squirrel-battle/squirrelbattle/display
Yohann D'ANELLO 0726a8db9e A print instruction remains. It was rendered on the screen. Awkward... 2020-11-26 22:29:10 +01:00
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__init__.py Rename dungeonbattle to squirrelbattle 2020-11-19 02:18:16 +01:00
display.py Don't refresh pads with invalid coordinates. The window should be fully resizable, closes #20 2020-11-26 20:58:46 +01:00
display_manager.py Wrap perfectly the map on the screen, bricks won't teleport randomly anymore 2020-11-26 21:59:48 +01:00
logsdisplay.py A print instruction remains. It was rendered on the screen. Awkward... 2020-11-26 22:29:10 +01:00
mapdisplay.py Erase pads instead of clearing them, fixes #21 2020-11-26 22:20:14 +01:00
menudisplay.py Erase pads instead of clearing them, fixes #21 2020-11-26 22:20:14 +01:00
statsdisplay.py Erase pads instead of clearing them, fixes #21 2020-11-26 22:20:14 +01:00
texturepack.py Merge branch 'beaver-is-a-tiger' into 'master' 2020-11-20 18:16:56 +01:00