Charles Peyrat
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5981927dac
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Optimization for the loop placing algorithm
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2021-01-21 03:26:54 +01:00 |
Charles Peyrat
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38878687c4
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Add new room type : rectangular rooms
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2021-01-16 00:35:41 +01:00 |
Charles Peyrat
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c854d41579
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Fix merging mistakes and chunk rooms
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2021-01-11 01:18:20 +01:00 |
Charles Peyrat
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5aaef15b2b
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Add new room type : chunk rooms
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2021-01-10 23:38:29 +01:00 |
Charles Peyrat
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ca67d5d7f4
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Merge remote branch
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2021-01-10 23:02:34 +01:00 |
Charles Peyrat
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099a0eab31
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Add comments and docstring
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2021-01-10 22:54:48 +01:00 |
Yohann D'ANELLO
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5e378fc2d0
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Update game rules
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2021-01-10 22:27:46 +01:00 |
Yohann D'ANELLO
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0ea10546ac
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Fix merge issues
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2021-01-10 22:19:15 +01:00 |
Yohann D'ANELLO
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4c7a2e9f3b
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Merge branch 'master' into map_generation
# Conflicts:
# squirrelbattle/entities/player.py
# squirrelbattle/game.py
# squirrelbattle/interfaces.py
# squirrelbattle/tests/game_test.py
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2021-01-10 22:16:11 +01:00 |
Yohann D'ANELLO
|
9df1ac7883
|
Linting
|
2021-01-10 22:08:42 +01:00 |
Yohann D'ANELLO
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01cdea6edc
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Don't spawn random entities on each level anymore
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2021-01-10 21:57:51 +01:00 |
eichhornchen
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b004dec8c9
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Merge branch 'translate' into 'master'
Translate
See merge request ynerant/squirrel-battle!73
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2021-01-10 21:52:39 +01:00 |
Charles Peyrat
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13e3628668
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Merge branch 'map_generation' of https://gitlab.crans.org/ynerant/squirrel-battle into map_generation
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2021-01-10 21:50:01 +01:00 |
Charles Peyrat
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12e19759aa
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Implement populate method, so map generation also handles entity spawn
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2021-01-10 21:49:39 +01:00 |
Yohann D'ANELLO
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d3607248c0
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Remove unused translations
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2021-01-10 21:48:46 +01:00 |
Charles Peyrat
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e639ad6255
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Getting to full cover, and minor fix to bug that allowed corridors to create loops in a room, resulting in implacability
|
2021-01-10 21:48:12 +01:00 |
eichhornchen
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236481ae1c
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linting
|
2021-01-10 21:44:45 +01:00 |
eichhornchen
|
18ace5144c
|
Repaired a bug : a variable was not declared before it was used in interfaces.py take_damage
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2021-01-10 21:41:45 +01:00 |
eichhornchen
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6cf0590586
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even more translations.
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2021-01-10 21:38:21 +01:00 |
Charles Peyrat
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96bbc5088f
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Add a test case for non connex maps in distance computation
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2021-01-10 21:32:58 +01:00 |
Charles Peyrat
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26e66a5796
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Implement method add_loops along with tests
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2021-01-10 21:30:18 +01:00 |
eichhornchen
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4f4223c514
|
More translations.
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2021-01-10 21:25:15 +01:00 |
eichhornchen
|
893a23f95c
|
Repaired a but : bears dealt 1 damage instead of 0.
|
2021-01-10 21:15:42 +01:00 |
eichhornchen
|
a1d69203c9
|
Translations.
|
2021-01-10 21:15:30 +01:00 |
ynerant
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b6a448b39b
|
Merge branch 'fix-load' into 'master'
Fix load
Closes #73 et #76
See merge request ynerant/squirrel-battle!72
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2021-01-10 21:05:13 +01:00 |
Yohann D'ANELLO
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d2af345c0c
|
Fix linting
|
2021-01-10 21:01:43 +01:00 |
Yohann D'ANELLO
|
67a9bda6e1
|
Don't fill the inventory of a chest or a Merchant if it is empty, fixes #73
|
2021-01-10 20:46:01 +01:00 |
Yohann D'ANELLO
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3758cb1336
|
Fix the GiantSeaEagle registration, fixes #76
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2021-01-10 20:20:12 +01:00 |
ynerant
|
44b967625c
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Merge branch 'fix-player-inventory' into 'master'
Update the player inventory when opening the menu/loading the game, fixes #72
Closes #72
See merge request ynerant/squirrel-battle!70
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2021-01-10 19:57:17 +01:00 |
Yohann D'ANELLO
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5694dd4dff
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Update the player inventory when opening the menu/loading the game, fixes #72
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2021-01-10 19:52:28 +01:00 |
nicomarg
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2efa9d4575
|
Merge branch 'fix-mobs-vision-bug' into 'master'
Resolve "Fix mobs vision bug"
Closes #71
See merge request ynerant/squirrel-battle!69
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2021-01-10 19:48:01 +01:00 |
Nicolas Margulies
|
16ddbd31f3
|
also prevent updating seen tiles when checking vision
|
2021-01-10 19:41:51 +01:00 |
ynerant
|
0821a5fa7a
|
Merge branch 'broken-bows' into 'master'
Broken bows
Closes #70
See merge request ynerant/squirrel-battle!68
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2021-01-10 19:30:46 +01:00 |
Yohann D'ANELLO
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01ee49ddd4
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Entities are updated after a bow shot, fixes #70
|
2021-01-10 19:25:12 +01:00 |
Yohann D'ANELLO
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cddff5c2d9
|
Fix linting
|
2021-01-10 19:17:04 +01:00 |
eichhornchen
|
f4965039ee
|
Merge branch 'EvenmoreDoc' into 'master'
Evenmore doc
See merge request ynerant/squirrel-battle!67
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2021-01-10 19:03:47 +01:00 |
ynerant
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ce1d299de7
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Merge branch 'moredocs' into 'EvenmoreDoc'
More docs
See merge request ynerant/squirrel-battle!66
|
2021-01-10 18:56:15 +01:00 |
eichhornchen
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2b63f8b3f1
|
Added stats in doc.
|
2021-01-10 18:54:36 +01:00 |
ynerant
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10a1b59b24
|
Merge branch 'EvenmoreDoc' into 'moredocs'
# Conflicts:
# docs/entities/items.rst
|
2021-01-10 18:49:25 +01:00 |
eichhornchen
|
c9994423cb
|
Added dance to doc.
|
2021-01-10 18:44:17 +01:00 |
Yohann D'ANELLO
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bc638b3bec
|
Monocles can be found in chests
|
2021-01-10 18:42:26 +01:00 |
eichhornchen
|
258bd0d816
|
re-itme doc
|
2021-01-10 18:38:56 +01:00 |
eichhornchen
|
e96c50e81a
|
Doc for new items.
|
2021-01-10 18:36:46 +01:00 |
Yohann D'ANELLO
|
82421be8bb
|
Documentation on monocles
|
2021-01-10 18:16:01 +01:00 |
Yohann D'ANELLO
|
1795d62294
|
Update merchant prices
|
2021-01-10 18:09:09 +01:00 |
eichhornchen
|
0de2df0bd2
|
Merge branch 'levelup' into 'master'
Levelup
Closes #69
See merge request ynerant/squirrel-battle!65
|
2021-01-10 18:08:27 +01:00 |
eichhornchen
|
93e51d9240
|
Testing + linting (yes there remains two linting errors, i don't know what to do.
|
2021-01-10 18:04:33 +01:00 |
Yohann D'ANELLO
|
568b8f3eba
|
Documentation on displays
|
2021-01-10 17:33:06 +01:00 |
eichhornchen
|
afaa12d86b
|
Updated doc and README conderning dancing
|
2021-01-10 17:13:07 +01:00 |
eichhornchen
|
3d48c43886
|
Player can now dance! Closes #69.
|
2021-01-10 17:10:00 +01:00 |