Use a key to use ladders
This commit is contained in:
parent
663fc0eecd
commit
d06a405120
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@ -47,6 +47,7 @@ class KeyValues(Enum):
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SPACE = auto()
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CHAT = auto()
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WAIT = auto()
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LADDER = auto()
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@staticmethod
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def translate_key(key: str, settings: Settings) -> Optional["KeyValues"]:
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@ -81,4 +82,6 @@ class KeyValues(Enum):
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return KeyValues.CHAT
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elif key == settings.KEY_WAIT:
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return KeyValues.WAIT
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elif key == settings.KEY_LADDER:
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return KeyValues.LADDER
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return None
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@ -102,38 +102,6 @@ class Game:
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self.handle_key_pressed(
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KeyValues.translate_key(key, self.settings), key)
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# FIXME This code should not be there, but rather in Map.tick
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y, x = self.player.y, self.player.x
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if self.map.tiles[y][x].is_ladder():
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# We move up on the ladder of the beginning,
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# down at the end of the stage
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move_down = y != self.map.start_y and x != self.map.start_x
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old_map = self.map
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self.map_index += 1 if move_down else -1
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if self.map_index == -1:
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self.map_index = 0
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return
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while self.map_index >= len(self.maps):
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self.maps.append(Map.load(ResourceManager.get_asset_path(
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"example_map_2.txt")))
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new_map = self.map
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old_map.remove_entity(self.player)
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new_map.add_entity(self.player)
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if move_down:
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self.player.move(self.map.start_y, self.map.start_x)
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elif KeyValues.translate_key(key, self.settings) \
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in [KeyValues.UP, KeyValues.DOWN,
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KeyValues.LEFT, KeyValues.RIGHT]:
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ladder_y, ladder_x = -1, -1
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for y in range(self.map.height):
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for x in range(self.map.width):
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if (y, x) != (self.map.start_y, self.map.start_x) \
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and self.map.tiles[y][x].is_ladder():
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ladder_y, ladder_x = y, x
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break
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self.player.move(ladder_y, ladder_x)
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self.display_actions(DisplayActions.UPDATE)
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def handle_key_pressed(self, key: Optional[KeyValues], raw_key: str = '')\
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-> None:
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"""
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@ -186,6 +154,40 @@ class Game:
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self.waiting_for_friendly_key = True
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elif key == KeyValues.WAIT:
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self.map.tick()
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elif key == KeyValues.LADDER:
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# On a ladder, we switch level
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y, x = self.player.y, self.player.x
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if not self.map.tiles[y][x].is_ladder():
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return
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# We move up on the ladder of the beginning,
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# down at the end of the stage
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move_down = y != self.map.start_y and x != self.map.start_x
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old_map = self.map
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self.map_index += 1 if move_down else -1
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if self.map_index == -1:
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self.map_index = 0
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return
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while self.map_index >= len(self.maps):
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# TODO: generate a new map
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self.maps.append(Map.load(ResourceManager.get_asset_path(
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"example_map_2.txt")))
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new_map = self.map
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old_map.remove_entity(self.player)
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new_map.add_entity(self.player)
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if move_down:
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self.player.move(self.map.start_y, self.map.start_x)
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else:
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# Find the ladder of the end of the game
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ladder_y, ladder_x = -1, -1
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for y in range(self.map.height):
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for x in range(self.map.width):
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if (y, x) != (self.map.start_y, self.map.start_x) \
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and self.map.tiles[y][x].is_ladder():
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ladder_y, ladder_x = y, x
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break
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self.player.move(ladder_y, ladder_x)
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self.display_actions(DisplayActions.UPDATE)
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def handle_friendly_entity_chat(self, key: KeyValues) -> None:
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"""
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@ -8,7 +8,7 @@ msgid ""
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msgstr ""
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"Project-Id-Version: squirrelbattle 3.14.1\n"
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"Report-Msgid-Bugs-To: squirrel-battle@crans.org\n"
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"POT-Creation-Date: 2020-12-12 18:02+0100\n"
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"POT-Creation-Date: 2021-01-06 14:53+0100\n"
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"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
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"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
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"Language-Team: LANGUAGE <LL@li.org>\n"
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@ -17,19 +17,19 @@ msgstr ""
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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#: squirrelbattle/display/menudisplay.py:139
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#: squirrelbattle/display/menudisplay.py:160
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msgid "INVENTORY"
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msgstr "BESTAND"
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#: squirrelbattle/display/menudisplay.py:164
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#: squirrelbattle/display/menudisplay.py:202
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msgid "STALL"
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msgstr "STAND"
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#: squirrelbattle/display/statsdisplay.py:33
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#: squirrelbattle/display/statsdisplay.py:34
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msgid "Inventory:"
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msgstr "Bestand:"
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#: squirrelbattle/display/statsdisplay.py:52
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#: squirrelbattle/display/statsdisplay.py:53
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msgid "YOU ARE DEAD"
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msgstr "SIE WURDEN GESTORBEN"
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@ -58,11 +58,11 @@ msgstr "Die Bombe explodiert."
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msgid "{player} exchanged its body with {entity}."
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msgstr "{player} täuscht seinem Körper mit {entity} aus."
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#: squirrelbattle/game.py:205 squirrelbattle/tests/game_test.py:573
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#: squirrelbattle/game.py:277 squirrelbattle/tests/game_test.py:592
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msgid "The buyer does not have enough money"
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msgstr "Der Kaufer hat nicht genug Geld"
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#: squirrelbattle/game.py:249
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#: squirrelbattle/game.py:320
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msgid ""
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"Some keys are missing in your save file.\n"
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"Your save seems to be corrupt. It got deleted."
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@ -70,7 +70,7 @@ msgstr ""
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"In Ihrer Speicherdatei fehlen einige Schlüssel.\n"
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"Ihre Speicherung scheint korrupt zu sein. Es wird gelöscht."
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#: squirrelbattle/game.py:257
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#: squirrelbattle/game.py:328
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msgid ""
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"No player was found on this map!\n"
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"Maybe you died?"
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@ -78,7 +78,7 @@ msgstr ""
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"Auf dieser Karte wurde kein Spieler gefunden!\n"
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"Vielleicht sind Sie gestorben?"
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#: squirrelbattle/game.py:277
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#: squirrelbattle/game.py:348
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msgid ""
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"The JSON file is not correct.\n"
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"Your save seems corrupted. It got deleted."
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@ -86,22 +86,22 @@ msgstr ""
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"Die JSON-Datei ist nicht korrekt.\n"
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"Ihre Speicherung scheint korrumpiert. Sie wurde gelöscht."
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#: squirrelbattle/interfaces.py:429
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#: squirrelbattle/interfaces.py:451
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#, python-brace-format
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msgid "{name} hits {opponent}."
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msgstr "{name} schlägt {opponent}."
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#: squirrelbattle/interfaces.py:441
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#: squirrelbattle/interfaces.py:463
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#, python-brace-format
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msgid "{name} takes {amount} damage."
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msgstr "{name} nimmt {amount} Schadenspunkte."
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#: squirrelbattle/interfaces.py:443
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#: squirrelbattle/interfaces.py:465
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#, python-brace-format
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msgid "{name} dies."
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msgstr "{name} stirbt."
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#: squirrelbattle/interfaces.py:477
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#: squirrelbattle/interfaces.py:499
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#, python-brace-format
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msgid "{entity} said: {message}"
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msgstr "{entity} hat gesagt: {message}"
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@ -110,8 +110,8 @@ msgstr "{entity} hat gesagt: {message}"
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msgid "Back"
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msgstr "Zurück"
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#: squirrelbattle/tests/game_test.py:344 squirrelbattle/tests/game_test.py:347
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#: squirrelbattle/tests/game_test.py:350 squirrelbattle/tests/game_test.py:353
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#: squirrelbattle/tests/game_test.py:358 squirrelbattle/tests/game_test.py:361
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#: squirrelbattle/tests/game_test.py:364 squirrelbattle/tests/game_test.py:367
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#: squirrelbattle/tests/translations_test.py:16
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msgid "New game"
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msgstr "Neu Spiel"
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@ -197,57 +197,61 @@ msgid "Key used to wait"
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msgstr "Wartentaste"
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#: squirrelbattle/tests/translations_test.py:56
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msgid "Key used to use ladders"
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msgstr "Leitertaste"
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#: squirrelbattle/tests/translations_test.py:58
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msgid "Texture pack"
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msgstr "Textur-Packung"
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#: squirrelbattle/tests/translations_test.py:57
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#: squirrelbattle/tests/translations_test.py:59
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msgid "Language"
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msgstr "Sprache"
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#: squirrelbattle/tests/translations_test.py:60
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#: squirrelbattle/tests/translations_test.py:62
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msgid "player"
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msgstr "Spieler"
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#: squirrelbattle/tests/translations_test.py:62
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#: squirrelbattle/tests/translations_test.py:64
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msgid "hedgehog"
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msgstr "Igel"
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#: squirrelbattle/tests/translations_test.py:63
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#: squirrelbattle/tests/translations_test.py:65
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msgid "merchant"
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msgstr "Kaufmann"
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#: squirrelbattle/tests/translations_test.py:64
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#: squirrelbattle/tests/translations_test.py:66
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msgid "rabbit"
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msgstr "Kanninchen"
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#: squirrelbattle/tests/translations_test.py:65
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#: squirrelbattle/tests/translations_test.py:67
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msgid "sunflower"
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msgstr "Sonnenblume"
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#: squirrelbattle/tests/translations_test.py:66
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#: squirrelbattle/tests/translations_test.py:68
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msgid "teddy bear"
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msgstr "Teddybär"
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#: squirrelbattle/tests/translations_test.py:67
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#: squirrelbattle/tests/translations_test.py:69
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msgid "tiger"
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msgstr "Tiger"
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#: squirrelbattle/tests/translations_test.py:69
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#: squirrelbattle/tests/translations_test.py:71
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msgid "body snatch potion"
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msgstr "Leichenfleddererzaubertrank"
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#: squirrelbattle/tests/translations_test.py:70
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#: squirrelbattle/tests/translations_test.py:72
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msgid "bomb"
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msgstr "Bombe"
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#: squirrelbattle/tests/translations_test.py:71
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#: squirrelbattle/tests/translations_test.py:73
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msgid "explosion"
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msgstr "Explosion"
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#: squirrelbattle/tests/translations_test.py:72
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#: squirrelbattle/tests/translations_test.py:74
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msgid "heart"
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msgstr "Herz"
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#: squirrelbattle/tests/translations_test.py:73
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#: squirrelbattle/tests/translations_test.py:75
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msgid "sword"
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msgstr "schwert"
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@ -8,7 +8,7 @@ msgid ""
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msgstr ""
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"Project-Id-Version: squirrelbattle 3.14.1\n"
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"Report-Msgid-Bugs-To: squirrel-battle@crans.org\n"
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"POT-Creation-Date: 2020-12-12 18:02+0100\n"
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"POT-Creation-Date: 2021-01-06 14:53+0100\n"
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"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
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"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
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"Language-Team: LANGUAGE <LL@li.org>\n"
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@ -17,19 +17,19 @@ msgstr ""
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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#: squirrelbattle/display/menudisplay.py:139
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#: squirrelbattle/display/menudisplay.py:160
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msgid "INVENTORY"
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msgstr "INVENTORIO"
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#: squirrelbattle/display/menudisplay.py:164
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#: squirrelbattle/display/menudisplay.py:202
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msgid "STALL"
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msgstr "PUESTO"
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#: squirrelbattle/display/statsdisplay.py:33
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#: squirrelbattle/display/statsdisplay.py:34
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msgid "Inventory:"
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msgstr "Inventorio :"
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#: squirrelbattle/display/statsdisplay.py:52
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#: squirrelbattle/display/statsdisplay.py:53
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msgid "YOU ARE DEAD"
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msgstr "ERES MUERTO"
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@ -57,11 +57,11 @@ msgstr "La bomba está explotando."
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msgid "{player} exchanged its body with {entity}."
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msgstr "{player} intercambió su cuerpo con {entity}."
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#: squirrelbattle/game.py:205 squirrelbattle/tests/game_test.py:573
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#: squirrelbattle/game.py:277 squirrelbattle/tests/game_test.py:592
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msgid "The buyer does not have enough money"
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msgstr "El comprador no tiene suficiente dinero"
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#: squirrelbattle/game.py:249
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#: squirrelbattle/game.py:320
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msgid ""
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"Some keys are missing in your save file.\n"
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"Your save seems to be corrupt. It got deleted."
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@ -69,7 +69,7 @@ msgstr ""
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"Algunas claves faltan en su archivo de guarda.\n"
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"Su guarda parece a ser corruptido. Fue eliminado."
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#: squirrelbattle/game.py:257
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#: squirrelbattle/game.py:328
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msgid ""
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"No player was found on this map!\n"
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"Maybe you died?"
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@ -77,7 +77,7 @@ msgstr ""
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"No jugador encontrado sobre la carta !\n"
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"¿ Quizas murió ?"
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#: squirrelbattle/game.py:277
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#: squirrelbattle/game.py:348
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msgid ""
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"The JSON file is not correct.\n"
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"Your save seems corrupted. It got deleted."
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@ -85,22 +85,22 @@ msgstr ""
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"El JSON archivo no es correcto.\n"
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"Su guarda parece corrupta. Fue eliminada."
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#: squirrelbattle/interfaces.py:429
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#: squirrelbattle/interfaces.py:451
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#, python-brace-format
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msgid "{name} hits {opponent}."
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msgstr "{name} golpea a {opponent}."
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#: squirrelbattle/interfaces.py:441
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#: squirrelbattle/interfaces.py:463
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#, python-brace-format
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msgid "{name} takes {amount} damage."
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msgstr "{name} recibe {amount} daño."
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#: squirrelbattle/interfaces.py:443
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#: squirrelbattle/interfaces.py:465
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#, python-brace-format
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msgid "{name} dies."
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msgstr "{name} se muere."
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#: squirrelbattle/interfaces.py:477
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#: squirrelbattle/interfaces.py:499
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#, python-brace-format
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msgid "{entity} said: {message}"
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msgstr "{entity} dijo : {message}"
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@ -109,8 +109,8 @@ msgstr "{entity} dijo : {message}"
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msgid "Back"
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msgstr "Volver"
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#: squirrelbattle/tests/game_test.py:344 squirrelbattle/tests/game_test.py:347
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#: squirrelbattle/tests/game_test.py:350 squirrelbattle/tests/game_test.py:353
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#: squirrelbattle/tests/game_test.py:358 squirrelbattle/tests/game_test.py:361
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#: squirrelbattle/tests/game_test.py:364 squirrelbattle/tests/game_test.py:367
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#: squirrelbattle/tests/translations_test.py:16
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msgid "New game"
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msgstr "Nuevo partido"
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@ -196,57 +196,61 @@ msgid "Key used to wait"
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msgstr "Tecla para espera"
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#: squirrelbattle/tests/translations_test.py:56
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msgid "Key used to use ladders"
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msgstr "Tecla para el uso de las escaleras"
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#: squirrelbattle/tests/translations_test.py:58
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msgid "Texture pack"
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msgstr "Paquete de texturas"
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#: squirrelbattle/tests/translations_test.py:57
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#: squirrelbattle/tests/translations_test.py:59
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msgid "Language"
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msgstr "Languaje"
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#: squirrelbattle/tests/translations_test.py:60
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#: squirrelbattle/tests/translations_test.py:62
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msgid "player"
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msgstr "jugador"
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#: squirrelbattle/tests/translations_test.py:62
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#: squirrelbattle/tests/translations_test.py:64
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msgid "hedgehog"
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msgstr "erizo"
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#: squirrelbattle/tests/translations_test.py:63
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#: squirrelbattle/tests/translations_test.py:65
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msgid "merchant"
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msgstr "comerciante"
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#: squirrelbattle/tests/translations_test.py:64
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#: squirrelbattle/tests/translations_test.py:66
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msgid "rabbit"
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msgstr "conejo"
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#: squirrelbattle/tests/translations_test.py:65
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#: squirrelbattle/tests/translations_test.py:67
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msgid "sunflower"
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msgstr "girasol"
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#: squirrelbattle/tests/translations_test.py:66
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#: squirrelbattle/tests/translations_test.py:68
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msgid "teddy bear"
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msgstr "osito de peluche"
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#: squirrelbattle/tests/translations_test.py:67
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#: squirrelbattle/tests/translations_test.py:69
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msgid "tiger"
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msgstr "tigre"
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|
||||
#: squirrelbattle/tests/translations_test.py:69
|
||||
#: squirrelbattle/tests/translations_test.py:71
|
||||
msgid "body snatch potion"
|
||||
msgstr "poción de intercambio"
|
||||
|
||||
#: squirrelbattle/tests/translations_test.py:70
|
||||
#: squirrelbattle/tests/translations_test.py:72
|
||||
msgid "bomb"
|
||||
msgstr "bomba"
|
||||
|
||||
#: squirrelbattle/tests/translations_test.py:71
|
||||
#: squirrelbattle/tests/translations_test.py:73
|
||||
msgid "explosion"
|
||||
msgstr "explosión"
|
||||
|
||||
#: squirrelbattle/tests/translations_test.py:72
|
||||
#: squirrelbattle/tests/translations_test.py:74
|
||||
msgid "heart"
|
||||
msgstr "corazón"
|
||||
|
||||
#: squirrelbattle/tests/translations_test.py:73
|
||||
#: squirrelbattle/tests/translations_test.py:75
|
||||
msgid "sword"
|
||||
msgstr "espada"
|
||||
|
|
|
@ -8,7 +8,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: squirrelbattle 3.14.1\n"
|
||||
"Report-Msgid-Bugs-To: squirrel-battle@crans.org\n"
|
||||
"POT-Creation-Date: 2020-12-12 18:02+0100\n"
|
||||
"POT-Creation-Date: 2021-01-06 14:53+0100\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
@ -17,19 +17,19 @@ msgstr ""
|
|||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
|
||||
#: squirrelbattle/display/menudisplay.py:139
|
||||
#: squirrelbattle/display/menudisplay.py:160
|
||||
msgid "INVENTORY"
|
||||
msgstr "INVENTAIRE"
|
||||
|
||||
#: squirrelbattle/display/menudisplay.py:164
|
||||
#: squirrelbattle/display/menudisplay.py:202
|
||||
msgid "STALL"
|
||||
msgstr "STAND"
|
||||
|
||||
#: squirrelbattle/display/statsdisplay.py:33
|
||||
#: squirrelbattle/display/statsdisplay.py:34
|
||||
msgid "Inventory:"
|
||||
msgstr "Inventaire :"
|
||||
|
||||
#: squirrelbattle/display/statsdisplay.py:52
|
||||
#: squirrelbattle/display/statsdisplay.py:53
|
||||
msgid "YOU ARE DEAD"
|
||||
msgstr "VOUS ÊTES MORT"
|
||||
|
||||
|
@ -58,11 +58,11 @@ msgstr "La bombe explose."
|
|||
msgid "{player} exchanged its body with {entity}."
|
||||
msgstr "{player} a échangé son corps avec {entity}."
|
||||
|
||||
#: squirrelbattle/game.py:205 squirrelbattle/tests/game_test.py:573
|
||||
#: squirrelbattle/game.py:277 squirrelbattle/tests/game_test.py:592
|
||||
msgid "The buyer does not have enough money"
|
||||
msgstr "L'acheteur n'a pas assez d'argent"
|
||||
|
||||
#: squirrelbattle/game.py:249
|
||||
#: squirrelbattle/game.py:320
|
||||
msgid ""
|
||||
"Some keys are missing in your save file.\n"
|
||||
"Your save seems to be corrupt. It got deleted."
|
||||
|
@ -70,7 +70,7 @@ msgstr ""
|
|||
"Certaines clés de votre ficher de sauvegarde sont manquantes.\n"
|
||||
"Votre sauvegarde semble corrompue. Elle a été supprimée."
|
||||
|
||||
#: squirrelbattle/game.py:257
|
||||
#: squirrelbattle/game.py:328
|
||||
msgid ""
|
||||
"No player was found on this map!\n"
|
||||
"Maybe you died?"
|
||||
|
@ -78,7 +78,7 @@ msgstr ""
|
|||
"Aucun joueur n'a été trouvé sur la carte !\n"
|
||||
"Peut-être êtes-vous mort ?"
|
||||
|
||||
#: squirrelbattle/game.py:277
|
||||
#: squirrelbattle/game.py:348
|
||||
msgid ""
|
||||
"The JSON file is not correct.\n"
|
||||
"Your save seems corrupted. It got deleted."
|
||||
|
@ -86,22 +86,22 @@ msgstr ""
|
|||
"Le fichier JSON de sauvegarde est incorrect.\n"
|
||||
"Votre sauvegarde semble corrompue. Elle a été supprimée."
|
||||
|
||||
#: squirrelbattle/interfaces.py:429
|
||||
#: squirrelbattle/interfaces.py:451
|
||||
#, python-brace-format
|
||||
msgid "{name} hits {opponent}."
|
||||
msgstr "{name} frappe {opponent}."
|
||||
|
||||
#: squirrelbattle/interfaces.py:441
|
||||
#: squirrelbattle/interfaces.py:463
|
||||
#, python-brace-format
|
||||
msgid "{name} takes {amount} damage."
|
||||
msgstr "{name} prend {amount} points de dégât."
|
||||
|
||||
#: squirrelbattle/interfaces.py:443
|
||||
#: squirrelbattle/interfaces.py:465
|
||||
#, python-brace-format
|
||||
msgid "{name} dies."
|
||||
msgstr "{name} meurt."
|
||||
|
||||
#: squirrelbattle/interfaces.py:477
|
||||
#: squirrelbattle/interfaces.py:499
|
||||
#, python-brace-format
|
||||
msgid "{entity} said: {message}"
|
||||
msgstr "{entity} a dit : {message}"
|
||||
|
@ -110,8 +110,8 @@ msgstr "{entity} a dit : {message}"
|
|||
msgid "Back"
|
||||
msgstr "Retour"
|
||||
|
||||
#: squirrelbattle/tests/game_test.py:344 squirrelbattle/tests/game_test.py:347
|
||||
#: squirrelbattle/tests/game_test.py:350 squirrelbattle/tests/game_test.py:353
|
||||
#: squirrelbattle/tests/game_test.py:358 squirrelbattle/tests/game_test.py:361
|
||||
#: squirrelbattle/tests/game_test.py:364 squirrelbattle/tests/game_test.py:367
|
||||
#: squirrelbattle/tests/translations_test.py:16
|
||||
msgid "New game"
|
||||
msgstr "Nouvelle partie"
|
||||
|
@ -197,57 +197,61 @@ msgid "Key used to wait"
|
|||
msgstr "Touche pour attendre"
|
||||
|
||||
#: squirrelbattle/tests/translations_test.py:56
|
||||
msgid "Key used to use ladders"
|
||||
msgstr "Touche pour utiliser les échelles"
|
||||
|
||||
#: squirrelbattle/tests/translations_test.py:58
|
||||
msgid "Texture pack"
|
||||
msgstr "Pack de textures"
|
||||
|
||||
#: squirrelbattle/tests/translations_test.py:57
|
||||
#: squirrelbattle/tests/translations_test.py:59
|
||||
msgid "Language"
|
||||
msgstr "Langue"
|
||||
|
||||
#: squirrelbattle/tests/translations_test.py:60
|
||||
#: squirrelbattle/tests/translations_test.py:62
|
||||
msgid "player"
|
||||
msgstr "joueur"
|
||||
|
||||
#: squirrelbattle/tests/translations_test.py:62
|
||||
#: squirrelbattle/tests/translations_test.py:64
|
||||
msgid "hedgehog"
|
||||
msgstr "hérisson"
|
||||
|
||||
#: squirrelbattle/tests/translations_test.py:63
|
||||
#: squirrelbattle/tests/translations_test.py:65
|
||||
msgid "merchant"
|
||||
msgstr "marchand"
|
||||
|
||||
#: squirrelbattle/tests/translations_test.py:64
|
||||
#: squirrelbattle/tests/translations_test.py:66
|
||||
msgid "rabbit"
|
||||
msgstr "lapin"
|
||||
|
||||
#: squirrelbattle/tests/translations_test.py:65
|
||||
#: squirrelbattle/tests/translations_test.py:67
|
||||
msgid "sunflower"
|
||||
msgstr "tournesol"
|
||||
|
||||
#: squirrelbattle/tests/translations_test.py:66
|
||||
#: squirrelbattle/tests/translations_test.py:68
|
||||
msgid "teddy bear"
|
||||
msgstr "nounours"
|
||||
|
||||
#: squirrelbattle/tests/translations_test.py:67
|
||||
#: squirrelbattle/tests/translations_test.py:69
|
||||
msgid "tiger"
|
||||
msgstr "tigre"
|
||||
|
||||
#: squirrelbattle/tests/translations_test.py:69
|
||||
#: squirrelbattle/tests/translations_test.py:71
|
||||
msgid "body snatch potion"
|
||||
msgstr "potion d'arrachage de corps"
|
||||
|
||||
#: squirrelbattle/tests/translations_test.py:70
|
||||
#: squirrelbattle/tests/translations_test.py:72
|
||||
msgid "bomb"
|
||||
msgstr "bombe"
|
||||
|
||||
#: squirrelbattle/tests/translations_test.py:71
|
||||
#: squirrelbattle/tests/translations_test.py:73
|
||||
msgid "explosion"
|
||||
msgstr ""
|
||||
|
||||
#: squirrelbattle/tests/translations_test.py:72
|
||||
#: squirrelbattle/tests/translations_test.py:74
|
||||
msgid "heart"
|
||||
msgstr "cœur"
|
||||
|
||||
#: squirrelbattle/tests/translations_test.py:73
|
||||
#: squirrelbattle/tests/translations_test.py:75
|
||||
msgid "sword"
|
||||
msgstr "épée"
|
||||
|
|
|
@ -33,6 +33,7 @@ class Settings:
|
|||
self.KEY_DROP = ['r', 'Key used to drop an item in the inventory']
|
||||
self.KEY_CHAT = ['t', 'Key used to talk to a friendly entity']
|
||||
self.KEY_WAIT = ['w', 'Key used to wait']
|
||||
self.KEY_LADDER = ['<', 'Key used to use ladders']
|
||||
self.TEXTURE_PACK = ['ascii', 'Texture pack']
|
||||
self.LOCALE = [locale.getlocale()[0][:2], 'Language']
|
||||
|
||||
|
|
|
@ -53,6 +53,8 @@ class TestTranslations(unittest.TestCase):
|
|||
self.assertEqual(_("Key used to talk to a friendly entity"),
|
||||
"Touche pour parler à une entité pacifique")
|
||||
self.assertEqual(_("Key used to wait"), "Touche pour attendre")
|
||||
self.assertEqual(_("Key used to use ladders"),
|
||||
"Touche pour utiliser les échelles")
|
||||
self.assertEqual(_("Texture pack"), "Pack de textures")
|
||||
self.assertEqual(_("Language"), "Langue")
|
||||
|
||||
|
|
Loading…
Reference in New Issue