Yohann D'ANELLO
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e744310861
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Place doors at the beginning of the corridor
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2021-01-10 22:51:01 +01:00 |
Yohann D'ANELLO
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0ea10546ac
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Fix merge issues
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2021-01-10 22:19:15 +01:00 |
Yohann D'ANELLO
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4c7a2e9f3b
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Merge branch 'master' into map_generation
# Conflicts:
# squirrelbattle/entities/player.py
# squirrelbattle/game.py
# squirrelbattle/interfaces.py
# squirrelbattle/tests/game_test.py
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2021-01-10 22:16:11 +01:00 |
Yohann D'ANELLO
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9df1ac7883
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Linting
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2021-01-10 22:08:42 +01:00 |
Yohann D'ANELLO
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01cdea6edc
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Don't spawn random entities on each level anymore
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2021-01-10 21:57:51 +01:00 |
eichhornchen
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b004dec8c9
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Merge branch 'translate' into 'master'
Translate
See merge request ynerant/squirrel-battle!73
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2021-01-10 21:52:39 +01:00 |
Charles Peyrat
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13e3628668
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Merge branch 'map_generation' of https://gitlab.crans.org/ynerant/squirrel-battle into map_generation
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2021-01-10 21:50:01 +01:00 |
Charles Peyrat
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12e19759aa
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Implement populate method, so map generation also handles entity spawn
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2021-01-10 21:49:39 +01:00 |
Yohann D'ANELLO
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d3607248c0
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Remove unused translations
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2021-01-10 21:48:46 +01:00 |
Charles Peyrat
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e639ad6255
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Getting to full cover, and minor fix to bug that allowed corridors to create loops in a room, resulting in implacability
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2021-01-10 21:48:12 +01:00 |
eichhornchen
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236481ae1c
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linting
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2021-01-10 21:44:45 +01:00 |
eichhornchen
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18ace5144c
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Repaired a bug : a variable was not declared before it was used in interfaces.py take_damage
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2021-01-10 21:41:45 +01:00 |
eichhornchen
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6cf0590586
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even more translations.
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2021-01-10 21:38:21 +01:00 |
Charles Peyrat
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96bbc5088f
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Add a test case for non connex maps in distance computation
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2021-01-10 21:32:58 +01:00 |
Charles Peyrat
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26e66a5796
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Implement method add_loops along with tests
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2021-01-10 21:30:18 +01:00 |
eichhornchen
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4f4223c514
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More translations.
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2021-01-10 21:25:15 +01:00 |
eichhornchen
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893a23f95c
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Repaired a but : bears dealt 1 damage instead of 0.
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2021-01-10 21:15:42 +01:00 |
eichhornchen
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a1d69203c9
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Translations.
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2021-01-10 21:15:30 +01:00 |
Yohann D'ANELLO
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d2af345c0c
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Fix linting
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2021-01-10 21:01:43 +01:00 |
Yohann D'ANELLO
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67a9bda6e1
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Don't fill the inventory of a chest or a Merchant if it is empty, fixes #73
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2021-01-10 20:46:01 +01:00 |
Yohann D'ANELLO
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3758cb1336
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Fix the GiantSeaEagle registration, fixes #76
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2021-01-10 20:20:12 +01:00 |
Yohann D'ANELLO
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5694dd4dff
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Update the player inventory when opening the menu/loading the game, fixes #72
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2021-01-10 19:52:28 +01:00 |
Nicolas Margulies
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16ddbd31f3
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also prevent updating seen tiles when checking vision
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2021-01-10 19:41:51 +01:00 |
Yohann D'ANELLO
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01ee49ddd4
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Entities are updated after a bow shot, fixes #70
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2021-01-10 19:25:12 +01:00 |
Yohann D'ANELLO
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cddff5c2d9
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Fix linting
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2021-01-10 19:17:04 +01:00 |
ynerant
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10a1b59b24
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Merge branch 'EvenmoreDoc' into 'moredocs'
# Conflicts:
# docs/entities/items.rst
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2021-01-10 18:49:25 +01:00 |
eichhornchen
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c9994423cb
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Added dance to doc.
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2021-01-10 18:44:17 +01:00 |
eichhornchen
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e96c50e81a
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Doc for new items.
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2021-01-10 18:36:46 +01:00 |
Yohann D'ANELLO
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1795d62294
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Update merchant prices
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2021-01-10 18:09:09 +01:00 |
eichhornchen
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93e51d9240
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Testing + linting (yes there remains two linting errors, i don't know what to do.
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2021-01-10 18:04:33 +01:00 |
eichhornchen
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3d48c43886
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Player can now dance! Closes #69.
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2021-01-10 17:10:00 +01:00 |
eichhornchen
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dfb591d410
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The player's stats now get better when levelling up. The strength level and frequency of appearance of entities have been changed to offer bettter game experience.
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2021-01-10 16:31:46 +01:00 |
eichhornchen
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841c7b9f90
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Chest can be destroyed by bombs.
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2021-01-10 16:31:16 +01:00 |
eichhornchen
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5eb7699301
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Rearranged the display class files, related to issue #56.
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2021-01-10 12:35:50 +01:00 |
eichhornchen
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8d0d0883a3
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Merge branch 'master' into clean
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2021-01-10 12:12:40 +01:00 |
eichhornchen
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dd37c2f62f
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Renamed the title's ascii art file.
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2021-01-10 11:54:49 +01:00 |
Yohann D'ANELLO
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d738029335
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Fix import order
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2021-01-10 11:25:53 +01:00 |
Yohann D'ANELLO
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94c12541ef
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Happy new year!
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2021-01-10 10:46:17 +01:00 |
Yohann D'ANELLO
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391fe6897b
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Drop unusued english translation file
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2021-01-10 10:29:43 +01:00 |
ynerant
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5b5180d44a
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Merge branch 'fix-tty-colors' into 'master'
Don't use custom colors on unsupported screens, fixes #67
Closes #67
See merge request ynerant/squirrel-battle!61
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2021-01-09 21:52:03 +01:00 |
Nicolas Margulies
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7bf1789239
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Removed debug code
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2021-01-09 18:45:55 +01:00 |
Yohann D'ANELLO
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8cb2b2388f
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Don't use custom colors on unsupported screens, fixes #67
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2021-01-09 18:42:11 +01:00 |
eichhornchen
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ac4a73b2cb
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Final linting
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2021-01-09 00:01:02 +01:00 |
eichhornchen
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cbe3e226b4
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Repaired a merge error, tests now work.
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2021-01-08 23:51:47 +01:00 |
eichhornchen
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eac9057f31
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Merge branch 'master' into 'moreitems'
# Conflicts:
# squirrelbattle/entities/items.py
# squirrelbattle/interfaces.py
# squirrelbattle/tests/game_test.py
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2021-01-08 23:41:21 +01:00 |
eichhornchen
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2eb42668c8
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Linting and tests for chests
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2021-01-08 23:32:47 +01:00 |
eichhornchen
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bdbf214d8d
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Added chests, they are immortal and contain objects the player can take for free.
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2021-01-08 23:15:48 +01:00 |
eichhornchen
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175706b1e4
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Merchants had default maxhealth.
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2021-01-08 22:30:30 +01:00 |
eichhornchen
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9ff615a6b0
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Linting and tests...
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2021-01-08 22:25:00 +01:00 |
Yohann D'ANELLO
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ad3cce116e
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Load map floor index when loading a new game
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2021-01-08 21:23:12 +01:00 |