Yohann D'ANELLO
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e56bdc16c2
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Add item description, closes #59
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2021-01-08 11:55:25 +01:00 |
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Yohann D'ANELLO
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75e93611c3
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Capture all mouse events and take into account mouse attributes, fixes #58
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2021-01-08 11:21:40 +01:00 |
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eichhornchen
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7f63ab2357
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Merge branch 'master' into 'familiars'
# Conflicts:
# squirrelbattle/display/display_manager.py
# squirrelbattle/display/logsdisplay.py
# squirrelbattle/display/mapdisplay.py
# squirrelbattle/display/menudisplay.py
# squirrelbattle/menus.py
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2021-01-05 10:27:39 +01:00 |
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Yohann D'ANELLO
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411744bf10
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Add credits menu, see #42
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2020-12-18 22:24:41 +01:00 |
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Yohann D'ANELLO
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77f52b6276
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Screen is refreshed only when pads are all refreshed, fixes #50
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2020-12-18 16:40:52 +01:00 |
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Yohann D'ANELLO
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5ae49e71ff
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Display the amount of hazels in the store menu, closes #49
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2020-12-18 15:36:25 +01:00 |
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Yohann D'ANELLO
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46ce7c33bf
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Merchant menu is updated through its update function, and does not access globally to the Game instance
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2020-12-18 15:15:47 +01:00 |
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Yohann D'ANELLO
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85870494a0
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More generic display update
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2020-12-18 15:07:09 +01:00 |
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Yohann D'ANELLO
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c55a7451e7
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Display more precisely where we are in the store menu
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2020-12-18 01:50:11 +01:00 |
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eichhornchen
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646e0063be
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Fixed grammar, unified the docstring's format and added documentation to some classes that did not have any. Closes #32.
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2020-12-13 21:29:25 +01:00 |
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Yohann D'ANELLO
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288a6ac2c9
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Some translations were missing concerning sunflowers, fixes #44
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2020-12-12 17:39:12 +01:00 |
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Yohann D'ANELLO
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73e1fac89a
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Add title to boxes to have pretty boxes, fixes #28
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2020-12-12 17:15:08 +01:00 |
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Yohann D'ANELLO
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04ae56e451
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Higher abstraction level on addmsg, fixes #43
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2020-12-12 13:46:45 +01:00 |
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Yohann D'ANELLO
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777668848e
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Clicking on the main image changes its color
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2020-12-11 21:17:21 +01:00 |
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ynerant
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53d090a9c8
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Merge branch 'master' into 'mouse_interaction'
# Conflicts:
# squirrelbattle/display/display_manager.py
# squirrelbattle/display/menudisplay.py
# squirrelbattle/entities/items.py
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2020-12-11 18:38:13 +01:00 |
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Yohann D'ANELLO
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45f420aaef
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Linting
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2020-12-11 18:17:08 +01:00 |
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eichhornchen
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e7f24c2371
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The store menu now displays the price of objects, fixes #41
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2020-12-11 18:08:10 +01:00 |
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Yohann D'ANELLO
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1afa397fec
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Better interaction with inventory menu
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2020-12-11 18:07:39 +01:00 |
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Yohann D'ANELLO
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089a247b2f
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Maybe mouse clicks may use the game
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2020-12-11 17:43:46 +01:00 |
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Yohann D'ANELLO
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d50f6701f4
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Open a menu with the mouse
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2020-12-11 17:40:56 +01:00 |
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Yohann D'ANELLO
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57fab7db51
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Linting
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2020-12-07 21:22:06 +01:00 |
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Yohann D'ANELLO
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b24cc1877f
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Merchant inventory is working!
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2020-12-07 21:13:55 +01:00 |
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eichhornchen
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8540a8f354
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Work in progress on printing a store menu. Its buggy though
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2020-12-07 20:54:53 +01:00 |
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eichhornchen
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866af98fe4
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Merging master into village, conflicts were solved
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2020-12-06 11:43:48 +01:00 |
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Yohann D'ANELLO
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ea672272f5
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Add body snatch potion
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2020-12-05 14:20:58 +01:00 |
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Yohann D'ANELLO
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a68b3a6d08
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Display full inventory
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2020-12-04 16:28:37 +01:00 |
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Yohann D'ANELLO
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fbfcd5dae0
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Inventory title
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2020-12-04 16:02:03 +01:00 |
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Yohann D'ANELLO
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39af791012
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We can open an empty inventory!
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2020-12-04 14:45:18 +01:00 |
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Yohann D'ANELLO
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29142cd91c
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Merge remote-tracking branch 'origin/master' into village
# Conflicts:
# squirrelbattle/display/texturepack.py
# squirrelbattle/interfaces.py
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2020-12-01 17:07:40 +01:00 |
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Yohann D'ANELLO
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d2d74c97a4
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Settings menu was not translated
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2020-11-27 22:19:41 +01:00 |
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Yohann D'ANELLO
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31b7ece449
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Main menu width must be updated when the language got changed
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2020-11-27 21:51:54 +01:00 |
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Yohann D'ANELLO
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c151e0f656
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Menu items are translated
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2020-11-27 21:44:17 +01:00 |
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eichhornchen
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fbd9f0045b
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Friendly entities can now talk to the player, a sunflower entity was added to test this new feature. Related to issue #22
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2020-11-27 18:38:48 +01:00 |
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eichhornchen
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d987e60006
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Added some documentation for menudisplay
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2020-11-27 18:00:54 +01:00 |
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eichhornchen
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3f301423fb
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Added a menudisplay class for menus with a value such as the menu of the merchants
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2020-11-27 17:54:55 +01:00 |
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Yohann D'ANELLO
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0d3e33d960
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Declare the license, we use GNU GPL
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2020-11-27 16:33:17 +01:00 |
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Yohann D'ANELLO
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1e48bd16b3
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Erase pads instead of clearing them, fixes #21
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2020-11-26 22:20:14 +01:00 |
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Yohann D'ANELLO
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f2f34bfbc6
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Don't refresh pads with invalid coordinates. The window should be fully resizable, closes #20
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2020-11-26 20:58:46 +01:00 |
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Yohann D'ANELLO
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8b187ec2b3
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Use custom function to render a string message onto a pad
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2020-11-26 12:35:52 +01:00 |
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Nicolas Margulies
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223c20e792
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Linting
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2020-11-20 18:09:39 +01:00 |
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Nicolas Margulies
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ca57fae19d
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Reshaped the game layout using new lines and boxes
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2020-11-20 18:07:09 +01:00 |
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Nicolas Margulies
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62599ea72c
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Clear menu pads before putting the new text in them, see #15
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2020-11-20 16:05:21 +01:00 |
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Yohann D'ANELLO
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00f843754a
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Use a ResourceManager to find assets
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2020-11-19 02:49:59 +01:00 |
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Yohann D'ANELLO
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d92a5e1629
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Add only one interrogation mark in settings menu
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2020-11-19 02:47:36 +01:00 |
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Yohann D'ANELLO
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d0ee9ec562
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Rename dungeonbattle to squirrelbattle
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2020-11-19 02:18:16 +01:00 |
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