Commit Graph

31 Commits

Author SHA1 Message Date
eichhornchen 4ad7d6c37c Added rings that can augment the player's statistics. Also added a new statistic : xp_buff, which helps the player level up sooner. 2021-01-06 11:44:52 +01:00
eichhornchen a9aeb9ca3a Repaired the use functionnality of the main item, as well as the load system for Armor items. 2021-01-06 11:13:17 +01:00
eichhornchen 424044a5e4 Added an overpowered eagle boss. To avoid seing it too often, entities now have a certain chance of being spawned. Closes #19. 2021-01-05 19:40:11 +01:00
eichhornchen 4bddf076ea Fighting now takes into account the constitution. Closes #51 2021-01-05 19:18:25 +01:00
eichhornchen 9b8dfb00da Added critical hit system: the player and rabbit entities have a chance of making x4 damage! Closes #52 2021-01-05 19:08:29 +01:00
Yohann D'ANELLO fe769c4488 We can equip items 2020-12-18 17:30:03 +01:00
Yohann D'ANELLO 288a6ac2c9 Some translations were missing concerning sunflowers, fixes #44 2020-12-12 17:39:12 +01:00
Yohann D'ANELLO 7179346e2b Add a InventoryHolder superclass for player and merchants 2020-12-11 17:20:50 +01:00
Yohann D'ANELLO 4dbd4f7912 Don't buy hearts, use them instant instead. Fixes #38 2020-12-09 16:57:46 +01:00
Yohann D'ANELLO 19b82ff71a Test merchants 2020-12-09 15:32:37 +01:00
Yohann D'ANELLO 2bb99a707e Merchant inventory is well-saved 2020-12-07 21:48:56 +01:00
Yohann D'ANELLO 57fab7db51 Linting 2020-12-07 21:22:06 +01:00
eichhornchen 8540a8f354 Work in progress on printing a store menu. Its buggy though 2020-12-07 20:54:53 +01:00
eichhornchen d39427f978 Merge branch 'master' into village 2020-12-06 11:50:11 +01:00
eichhornchen 866af98fe4 Merging master into village, conflicts were solved 2020-12-06 11:43:48 +01:00
eichhornchen ba68e68584 Added a Gamemode for selling interfaces, as well as the base of the player/merchant interaction, related to issue #18 2020-12-05 21:43:13 +01:00
Yohann D'ANELLO ea672272f5 Add body snatch potion 2020-12-05 14:20:58 +01:00
eichhornchen 3886bee1ba Friendly entities are now a subclass of fighting entities, and can die. The T key is now used to talk to friendly entities 2020-12-04 00:27:25 +01:00
Yohann D'ANELLO 29142cd91c Merge remote-tracking branch 'origin/master' into village
# Conflicts:
#	squirrelbattle/display/texturepack.py
#	squirrelbattle/interfaces.py
2020-12-01 17:07:40 +01:00
Yohann D'ANELLO 70ae60b9a4 Translate entities 2020-11-27 22:33:58 +01:00
Yohann D'ANELLO 8f85093eb8 One string was missing 2020-11-27 22:21:52 +01:00
Yohann D'ANELLO 4287b4f045 Add possibility to change the language 2020-11-27 20:53:24 +01:00
Yohann D'ANELLO 2498fd2a61 Translate strings 2020-11-27 20:42:19 +01:00
eichhornchen fbd9f0045b Friendly entities can now talk to the player, a sunflower entity was added to test this new feature. Related to issue #22 2020-11-27 18:38:48 +01:00
eichhornchen 76bbee7e6d Added a merchant class and a talk_to method to interact with friendly entities 2020-11-27 16:56:22 +01:00
Yohann D'ANELLO 0d3e33d960 Declare the license, we use GNU GPL 2020-11-27 16:33:17 +01:00
Yohann D'ANELLO fb3f3ee5e8 Beaver is a tiger 2020-11-20 18:02:08 +01:00
eichhornchen 6b72f4b284 Added a friendly entity class. 2020-11-20 17:42:56 +01:00
Nicolas Margulies 1e5bb26f57 Test logs 2020-11-19 20:02:44 +01:00
Nicolas Margulies 6e71146aa2 First pass on the logs
The newly-added logs manage a list of messages. Entities do register a
message to it when hitting each other. Display is created, but not yet
added to the layout actually displayed.
2020-11-19 12:03:05 +01:00
Yohann D'ANELLO d0ee9ec562 Rename dungeonbattle to squirrelbattle 2020-11-19 02:18:16 +01:00