squirrel-battle/squirrelbattle
Yohann D'ANELLO 0394c5d15d Linting 2020-12-18 17:46:38 +01:00
..
assets Rename dungeonbattle to squirrelbattle 2020-11-19 02:18:16 +01:00
display Added a familiar class that follows the player around and hits monsters when it sees one. Added a trumpet, an instance of familiar. Closes #46. 2020-12-18 17:29:59 +01:00
entities Linting 2020-12-18 17:46:38 +01:00
locale Add waiting key, fixes #16 2020-12-12 18:12:37 +01:00
tests tick function takes the player as argument 2020-12-18 17:40:52 +01:00
__init__.py Declare the license, we use GNU GPL 2020-11-27 16:33:17 +01:00
bootstrap.py Declare the license, we use GNU GPL 2020-11-27 16:33:17 +01:00
enums.py Some required code mysteriously disappeared 2020-12-15 17:37:23 +01:00
game.py Added a familiar class that follows the player around and hits monsters when it sees one. Added a trumpet, an instance of familiar. Closes #46. 2020-12-18 17:29:59 +01:00
interfaces.py Linting 2020-12-18 17:46:38 +01:00
menus.py Fixed grammar, unified the docstring's format and added documentation to some classes that did not have any. Closes #32. 2020-12-13 21:29:25 +01:00
resources.py Declare the license, we use GNU GPL 2020-11-27 16:33:17 +01:00
settings.py Linting 2020-12-18 17:46:38 +01:00
term_manager.py Fixed grammar, unified the docstring's format and added documentation to some classes that did not have any. Closes #32. 2020-12-13 21:29:25 +01:00
translations.py Fixed grammar, unified the docstring's format and added documentation to some classes that did not have any. Closes #32. 2020-12-13 21:29:25 +01:00