Yohann D'ANELLO
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b876dab156
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Register Trumpet as savable entity
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2020-12-18 18:13:39 +01:00 |
Yohann D'ANELLO
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9aa684fb77
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Use directly equipped items outside the inventory
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2020-12-18 17:57:42 +01:00 |
Yohann D'ANELLO
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9475725228
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Save equipped item and armor
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2020-12-18 17:50:26 +01:00 |
Yohann D'ANELLO
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0394c5d15d
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Linting
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2020-12-18 17:46:38 +01:00 |
Yohann D'ANELLO
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e1918ab066
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tick function takes the player as argument
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2020-12-18 17:40:52 +01:00 |
Yohann D'ANELLO
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1b4612afd0
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Swords add strength
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2020-12-18 17:39:11 +01:00 |
Yohann D'ANELLO
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fe769c4488
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We can equip items
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2020-12-18 17:30:03 +01:00 |
eichhornchen
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dadafc84eb
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Added a familiar class that follows the player around and hits monsters when it sees one. Added a trumpet, an instance of familiar. Closes #46.
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2020-12-18 17:29:59 +01:00 |
Nicolas Margulies
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86628fdea6
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Working visibility and displaying it, still need to hide things that aren't visible
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2020-12-18 17:04:45 +01:00 |
Yohann D'ANELLO
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77f52b6276
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Screen is refreshed only when pads are all refreshed, fixes #50
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2020-12-18 16:40:52 +01:00 |
Yohann D'ANELLO
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5ae49e71ff
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Display the amount of hazels in the store menu, closes #49
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2020-12-18 15:36:25 +01:00 |
eichhornchen
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8ecbf13eae
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Being able to calculate paths is now a property of fighting entities.
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2020-12-18 15:31:23 +01:00 |
Yohann D'ANELLO
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46ce7c33bf
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Merchant menu is updated through its update function, and does not access globally to the Game instance
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2020-12-18 15:15:47 +01:00 |
Yohann D'ANELLO
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85870494a0
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More generic display update
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2020-12-18 15:07:09 +01:00 |
Yohann D'ANELLO
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b8d32b29c8
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Test selling items
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2020-12-18 02:17:06 +01:00 |
Yohann D'ANELLO
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c55a7451e7
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Display more precisely where we are in the store menu
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2020-12-18 01:50:11 +01:00 |
Yohann D'ANELLO
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9a556ba669
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We can now buy items to merchants, closes #47
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2020-12-18 01:05:50 +01:00 |
Yohann D'ANELLO
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a5890a341d
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Display inventory menu next to the merchant menu
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2020-12-17 23:46:20 +01:00 |
Nicolas Margulies
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62ce2b5c71
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Merge remote-tracking branch 'origin/master' into lighting
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2020-12-17 21:24:32 +01:00 |
Yohann D'ANELLO
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a3e059a97b
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Some required code mysteriously disappeared
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2020-12-15 17:37:23 +01:00 |
eichhornchen
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646e0063be
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Fixed grammar, unified the docstring's format and added documentation to some classes that did not have any. Closes #32.
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2020-12-13 21:29:25 +01:00 |
Yohann D'ANELLO
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599f75b676
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Erase pad before resizing, fixes #45
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2020-12-12 21:19:55 +01:00 |
Yohann D'ANELLO
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7971a1f70e
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Add waiting key, fixes #16
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2020-12-12 18:12:37 +01:00 |
Yohann D'ANELLO
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288a6ac2c9
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Some translations were missing concerning sunflowers, fixes #44
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2020-12-12 17:39:12 +01:00 |
Yohann D'ANELLO
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73e1fac89a
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Add title to boxes to have pretty boxes, fixes #28
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2020-12-12 17:15:08 +01:00 |
Yohann D'ANELLO
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8608ce346f
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Add a small bomb exploding animation, fixes #31
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2020-12-12 16:50:01 +01:00 |
Yohann D'ANELLO
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04ae56e451
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Higher abstraction level on addmsg, fixes #43
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2020-12-12 13:46:45 +01:00 |
Yohann D'ANELLO
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48318a91fe
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Give more hazels to the player when testing the interaction with merchants
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2020-12-11 21:19:25 +01:00 |
Yohann D'ANELLO
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777668848e
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Clicking on the main image changes its color
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2020-12-11 21:17:21 +01:00 |
Nicolas Margulies
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1cf5e7bd8b
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First implementation of visibility, not tested, nor used for now
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2020-12-11 19:23:21 +01:00 |
Yohann D'ANELLO
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a4a10e340d
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Test clicking on the merchant pad
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2020-12-11 18:44:05 +01:00 |
ynerant
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53d090a9c8
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Merge branch 'master' into 'mouse_interaction'
# Conflicts:
# squirrelbattle/display/display_manager.py
# squirrelbattle/display/menudisplay.py
# squirrelbattle/entities/items.py
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2020-12-11 18:38:13 +01:00 |
Yohann D'ANELLO
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f453b82a58
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Test clicking on the screen
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2020-12-11 18:33:47 +01:00 |
eichhornchen
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9d3e8a9822
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Merge branch 'village' into 'master'
Village
Closes #41, #38, #37, #36, and #18
See merge request ynerant/squirrel-battle!44
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2020-12-11 18:23:10 +01:00 |
Yohann D'ANELLO
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d9912cacad
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Listen to mouse clicks in the main loop
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2020-12-11 18:17:59 +01:00 |
Yohann D'ANELLO
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45f420aaef
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Linting
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2020-12-11 18:17:08 +01:00 |
eichhornchen
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e7f24c2371
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The store menu now displays the price of objects, fixes #41
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2020-12-11 18:08:10 +01:00 |
Yohann D'ANELLO
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1afa397fec
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Better interaction with inventory menu
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2020-12-11 18:07:39 +01:00 |
Yohann D'ANELLO
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089a247b2f
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Maybe mouse clicks may use the game
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2020-12-11 17:43:46 +01:00 |
Yohann D'ANELLO
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d50f6701f4
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Open a menu with the mouse
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2020-12-11 17:40:56 +01:00 |
Yohann D'ANELLO
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99352bc1d5
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Test buying an item when we don't have enough of money
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2020-12-11 17:28:16 +01:00 |
Yohann D'ANELLO
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7179346e2b
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Add a InventoryHolder superclass for player and merchants
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2020-12-11 17:20:50 +01:00 |
Yohann D'ANELLO
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98b5dd64a8
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Linting
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2020-12-11 17:06:30 +01:00 |
Yohann D'ANELLO
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bbe37eab97
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Listen for clicks, detect which display was clicked
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2020-12-11 16:56:22 +01:00 |
eichhornchen
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b9b776b7ad
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Player now pays for what he buys and buying a heart does not put it in the inventory. Solves #38 and #36
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2020-12-11 16:49:17 +01:00 |
eichhornchen
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7ba49277a9
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Added a symbol for hazels in the ascii texturepack
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2020-12-11 15:52:36 +01:00 |
Nicolas Margulies
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01cc77e146
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Fixed a bug when trying to pathfind when player is surrounded by inaccessible tiles
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2020-12-10 22:28:12 +01:00 |
Nicolas Margulies
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cc6033e8e4
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New pathfinding that avoids most of the mobs getting stuck, closes #35
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2020-12-10 22:21:09 +01:00 |
Yohann D'ANELLO
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6d4c0b2ca3
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Testing the merchant must handle two cases: the bought item is a heart or not
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2020-12-09 17:04:29 +01:00 |
Yohann D'ANELLO
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4dbd4f7912
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Don't buy hearts, use them instant instead. Fixes #38
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2020-12-09 16:57:46 +01:00 |
Yohann D'ANELLO
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2d5a2e4c87
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Display hazels in the StatsDisplay
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2020-12-09 16:54:53 +01:00 |
Yohann D'ANELLO
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56627f3e84
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Reorder texture pack entries
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2020-12-09 16:50:47 +01:00 |
Yohann D'ANELLO
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05e79c14e3
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Translate the settings entry that change the chat key
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2020-12-09 15:45:50 +01:00 |
Yohann D'ANELLO
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405ee895d8
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When an item is bought, remove it from the merchant inventory. Fixes #37
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2020-12-09 15:35:53 +01:00 |
Yohann D'ANELLO
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19b82ff71a
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Test merchants
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2020-12-09 15:32:37 +01:00 |
Yohann D'ANELLO
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657f4e5209
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Remove dead code: friendly entities are fighting entities
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2020-12-09 15:10:28 +01:00 |
Yohann D'ANELLO
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cea015d015
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In load&save test, force to have a merchant
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2020-12-09 15:09:07 +01:00 |
Yohann D'ANELLO
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39787861dc
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Test sunflowers interaction
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2020-12-09 15:05:19 +01:00 |
Nicolas Margulies
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50d806cdcf
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Working Dijkstra
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2020-12-08 22:22:20 +01:00 |
Nicolas Margulies
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7823a422b9
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Start f new pathfinding, not working
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2020-12-08 00:59:19 +01:00 |
Yohann D'ANELLO
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7ab4213273
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Fix french translation file
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2020-12-07 22:03:48 +01:00 |
Yohann D'ANELLO
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e3ae7bcacf
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Resolve merge conflicts on german translation file
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2020-12-07 22:00:27 +01:00 |
Yohann D'ANELLO
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ca17bf424a
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Inventory displays were not updated when the texture pack changed
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2020-12-07 21:51:51 +01:00 |
Yohann D'ANELLO
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2bb99a707e
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Merchant inventory is well-saved
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2020-12-07 21:48:56 +01:00 |
Yohann D'ANELLO
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099508d4c0
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Don't call screen.getkey() at a wrong place
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2020-12-07 21:29:57 +01:00 |
Yohann D'ANELLO
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57fab7db51
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Linting
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2020-12-07 21:22:06 +01:00 |
Yohann D'ANELLO
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b24cc1877f
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Merchant inventory is working!
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2020-12-07 21:13:55 +01:00 |
eichhornchen
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8540a8f354
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Work in progress on printing a store menu. Its buggy though
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2020-12-07 20:54:53 +01:00 |
Yohann D'ANELLO
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fdc2bcab8d
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Add spanish translation
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2020-12-07 01:01:39 +01:00 |
eichhornchen
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d39427f978
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Merge branch 'master' into village
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2020-12-06 11:50:11 +01:00 |
eichhornchen
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866af98fe4
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Merging master into village, conflicts were solved
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2020-12-06 11:43:48 +01:00 |
eichhornchen
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38842cee68
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There was a import error
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2020-12-05 21:50:02 +01:00 |
eichhornchen
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ba68e68584
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Added a Gamemode for selling interfaces, as well as the base of the player/merchant interaction, related to issue #18
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2020-12-05 21:43:13 +01:00 |
Yohann D'ANELLO
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f8ca5b2cc5
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Recalculate the path finder when the player exchanges its body
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2020-12-05 14:48:43 +01:00 |
Yohann D'ANELLO
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7ad2cad77c
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Add a message in the logs when a body-snap potion is used
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2020-12-05 14:47:54 +01:00 |
Yohann D'ANELLO
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f39113fd0b
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Test body snatch potion, fixes #34
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2020-12-05 14:42:13 +01:00 |
Yohann D'ANELLO
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c38f8cdc53
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Save the inventory of the player when saving the game, fixes #33
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2020-12-05 14:35:59 +01:00 |
Yohann D'ANELLO
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f887a1f0aa
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Entity name is a parameter since it can be changed through body snatch potion
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2020-12-05 14:25:22 +01:00 |
Yohann D'ANELLO
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ea672272f5
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Add body snatch potion
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2020-12-05 14:20:58 +01:00 |
Yohann D'ANELLO
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ca2ae15117
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Stack items in the inventory, closes #29
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2020-12-05 13:42:33 +01:00 |
Yohann D'ANELLO
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fb8b2aff01
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The player must be alive to interact with the inventory
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2020-12-05 13:20:52 +01:00 |
Yohann D'ANELLO
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bc40f8d0e6
|
Some translations were missing in the settings menu
|
2020-12-05 13:19:04 +01:00 |
Yohann D'ANELLO
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013e81b3c0
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Better sort in translation files, remove unwanted headers
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2020-12-05 13:13:04 +01:00 |
Yohann D'ANELLO
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25c42ea9e8
|
Don't translate in english since it is the main language
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2020-12-05 13:07:37 +01:00 |
Yohann D'ANELLO
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4b9399c687
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Test inventory
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2020-12-04 18:16:46 +01:00 |
Yohann D'ANELLO
|
91a4514649
|
'D' is not an intelligent key to drop an item
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2020-12-04 17:19:06 +01:00 |
Yohann D'ANELLO
|
5b4dc601bc
|
Fix broken tests
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2020-12-04 17:15:41 +01:00 |
Yohann D'ANELLO
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27fd73c96b
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Add log messages when a bomb is exploding
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2020-12-04 17:10:23 +01:00 |
Yohann D'ANELLO
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056ca5cca8
|
Ensure that the inventory is not empty before interacting with an item
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2020-12-04 17:01:00 +01:00 |
Yohann D'ANELLO
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c7545e53f7
|
Items can be dropped/equipped/used
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2020-12-04 16:53:27 +01:00 |
Yohann D'ANELLO
|
0da7486750
|
Navigate through inventory menu
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2020-12-04 16:31:15 +01:00 |
Yohann D'ANELLO
|
a68b3a6d08
|
Display full inventory
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2020-12-04 16:28:37 +01:00 |
Yohann D'ANELLO
|
fbfcd5dae0
|
Inventory title
|
2020-12-04 16:02:03 +01:00 |
Yohann D'ANELLO
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cdd527a7fd
|
Close the inventory using the same key
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2020-12-04 14:57:53 +01:00 |
Yohann D'ANELLO
|
067570fd1a
|
The inventory is a popup
|
2020-12-04 14:51:41 +01:00 |
Yohann D'ANELLO
|
39af791012
|
We can open an empty inventory!
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2020-12-04 14:45:18 +01:00 |
eichhornchen
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3886bee1ba
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Friendly entities are now a subclass of fighting entities, and can die. The T key is now used to talk to friendly entities
|
2020-12-04 00:27:25 +01:00 |
Yohann D'ANELLO
|
da0d7e7055
|
Fix lag when monsters try to move in a random direction
|
2020-12-02 16:04:43 +01:00 |
Yohann D'ANELLO
|
654bab7c1d
|
Translate sun flower messages
|
2020-12-01 17:12:22 +01:00 |
Yohann D'ANELLO
|
29142cd91c
|
Merge remote-tracking branch 'origin/master' into village
# Conflicts:
# squirrelbattle/display/texturepack.py
# squirrelbattle/interfaces.py
|
2020-12-01 17:07:40 +01:00 |