Yohann D'ANELLO
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0ea10546ac
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Fix merge issues
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2021-01-10 22:19:15 +01:00 |
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Yohann D'ANELLO
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4c7a2e9f3b
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Merge branch 'master' into map_generation
# Conflicts:
# squirrelbattle/entities/player.py
# squirrelbattle/game.py
# squirrelbattle/interfaces.py
# squirrelbattle/tests/game_test.py
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2021-01-10 22:16:11 +01:00 |
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Yohann D'ANELLO
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9df1ac7883
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Linting
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2021-01-10 22:08:42 +01:00 |
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Charles Peyrat
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e639ad6255
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Getting to full cover, and minor fix to bug that allowed corridors to create loops in a room, resulting in implacability
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2021-01-10 21:48:12 +01:00 |
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eichhornchen
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6cf0590586
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even more translations.
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2021-01-10 21:38:21 +01:00 |
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Charles Peyrat
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96bbc5088f
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Add a test case for non connex maps in distance computation
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2021-01-10 21:32:58 +01:00 |
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Charles Peyrat
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26e66a5796
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Implement method add_loops along with tests
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2021-01-10 21:30:18 +01:00 |
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eichhornchen
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4f4223c514
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More translations.
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2021-01-10 21:25:15 +01:00 |
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Yohann D'ANELLO
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cddff5c2d9
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Fix linting
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2021-01-10 19:17:04 +01:00 |
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eichhornchen
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93e51d9240
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Testing + linting (yes there remains two linting errors, i don't know what to do.
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2021-01-10 18:04:33 +01:00 |
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Yohann D'ANELLO
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d738029335
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Fix import order
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2021-01-10 11:25:53 +01:00 |
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Yohann D'ANELLO
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94c12541ef
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Happy new year!
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2021-01-10 10:46:17 +01:00 |
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eichhornchen
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cbe3e226b4
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Repaired a merge error, tests now work.
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2021-01-08 23:51:47 +01:00 |
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eichhornchen
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eac9057f31
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Merge branch 'master' into 'moreitems'
# Conflicts:
# squirrelbattle/entities/items.py
# squirrelbattle/interfaces.py
# squirrelbattle/tests/game_test.py
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2021-01-08 23:41:21 +01:00 |
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eichhornchen
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2eb42668c8
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Linting and tests for chests
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2021-01-08 23:32:47 +01:00 |
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eichhornchen
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9ff615a6b0
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Linting and tests...
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2021-01-08 22:25:00 +01:00 |
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Yohann D'ANELLO
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949555ffff
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Map at floor -1 is now not deterministic
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2021-01-08 20:06:32 +01:00 |
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Yohann D'ANELLO
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1ab63434f6
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Merge branch 'master' into map_generation
# Conflicts:
# squirrelbattle/game.py
# squirrelbattle/interfaces.py
# squirrelbattle/tests/game_test.py
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2021-01-08 17:02:10 +01:00 |
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Yohann D'ANELLO
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afaa9d17cd
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Linting
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2021-01-08 16:55:02 +01:00 |
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Yohann D'ANELLO
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9b853324ad
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Drop first version of random walk
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2021-01-08 16:52:38 +01:00 |
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Charles Peyrat
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a390f4f5e9
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Fix is_connex tests
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2021-01-08 16:21:16 +01:00 |
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Charles Peyrat
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0aa4eb9c0b
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Refactoring in tests to allow for easy connexity verification
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2021-01-08 16:11:17 +01:00 |
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Yohann D'ANELLO
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7a4936e6a5
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Test monocles
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2021-01-08 15:58:54 +01:00 |
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Charles Peyrat
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f240cafa83
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Fixing syntax in tests
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2021-01-08 15:55:26 +01:00 |
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Yohann D'ANELLO
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a497d08f31
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Implement the monocle of truth, closes #62
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2021-01-08 15:48:12 +01:00 |
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Yohann D'ANELLO
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156e4a7e3a
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Add a hint to tell the user how to use ladders
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2021-01-08 14:51:56 +01:00 |
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Yohann D'ANELLO
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571e9db3e8
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Fix french translations
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2021-01-08 12:06:28 +01:00 |
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Yohann D'ANELLO
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75e93611c3
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Capture all mouse events and take into account mouse attributes, fixes #58
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2021-01-08 11:21:40 +01:00 |
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Charles Peyrat
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c959a9d865
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Update tests because Map.neighbourhood became a static method
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2021-01-08 05:42:12 +01:00 |
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451dd9cba7
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Merge branch 'master' into 'equipment'
# Conflicts:
# squirrelbattle/display/statsdisplay.py
# squirrelbattle/entities/items.py
# squirrelbattle/entities/player.py
# squirrelbattle/interfaces.py
# squirrelbattle/locale/de/LC_MESSAGES/squirrelbattle.po
# squirrelbattle/locale/es/LC_MESSAGES/squirrelbattle.po
# squirrelbattle/locale/fr/LC_MESSAGES/squirrelbattle.po
# squirrelbattle/tests/game_test.py
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2021-01-08 02:11:40 +01:00 |
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Yohann D'ANELLO
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6c6a44fb18
|
More tests
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2021-01-08 01:56:54 +01:00 |
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4acf6804d4
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Merge branch 'master' into 'lighting'
# Conflicts:
# squirrelbattle/display/mapdisplay.py
# squirrelbattle/interfaces.py
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2021-01-07 16:36:54 +01:00 |
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Yohann D'ANELLO
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093c105120
|
The broken test is mysteriously working now
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2021-01-06 17:54:43 +01:00 |
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Yohann D'ANELLO
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ae505166b7
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Disable critical hits during tests
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2021-01-06 17:39:13 +01:00 |
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d49c138257
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Merge branch 'master' into 'ladders'
# Conflicts:
# squirrelbattle/game.py
# squirrelbattle/interfaces.py
# squirrelbattle/tests/game_test.py
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2021-01-06 17:29:26 +01:00 |
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Yohann D'ANELLO
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41548504de
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Test ladders
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2021-01-06 16:09:53 +01:00 |
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Yohann D'ANELLO
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d06a405120
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Use a key to use ladders
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2021-01-06 14:55:16 +01:00 |
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eichhornchen
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601062237d
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Repairing part of the tests.
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2021-01-05 19:50:25 +01:00 |
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eichhornchen
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7f63ab2357
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Merge branch 'master' into 'familiars'
# Conflicts:
# squirrelbattle/display/display_manager.py
# squirrelbattle/display/logsdisplay.py
# squirrelbattle/display/mapdisplay.py
# squirrelbattle/display/menudisplay.py
# squirrelbattle/menus.py
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2021-01-05 10:27:39 +01:00 |
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eichhornchen
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6341f39fb0
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Linting
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2021-01-05 10:20:55 +01:00 |
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eichhornchen
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c378eead74
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Fixed the game loading tests : removed trumpets from the test.
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2021-01-05 10:11:55 +01:00 |
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eichhornchen
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f821fef430
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added tests
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2021-01-05 09:38:49 +01:00 |
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eichhornchen
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c329150aac
|
Linting again
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2020-12-31 17:15:24 +01:00 |
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eichhornchen
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73952a42f3
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Added tests for familiars
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2020-12-31 15:43:38 +01:00 |
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eichhornchen
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8e0b8d4fee
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Added a test for lines 106-107 of game.py
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2020-12-31 15:16:40 +01:00 |
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eichhornchen
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7cd4721daa
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linting
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2020-12-31 15:00:20 +01:00 |
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Yohann D'ANELLO
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ed6457e94d
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Test credits menu
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2020-12-18 23:39:56 +01:00 |
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Nicolas Margulies
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762bed888a
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Working visibility (at least relatively good), but a few lines untested
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2020-12-18 21:21:00 +01:00 |
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Yohann D'ANELLO
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e1918ab066
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tick function takes the player as argument
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2020-12-18 17:40:52 +01:00 |
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Yohann D'ANELLO
|
77f52b6276
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Screen is refreshed only when pads are all refreshed, fixes #50
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2020-12-18 16:40:52 +01:00 |
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