELLO
|
cde0b19c72
|
KeyValues.translate_key returns a KeyValues object
|
2020-11-11 22:47:51 +01:00 |
Yohann D'ANELLO
|
edecb7eb90
|
I felt frustrated to don't have 100% of coverage
|
2020-11-11 22:45:57 +01:00 |
Yohann D'ANELLO
|
caef8dc9b2
|
Cover settings
|
2020-11-11 22:45:15 +01:00 |
Yohann D'ANELLO
|
0c17e74d6a
|
Key handler does not depend on curses's screen anymore
|
2020-11-11 22:36:42 +01:00 |
Yohann D'ANELLO
|
748561e87d
|
More separation on menu code
|
2020-11-11 22:22:33 +01:00 |
Yohann D'ANELLO
|
17edb6a645
|
Don't resize map pad: it has already the good size (the map dimensions)
|
2020-11-11 22:12:05 +01:00 |
Yohann D'ANELLO
|
4b8acc0597
|
Don't resize pads when resizing window. For an unknown reason, pads don't want to be displayed on small screens.
|
2020-11-11 21:55:57 +01:00 |
Yohann D'ANELLO
|
53077aacb0
|
Linting
|
2020-11-11 20:36:43 +01:00 |
Yohann D'ANELLO
|
f33d8b8170
|
Merge branch 'inventory' into entities
|
2020-11-11 20:34:30 +01:00 |
Yohann D'ANELLO
|
c329ec927f
|
Add rabbits, beavers and teddy bears
|
2020-11-11 17:39:48 +01:00 |
Yohann D'ANELLO
|
a4eaab0db6
|
Linting
|
2020-11-11 17:24:57 +01:00 |
Yohann D'ANELLO
|
af39a305b1
|
Test entity movements and fights with players
|
2020-11-11 17:23:31 +01:00 |
Yohann D'ANELLO
|
e88b4ee775
|
Render game when we are dead
|
2020-11-11 17:17:28 +01:00 |
Yohann D'ANELLO
|
61714a5129
|
Test heart healing
|
2020-11-11 17:15:28 +01:00 |
Yohann D'ANELLO
|
8db00bcaa6
|
Fix broken tests
|
2020-11-11 16:58:20 +01:00 |
Yohann D'ANELLO
|
ac22aef860
|
Items can be put in inventory by default
|
2020-11-11 16:57:09 +01:00 |
Yohann D'ANELLO
|
d35331fdb0
|
Add items in inventory
|
2020-11-11 16:49:04 +01:00 |
Yohann D'ANELLO
|
f11fb31c28
|
Interact with items
|
2020-11-11 16:47:19 +01:00 |
Yohann D'ANELLO
|
2b5d82db57
|
Spawn also items
|
2020-11-11 16:23:27 +01:00 |
Yohann D'ANELLO
|
d75f4290ff
|
Store the start position in a map
|
2020-11-11 16:10:28 +01:00 |
Yohann D'ANELLO
|
279ef2439d
|
Limit the complexity of the dijkstra to eight
|
2020-11-11 16:02:32 +01:00 |
Yohann D'ANELLO
|
0f53407b3d
|
Use a larger example map
|
2020-11-11 16:00:40 +01:00 |
Yohann D'ANELLO
|
d08ff7061f
|
Use Dijkstra algorithm to describe monster paths
|
2020-11-11 15:25:50 +01:00 |
Yohann D'ANELLO
|
2f3a03dbf7
|
The camera position should consider the width of a tile
|
2020-11-11 15:10:46 +01:00 |