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assets
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Merge branch 'master' into 'lighting'
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2021-01-07 16:36:54 +01:00 |
display
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Implement the monocle of truth, closes #62
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2021-01-08 15:48:12 +01:00 |
entities
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Don't spawn random entities on each level anymore
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2021-01-10 21:57:51 +01:00 |
locale
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Implement the monocle of truth, closes #62
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2021-01-08 15:48:12 +01:00 |
mapgeneration
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Implement populate method, so map generation also handles entity spawn
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2021-01-10 21:49:39 +01:00 |
tests
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Getting to full cover, and minor fix to bug that allowed corridors to create loops in a room, resulting in implacability
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2021-01-10 21:48:12 +01:00 |
__init__.py
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Declare the license, we use GNU GPL
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2020-11-27 16:33:17 +01:00 |
bootstrap.py
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Declare the license, we use GNU GPL
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2020-11-27 16:33:17 +01:00 |
enums.py
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Merge branch 'master' into 'ladders'
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2021-01-06 17:29:26 +01:00 |
game.py
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Don't spawn random entities on each level anymore
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2021-01-10 21:57:51 +01:00 |
interfaces.py
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Don't spawn random entities on each level anymore
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2021-01-10 21:57:51 +01:00 |
menus.py
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Merge branch 'master' into 'familiars'
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2021-01-05 10:27:39 +01:00 |
resources.py
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Declare the license, we use GNU GPL
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2020-11-27 16:33:17 +01:00 |
settings.py
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Only read required keys in settings file
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2021-01-08 11:07:38 +01:00 |
term_manager.py
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Capture all mouse events and take into account mouse attributes, fixes #58
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2021-01-08 11:21:40 +01:00 |
translations.py
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Fixed grammar, unified the docstring's format and added documentation to some classes that did not have any. Closes #32.
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2020-12-13 21:29:25 +01:00 |