Commit Graph

765 Commits

Author SHA1 Message Date
Charles Peyrat ebca28930c Remove debug output. Oops. 2021-01-21 03:28:46 +01:00
Charles Peyrat bcfde6fa49 Move code around so loops placement isn't stopped by walls 2021-01-21 03:27:31 +01:00
Charles Peyrat 5981927dac Optimization for the loop placing algorithm 2021-01-21 03:26:54 +01:00
Charles Peyrat 38878687c4 Add new room type : rectangular rooms 2021-01-16 00:35:41 +01:00
Charles Peyrat c854d41579 Fix merging mistakes and chunk rooms 2021-01-11 01:18:20 +01:00
Charles Peyrat 5aaef15b2b Add new room type : chunk rooms 2021-01-10 23:38:29 +01:00
Charles Peyrat ca67d5d7f4 Merge remote branch 2021-01-10 23:02:34 +01:00
Charles Peyrat 099a0eab31 Add comments and docstring 2021-01-10 22:54:48 +01:00
Yohann D'ANELLO 5e378fc2d0
Update game rules 2021-01-10 22:27:46 +01:00
Yohann D'ANELLO 0ea10546ac
Fix merge issues 2021-01-10 22:19:15 +01:00
Yohann D'ANELLO 4c7a2e9f3b
Merge branch 'master' into map_generation
# Conflicts:
#	squirrelbattle/entities/player.py
#	squirrelbattle/game.py
#	squirrelbattle/interfaces.py
#	squirrelbattle/tests/game_test.py
2021-01-10 22:16:11 +01:00
Yohann D'ANELLO 9df1ac7883
Linting 2021-01-10 22:08:42 +01:00
Yohann D'ANELLO 01cdea6edc
Don't spawn random entities on each level anymore 2021-01-10 21:57:51 +01:00
eichhornchen b004dec8c9 Merge branch 'translate' into 'master'
Translate

See merge request ynerant/squirrel-battle!73
2021-01-10 21:52:39 +01:00
Charles Peyrat 13e3628668 Merge branch 'map_generation' of https://gitlab.crans.org/ynerant/squirrel-battle into map_generation 2021-01-10 21:50:01 +01:00
Charles Peyrat 12e19759aa Implement populate method, so map generation also handles entity spawn 2021-01-10 21:49:39 +01:00
Yohann D'ANELLO d3607248c0
Remove unused translations 2021-01-10 21:48:46 +01:00
Charles Peyrat e639ad6255 Getting to full cover, and minor fix to bug that allowed corridors to create loops in a room, resulting in implacability 2021-01-10 21:48:12 +01:00
eichhornchen 236481ae1c linting 2021-01-10 21:44:45 +01:00
eichhornchen 18ace5144c Repaired a bug : a variable was not declared before it was used in interfaces.py take_damage 2021-01-10 21:41:45 +01:00
eichhornchen 6cf0590586 even more translations. 2021-01-10 21:38:21 +01:00
Charles Peyrat 96bbc5088f Add a test case for non connex maps in distance computation 2021-01-10 21:32:58 +01:00
Charles Peyrat 26e66a5796 Implement method add_loops along with tests 2021-01-10 21:30:18 +01:00
eichhornchen 4f4223c514 More translations. 2021-01-10 21:25:15 +01:00
eichhornchen 893a23f95c Repaired a but : bears dealt 1 damage instead of 0. 2021-01-10 21:15:42 +01:00
eichhornchen a1d69203c9 Translations. 2021-01-10 21:15:30 +01:00
ynerant b6a448b39b Merge branch 'fix-load' into 'master'
Fix load

Closes #73 et #76

See merge request ynerant/squirrel-battle!72
2021-01-10 21:05:13 +01:00
Yohann D'ANELLO d2af345c0c
Fix linting 2021-01-10 21:01:43 +01:00
Yohann D'ANELLO 67a9bda6e1
Don't fill the inventory of a chest or a Merchant if it is empty, fixes #73 2021-01-10 20:46:01 +01:00
Yohann D'ANELLO 3758cb1336 Fix the GiantSeaEagle registration, fixes #76 2021-01-10 20:20:12 +01:00
ynerant 44b967625c Merge branch 'fix-player-inventory' into 'master'
Update the player inventory when opening the menu/loading the game, fixes #72

Closes #72

See merge request ynerant/squirrel-battle!70
2021-01-10 19:57:17 +01:00
Yohann D'ANELLO 5694dd4dff Update the player inventory when opening the menu/loading the game, fixes #72 2021-01-10 19:52:28 +01:00
nicomarg 2efa9d4575 Merge branch 'fix-mobs-vision-bug' into 'master'
Resolve "Fix mobs vision bug"

Closes #71

See merge request ynerant/squirrel-battle!69
2021-01-10 19:48:01 +01:00
Nicolas Margulies 16ddbd31f3 also prevent updating seen tiles when checking vision 2021-01-10 19:41:51 +01:00
ynerant 0821a5fa7a Merge branch 'broken-bows' into 'master'
Broken bows

Closes #70

See merge request ynerant/squirrel-battle!68
2021-01-10 19:30:46 +01:00
Yohann D'ANELLO 01ee49ddd4 Entities are updated after a bow shot, fixes #70 2021-01-10 19:25:12 +01:00
Yohann D'ANELLO cddff5c2d9 Fix linting 2021-01-10 19:17:04 +01:00
eichhornchen f4965039ee Merge branch 'EvenmoreDoc' into 'master'
Evenmore doc

See merge request ynerant/squirrel-battle!67
2021-01-10 19:03:47 +01:00
ynerant ce1d299de7 Merge branch 'moredocs' into 'EvenmoreDoc'
More docs

See merge request ynerant/squirrel-battle!66
2021-01-10 18:56:15 +01:00
eichhornchen 2b63f8b3f1 Added stats in doc. 2021-01-10 18:54:36 +01:00
ynerant 10a1b59b24 Merge branch 'EvenmoreDoc' into 'moredocs'
# Conflicts:
#   docs/entities/items.rst
2021-01-10 18:49:25 +01:00
eichhornchen c9994423cb Added dance to doc. 2021-01-10 18:44:17 +01:00
Yohann D'ANELLO bc638b3bec Monocles can be found in chests 2021-01-10 18:42:26 +01:00
eichhornchen 258bd0d816 re-itme doc 2021-01-10 18:38:56 +01:00
eichhornchen e96c50e81a Doc for new items. 2021-01-10 18:36:46 +01:00
Yohann D'ANELLO 82421be8bb Documentation on monocles 2021-01-10 18:16:01 +01:00
Yohann D'ANELLO 1795d62294 Update merchant prices 2021-01-10 18:09:09 +01:00
eichhornchen 0de2df0bd2 Merge branch 'levelup' into 'master'
Levelup

Closes #69

See merge request ynerant/squirrel-battle!65
2021-01-10 18:08:27 +01:00
eichhornchen 93e51d9240 Testing + linting (yes there remains two linting errors, i don't know what to do. 2021-01-10 18:04:33 +01:00
Yohann D'ANELLO 568b8f3eba Documentation on displays 2021-01-10 17:33:06 +01:00