Yohann D'ANELLO
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777668848e
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Clicking on the main image changes its color
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2020-12-11 21:17:21 +01:00 |
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Yohann D'ANELLO
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a4a10e340d
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Test clicking on the merchant pad
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2020-12-11 18:44:05 +01:00 |
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ynerant
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53d090a9c8
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Merge branch 'master' into 'mouse_interaction'
# Conflicts:
# squirrelbattle/display/display_manager.py
# squirrelbattle/display/menudisplay.py
# squirrelbattle/entities/items.py
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2020-12-11 18:38:13 +01:00 |
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eichhornchen
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9d3e8a9822
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Merge branch 'village' into 'master'
Village
Closes #41, #38, #37, #36, and #18
See merge request ynerant/squirrel-battle!44
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2020-12-11 18:23:10 +01:00 |
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Yohann D'ANELLO
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45f420aaef
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Linting
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2020-12-11 18:17:08 +01:00 |
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eichhornchen
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e7f24c2371
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The store menu now displays the price of objects, fixes #41
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2020-12-11 18:08:10 +01:00 |
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Yohann D'ANELLO
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1afa397fec
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Better interaction with inventory menu
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2020-12-11 18:07:39 +01:00 |
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Yohann D'ANELLO
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089a247b2f
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Maybe mouse clicks may use the game
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2020-12-11 17:43:46 +01:00 |
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Yohann D'ANELLO
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d50f6701f4
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Open a menu with the mouse
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2020-12-11 17:40:56 +01:00 |
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Yohann D'ANELLO
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bbe37eab97
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Listen for clicks, detect which display was clicked
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2020-12-11 16:56:22 +01:00 |
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eichhornchen
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7ba49277a9
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Added a symbol for hazels in the ascii texturepack
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2020-12-11 15:52:36 +01:00 |
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Nicolas Margulies
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cc6033e8e4
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New pathfinding that avoids most of the mobs getting stuck, closes #35
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2020-12-10 22:21:09 +01:00 |
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Yohann D'ANELLO
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2d5a2e4c87
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Display hazels in the StatsDisplay
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2020-12-09 16:54:53 +01:00 |
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Yohann D'ANELLO
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56627f3e84
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Reorder texture pack entries
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2020-12-09 16:50:47 +01:00 |
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Nicolas Margulies
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50d806cdcf
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Working Dijkstra
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2020-12-08 22:22:20 +01:00 |
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Nicolas Margulies
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7823a422b9
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Start f new pathfinding, not working
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2020-12-08 00:59:19 +01:00 |
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Yohann D'ANELLO
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ca17bf424a
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Inventory displays were not updated when the texture pack changed
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2020-12-07 21:51:51 +01:00 |
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Yohann D'ANELLO
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57fab7db51
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Linting
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2020-12-07 21:22:06 +01:00 |
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Yohann D'ANELLO
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b24cc1877f
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Merchant inventory is working!
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2020-12-07 21:13:55 +01:00 |
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eichhornchen
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8540a8f354
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Work in progress on printing a store menu. Its buggy though
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2020-12-07 20:54:53 +01:00 |
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eichhornchen
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866af98fe4
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Merging master into village, conflicts were solved
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2020-12-06 11:43:48 +01:00 |
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Yohann D'ANELLO
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ea672272f5
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Add body snatch potion
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2020-12-05 14:20:58 +01:00 |
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Yohann D'ANELLO
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ca2ae15117
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Stack items in the inventory, closes #29
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2020-12-05 13:42:33 +01:00 |
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Yohann D'ANELLO
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a68b3a6d08
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Display full inventory
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2020-12-04 16:28:37 +01:00 |
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Yohann D'ANELLO
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fbfcd5dae0
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Inventory title
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2020-12-04 16:02:03 +01:00 |
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Yohann D'ANELLO
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067570fd1a
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The inventory is a popup
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2020-12-04 14:51:41 +01:00 |
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Yohann D'ANELLO
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39af791012
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We can open an empty inventory!
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2020-12-04 14:45:18 +01:00 |
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Yohann D'ANELLO
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29142cd91c
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Merge remote-tracking branch 'origin/master' into village
# Conflicts:
# squirrelbattle/display/texturepack.py
# squirrelbattle/interfaces.py
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2020-12-01 17:07:40 +01:00 |
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Yohann D'ANELLO
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d2d74c97a4
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Settings menu was not translated
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2020-11-27 22:19:41 +01:00 |
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Yohann D'ANELLO
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31b7ece449
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Main menu width must be updated when the language got changed
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2020-11-27 21:51:54 +01:00 |
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Yohann D'ANELLO
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c151e0f656
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Menu items are translated
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2020-11-27 21:44:17 +01:00 |
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Yohann D'ANELLO
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2498fd2a61
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Translate strings
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2020-11-27 20:42:19 +01:00 |
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eichhornchen
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fbd9f0045b
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Friendly entities can now talk to the player, a sunflower entity was added to test this new feature. Related to issue #22
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2020-11-27 18:38:48 +01:00 |
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eichhornchen
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d987e60006
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Added some documentation for menudisplay
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2020-11-27 18:00:54 +01:00 |
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eichhornchen
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3f301423fb
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Added a menudisplay class for menus with a value such as the menu of the merchants
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2020-11-27 17:54:55 +01:00 |
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Yohann D'ANELLO
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be9c726fa0
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Display message in bold format
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2020-11-27 17:54:31 +01:00 |
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eichhornchen
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bad56ba442
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Added the merchants in the texturepack
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2020-11-27 17:54:03 +01:00 |
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Yohann D'ANELLO
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fb8d8f033b
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Popup border color is red
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2020-11-27 17:52:26 +01:00 |
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Yohann D'ANELLO
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b7f61d9485
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Close popup if there is a message
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2020-11-27 17:35:51 +01:00 |
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Yohann D'ANELLO
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5cdb12e8a8
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Display a message on a popup
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2020-11-27 17:32:26 +01:00 |
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Yohann D'ANELLO
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0d3e33d960
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Declare the license, we use GNU GPL
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2020-11-27 16:33:17 +01:00 |
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Yohann D'ANELLO
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0c25dd4ffe
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Display got broken
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2020-11-27 14:04:51 +01:00 |
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Yohann D'ANELLO
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2690eb8760
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Update FakePad to fix tests
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2020-11-26 22:32:25 +01:00 |
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Yohann D'ANELLO
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0726a8db9e
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A print instruction remains. It was rendered on the screen. Awkward...
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2020-11-26 22:29:10 +01:00 |
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Yohann D'ANELLO
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1e48bd16b3
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Erase pads instead of clearing them, fixes #21
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2020-11-26 22:20:14 +01:00 |
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Yohann D'ANELLO
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3e7dabc94e
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Wrap perfectly the map on the screen, bricks won't teleport randomly anymore
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2020-11-26 21:59:48 +01:00 |
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Yohann D'ANELLO
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f2f34bfbc6
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Don't refresh pads with invalid coordinates. The window should be fully resizable, closes #20
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2020-11-26 20:58:46 +01:00 |
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Yohann D'ANELLO
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ca03caf3ba
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Don't render message on negative indexes
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2020-11-26 20:35:10 +01:00 |
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Yohann D'ANELLO
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f2318ed308
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Truncate messages if they are too large
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2020-11-26 20:04:54 +01:00 |
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Yohann D'ANELLO
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8b187ec2b3
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Use custom function to render a string message onto a pad
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2020-11-26 12:35:52 +01:00 |
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