diff --git a/squirrelbattle/enums.py b/squirrelbattle/enums.py index 7e4efa4..5495bd3 100644 --- a/squirrelbattle/enums.py +++ b/squirrelbattle/enums.py @@ -47,6 +47,7 @@ class KeyValues(Enum): SPACE = auto() CHAT = auto() WAIT = auto() + LADDER = auto() @staticmethod def translate_key(key: str, settings: Settings) -> Optional["KeyValues"]: @@ -81,4 +82,6 @@ class KeyValues(Enum): return KeyValues.CHAT elif key == settings.KEY_WAIT: return KeyValues.WAIT + elif key == settings.KEY_LADDER: + return KeyValues.LADDER return None diff --git a/squirrelbattle/game.py b/squirrelbattle/game.py index 1b856e7..dff09e0 100644 --- a/squirrelbattle/game.py +++ b/squirrelbattle/game.py @@ -102,38 +102,6 @@ class Game: self.handle_key_pressed( KeyValues.translate_key(key, self.settings), key) - # FIXME This code should not be there, but rather in Map.tick - y, x = self.player.y, self.player.x - if self.map.tiles[y][x].is_ladder(): - # We move up on the ladder of the beginning, - # down at the end of the stage - move_down = y != self.map.start_y and x != self.map.start_x - old_map = self.map - self.map_index += 1 if move_down else -1 - if self.map_index == -1: - self.map_index = 0 - return - while self.map_index >= len(self.maps): - self.maps.append(Map.load(ResourceManager.get_asset_path( - "example_map_2.txt"))) - new_map = self.map - old_map.remove_entity(self.player) - new_map.add_entity(self.player) - if move_down: - self.player.move(self.map.start_y, self.map.start_x) - elif KeyValues.translate_key(key, self.settings) \ - in [KeyValues.UP, KeyValues.DOWN, - KeyValues.LEFT, KeyValues.RIGHT]: - ladder_y, ladder_x = -1, -1 - for y in range(self.map.height): - for x in range(self.map.width): - if (y, x) != (self.map.start_y, self.map.start_x) \ - and self.map.tiles[y][x].is_ladder(): - ladder_y, ladder_x = y, x - break - self.player.move(ladder_y, ladder_x) - self.display_actions(DisplayActions.UPDATE) - def handle_key_pressed(self, key: Optional[KeyValues], raw_key: str = '')\ -> None: """ @@ -186,6 +154,40 @@ class Game: self.waiting_for_friendly_key = True elif key == KeyValues.WAIT: self.map.tick() + elif key == KeyValues.LADDER: + # On a ladder, we switch level + y, x = self.player.y, self.player.x + if not self.map.tiles[y][x].is_ladder(): + return + + # We move up on the ladder of the beginning, + # down at the end of the stage + move_down = y != self.map.start_y and x != self.map.start_x + old_map = self.map + self.map_index += 1 if move_down else -1 + if self.map_index == -1: + self.map_index = 0 + return + while self.map_index >= len(self.maps): + # TODO: generate a new map + self.maps.append(Map.load(ResourceManager.get_asset_path( + "example_map_2.txt"))) + new_map = self.map + old_map.remove_entity(self.player) + new_map.add_entity(self.player) + if move_down: + self.player.move(self.map.start_y, self.map.start_x) + else: + # Find the ladder of the end of the game + ladder_y, ladder_x = -1, -1 + for y in range(self.map.height): + for x in range(self.map.width): + if (y, x) != (self.map.start_y, self.map.start_x) \ + and self.map.tiles[y][x].is_ladder(): + ladder_y, ladder_x = y, x + break + self.player.move(ladder_y, ladder_x) + self.display_actions(DisplayActions.UPDATE) def handle_friendly_entity_chat(self, key: KeyValues) -> None: """ diff --git a/squirrelbattle/locale/de/LC_MESSAGES/squirrelbattle.po b/squirrelbattle/locale/de/LC_MESSAGES/squirrelbattle.po index 29bf10e..591b5ae 100644 --- a/squirrelbattle/locale/de/LC_MESSAGES/squirrelbattle.po +++ b/squirrelbattle/locale/de/LC_MESSAGES/squirrelbattle.po @@ -8,7 +8,7 @@ msgid "" msgstr "" "Project-Id-Version: squirrelbattle 3.14.1\n" "Report-Msgid-Bugs-To: squirrel-battle@crans.org\n" -"POT-Creation-Date: 2020-12-12 18:02+0100\n" +"POT-Creation-Date: 2021-01-06 14:53+0100\n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" "Language-Team: LANGUAGE \n" @@ -17,19 +17,19 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" -#: squirrelbattle/display/menudisplay.py:139 +#: squirrelbattle/display/menudisplay.py:160 msgid "INVENTORY" msgstr "BESTAND" -#: squirrelbattle/display/menudisplay.py:164 +#: squirrelbattle/display/menudisplay.py:202 msgid "STALL" msgstr "STAND" -#: squirrelbattle/display/statsdisplay.py:33 +#: squirrelbattle/display/statsdisplay.py:34 msgid "Inventory:" msgstr "Bestand:" -#: squirrelbattle/display/statsdisplay.py:52 +#: squirrelbattle/display/statsdisplay.py:53 msgid "YOU ARE DEAD" msgstr "SIE WURDEN GESTORBEN" @@ -58,11 +58,11 @@ msgstr "Die Bombe explodiert." msgid "{player} exchanged its body with {entity}." msgstr "{player} täuscht seinem Körper mit {entity} aus." -#: squirrelbattle/game.py:205 squirrelbattle/tests/game_test.py:573 +#: squirrelbattle/game.py:277 squirrelbattle/tests/game_test.py:592 msgid "The buyer does not have enough money" msgstr "Der Kaufer hat nicht genug Geld" -#: squirrelbattle/game.py:249 +#: squirrelbattle/game.py:320 msgid "" "Some keys are missing in your save file.\n" "Your save seems to be corrupt. It got deleted." @@ -70,7 +70,7 @@ msgstr "" "In Ihrer Speicherdatei fehlen einige Schlüssel.\n" "Ihre Speicherung scheint korrupt zu sein. Es wird gelöscht." -#: squirrelbattle/game.py:257 +#: squirrelbattle/game.py:328 msgid "" "No player was found on this map!\n" "Maybe you died?" @@ -78,7 +78,7 @@ msgstr "" "Auf dieser Karte wurde kein Spieler gefunden!\n" "Vielleicht sind Sie gestorben?" -#: squirrelbattle/game.py:277 +#: squirrelbattle/game.py:348 msgid "" "The JSON file is not correct.\n" "Your save seems corrupted. It got deleted." @@ -86,22 +86,22 @@ msgstr "" "Die JSON-Datei ist nicht korrekt.\n" "Ihre Speicherung scheint korrumpiert. Sie wurde gelöscht." -#: squirrelbattle/interfaces.py:429 +#: squirrelbattle/interfaces.py:451 #, python-brace-format msgid "{name} hits {opponent}." msgstr "{name} schlägt {opponent}." -#: squirrelbattle/interfaces.py:441 +#: squirrelbattle/interfaces.py:463 #, python-brace-format msgid "{name} takes {amount} damage." msgstr "{name} nimmt {amount} Schadenspunkte." -#: squirrelbattle/interfaces.py:443 +#: squirrelbattle/interfaces.py:465 #, python-brace-format msgid "{name} dies." msgstr "{name} stirbt." -#: squirrelbattle/interfaces.py:477 +#: squirrelbattle/interfaces.py:499 #, python-brace-format msgid "{entity} said: {message}" msgstr "{entity} hat gesagt: {message}" @@ -110,8 +110,8 @@ msgstr "{entity} hat gesagt: {message}" msgid "Back" msgstr "Zurück" -#: squirrelbattle/tests/game_test.py:344 squirrelbattle/tests/game_test.py:347 -#: squirrelbattle/tests/game_test.py:350 squirrelbattle/tests/game_test.py:353 +#: squirrelbattle/tests/game_test.py:358 squirrelbattle/tests/game_test.py:361 +#: squirrelbattle/tests/game_test.py:364 squirrelbattle/tests/game_test.py:367 #: squirrelbattle/tests/translations_test.py:16 msgid "New game" msgstr "Neu Spiel" @@ -197,57 +197,61 @@ msgid "Key used to wait" msgstr "Wartentaste" #: squirrelbattle/tests/translations_test.py:56 +msgid "Key used to use ladders" +msgstr "Leitertaste" + +#: squirrelbattle/tests/translations_test.py:58 msgid "Texture pack" msgstr "Textur-Packung" -#: squirrelbattle/tests/translations_test.py:57 +#: squirrelbattle/tests/translations_test.py:59 msgid "Language" msgstr "Sprache" -#: squirrelbattle/tests/translations_test.py:60 +#: squirrelbattle/tests/translations_test.py:62 msgid "player" msgstr "Spieler" -#: squirrelbattle/tests/translations_test.py:62 +#: squirrelbattle/tests/translations_test.py:64 msgid "hedgehog" msgstr "Igel" -#: squirrelbattle/tests/translations_test.py:63 +#: squirrelbattle/tests/translations_test.py:65 msgid "merchant" msgstr "Kaufmann" -#: squirrelbattle/tests/translations_test.py:64 +#: squirrelbattle/tests/translations_test.py:66 msgid "rabbit" msgstr "Kanninchen" -#: squirrelbattle/tests/translations_test.py:65 +#: squirrelbattle/tests/translations_test.py:67 msgid "sunflower" msgstr "Sonnenblume" -#: squirrelbattle/tests/translations_test.py:66 +#: squirrelbattle/tests/translations_test.py:68 msgid "teddy bear" msgstr "Teddybär" -#: squirrelbattle/tests/translations_test.py:67 +#: squirrelbattle/tests/translations_test.py:69 msgid "tiger" msgstr "Tiger" -#: squirrelbattle/tests/translations_test.py:69 +#: squirrelbattle/tests/translations_test.py:71 msgid "body snatch potion" msgstr "Leichenfleddererzaubertrank" -#: squirrelbattle/tests/translations_test.py:70 +#: squirrelbattle/tests/translations_test.py:72 msgid "bomb" msgstr "Bombe" -#: squirrelbattle/tests/translations_test.py:71 +#: squirrelbattle/tests/translations_test.py:73 msgid "explosion" msgstr "Explosion" -#: squirrelbattle/tests/translations_test.py:72 +#: squirrelbattle/tests/translations_test.py:74 msgid "heart" msgstr "Herz" -#: squirrelbattle/tests/translations_test.py:73 +#: squirrelbattle/tests/translations_test.py:75 msgid "sword" msgstr "schwert" diff --git a/squirrelbattle/locale/es/LC_MESSAGES/squirrelbattle.po b/squirrelbattle/locale/es/LC_MESSAGES/squirrelbattle.po index 8a7bc3e..035cad2 100644 --- a/squirrelbattle/locale/es/LC_MESSAGES/squirrelbattle.po +++ b/squirrelbattle/locale/es/LC_MESSAGES/squirrelbattle.po @@ -8,7 +8,7 @@ msgid "" msgstr "" "Project-Id-Version: squirrelbattle 3.14.1\n" "Report-Msgid-Bugs-To: squirrel-battle@crans.org\n" -"POT-Creation-Date: 2020-12-12 18:02+0100\n" +"POT-Creation-Date: 2021-01-06 14:53+0100\n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" "Language-Team: LANGUAGE \n" @@ -17,19 +17,19 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" -#: squirrelbattle/display/menudisplay.py:139 +#: squirrelbattle/display/menudisplay.py:160 msgid "INVENTORY" msgstr "INVENTORIO" -#: squirrelbattle/display/menudisplay.py:164 +#: squirrelbattle/display/menudisplay.py:202 msgid "STALL" msgstr "PUESTO" -#: squirrelbattle/display/statsdisplay.py:33 +#: squirrelbattle/display/statsdisplay.py:34 msgid "Inventory:" msgstr "Inventorio :" -#: squirrelbattle/display/statsdisplay.py:52 +#: squirrelbattle/display/statsdisplay.py:53 msgid "YOU ARE DEAD" msgstr "ERES MUERTO" @@ -57,11 +57,11 @@ msgstr "La bomba está explotando." msgid "{player} exchanged its body with {entity}." msgstr "{player} intercambió su cuerpo con {entity}." -#: squirrelbattle/game.py:205 squirrelbattle/tests/game_test.py:573 +#: squirrelbattle/game.py:277 squirrelbattle/tests/game_test.py:592 msgid "The buyer does not have enough money" msgstr "El comprador no tiene suficiente dinero" -#: squirrelbattle/game.py:249 +#: squirrelbattle/game.py:320 msgid "" "Some keys are missing in your save file.\n" "Your save seems to be corrupt. It got deleted." @@ -69,7 +69,7 @@ msgstr "" "Algunas claves faltan en su archivo de guarda.\n" "Su guarda parece a ser corruptido. Fue eliminado." -#: squirrelbattle/game.py:257 +#: squirrelbattle/game.py:328 msgid "" "No player was found on this map!\n" "Maybe you died?" @@ -77,7 +77,7 @@ msgstr "" "No jugador encontrado sobre la carta !\n" "¿ Quizas murió ?" -#: squirrelbattle/game.py:277 +#: squirrelbattle/game.py:348 msgid "" "The JSON file is not correct.\n" "Your save seems corrupted. It got deleted." @@ -85,22 +85,22 @@ msgstr "" "El JSON archivo no es correcto.\n" "Su guarda parece corrupta. Fue eliminada." -#: squirrelbattle/interfaces.py:429 +#: squirrelbattle/interfaces.py:451 #, python-brace-format msgid "{name} hits {opponent}." msgstr "{name} golpea a {opponent}." -#: squirrelbattle/interfaces.py:441 +#: squirrelbattle/interfaces.py:463 #, python-brace-format msgid "{name} takes {amount} damage." msgstr "{name} recibe {amount} daño." -#: squirrelbattle/interfaces.py:443 +#: squirrelbattle/interfaces.py:465 #, python-brace-format msgid "{name} dies." msgstr "{name} se muere." -#: squirrelbattle/interfaces.py:477 +#: squirrelbattle/interfaces.py:499 #, python-brace-format msgid "{entity} said: {message}" msgstr "{entity} dijo : {message}" @@ -109,8 +109,8 @@ msgstr "{entity} dijo : {message}" msgid "Back" msgstr "Volver" -#: squirrelbattle/tests/game_test.py:344 squirrelbattle/tests/game_test.py:347 -#: squirrelbattle/tests/game_test.py:350 squirrelbattle/tests/game_test.py:353 +#: squirrelbattle/tests/game_test.py:358 squirrelbattle/tests/game_test.py:361 +#: squirrelbattle/tests/game_test.py:364 squirrelbattle/tests/game_test.py:367 #: squirrelbattle/tests/translations_test.py:16 msgid "New game" msgstr "Nuevo partido" @@ -196,57 +196,61 @@ msgid "Key used to wait" msgstr "Tecla para espera" #: squirrelbattle/tests/translations_test.py:56 +msgid "Key used to use ladders" +msgstr "Tecla para el uso de las escaleras" + +#: squirrelbattle/tests/translations_test.py:58 msgid "Texture pack" msgstr "Paquete de texturas" -#: squirrelbattle/tests/translations_test.py:57 +#: squirrelbattle/tests/translations_test.py:59 msgid "Language" msgstr "Languaje" -#: squirrelbattle/tests/translations_test.py:60 +#: squirrelbattle/tests/translations_test.py:62 msgid "player" msgstr "jugador" -#: squirrelbattle/tests/translations_test.py:62 +#: squirrelbattle/tests/translations_test.py:64 msgid "hedgehog" msgstr "erizo" -#: squirrelbattle/tests/translations_test.py:63 +#: squirrelbattle/tests/translations_test.py:65 msgid "merchant" msgstr "comerciante" -#: squirrelbattle/tests/translations_test.py:64 +#: squirrelbattle/tests/translations_test.py:66 msgid "rabbit" msgstr "conejo" -#: squirrelbattle/tests/translations_test.py:65 +#: squirrelbattle/tests/translations_test.py:67 msgid "sunflower" msgstr "girasol" -#: squirrelbattle/tests/translations_test.py:66 +#: squirrelbattle/tests/translations_test.py:68 msgid "teddy bear" msgstr "osito de peluche" -#: squirrelbattle/tests/translations_test.py:67 +#: squirrelbattle/tests/translations_test.py:69 msgid "tiger" msgstr "tigre" -#: squirrelbattle/tests/translations_test.py:69 +#: squirrelbattle/tests/translations_test.py:71 msgid "body snatch potion" msgstr "poción de intercambio" -#: squirrelbattle/tests/translations_test.py:70 +#: squirrelbattle/tests/translations_test.py:72 msgid "bomb" msgstr "bomba" -#: squirrelbattle/tests/translations_test.py:71 +#: squirrelbattle/tests/translations_test.py:73 msgid "explosion" msgstr "explosión" -#: squirrelbattle/tests/translations_test.py:72 +#: squirrelbattle/tests/translations_test.py:74 msgid "heart" msgstr "corazón" -#: squirrelbattle/tests/translations_test.py:73 +#: squirrelbattle/tests/translations_test.py:75 msgid "sword" msgstr "espada" diff --git a/squirrelbattle/locale/fr/LC_MESSAGES/squirrelbattle.po b/squirrelbattle/locale/fr/LC_MESSAGES/squirrelbattle.po index ffbfdce..a64d96c 100644 --- a/squirrelbattle/locale/fr/LC_MESSAGES/squirrelbattle.po +++ b/squirrelbattle/locale/fr/LC_MESSAGES/squirrelbattle.po @@ -8,7 +8,7 @@ msgid "" msgstr "" "Project-Id-Version: squirrelbattle 3.14.1\n" "Report-Msgid-Bugs-To: squirrel-battle@crans.org\n" -"POT-Creation-Date: 2020-12-12 18:02+0100\n" +"POT-Creation-Date: 2021-01-06 14:53+0100\n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" "Language-Team: LANGUAGE \n" @@ -17,19 +17,19 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" -#: squirrelbattle/display/menudisplay.py:139 +#: squirrelbattle/display/menudisplay.py:160 msgid "INVENTORY" msgstr "INVENTAIRE" -#: squirrelbattle/display/menudisplay.py:164 +#: squirrelbattle/display/menudisplay.py:202 msgid "STALL" msgstr "STAND" -#: squirrelbattle/display/statsdisplay.py:33 +#: squirrelbattle/display/statsdisplay.py:34 msgid "Inventory:" msgstr "Inventaire :" -#: squirrelbattle/display/statsdisplay.py:52 +#: squirrelbattle/display/statsdisplay.py:53 msgid "YOU ARE DEAD" msgstr "VOUS ÊTES MORT" @@ -58,11 +58,11 @@ msgstr "La bombe explose." msgid "{player} exchanged its body with {entity}." msgstr "{player} a échangé son corps avec {entity}." -#: squirrelbattle/game.py:205 squirrelbattle/tests/game_test.py:573 +#: squirrelbattle/game.py:277 squirrelbattle/tests/game_test.py:592 msgid "The buyer does not have enough money" msgstr "L'acheteur n'a pas assez d'argent" -#: squirrelbattle/game.py:249 +#: squirrelbattle/game.py:320 msgid "" "Some keys are missing in your save file.\n" "Your save seems to be corrupt. It got deleted." @@ -70,7 +70,7 @@ msgstr "" "Certaines clés de votre ficher de sauvegarde sont manquantes.\n" "Votre sauvegarde semble corrompue. Elle a été supprimée." -#: squirrelbattle/game.py:257 +#: squirrelbattle/game.py:328 msgid "" "No player was found on this map!\n" "Maybe you died?" @@ -78,7 +78,7 @@ msgstr "" "Aucun joueur n'a été trouvé sur la carte !\n" "Peut-être êtes-vous mort ?" -#: squirrelbattle/game.py:277 +#: squirrelbattle/game.py:348 msgid "" "The JSON file is not correct.\n" "Your save seems corrupted. It got deleted." @@ -86,22 +86,22 @@ msgstr "" "Le fichier JSON de sauvegarde est incorrect.\n" "Votre sauvegarde semble corrompue. Elle a été supprimée." -#: squirrelbattle/interfaces.py:429 +#: squirrelbattle/interfaces.py:451 #, python-brace-format msgid "{name} hits {opponent}." msgstr "{name} frappe {opponent}." -#: squirrelbattle/interfaces.py:441 +#: squirrelbattle/interfaces.py:463 #, python-brace-format msgid "{name} takes {amount} damage." msgstr "{name} prend {amount} points de dégât." -#: squirrelbattle/interfaces.py:443 +#: squirrelbattle/interfaces.py:465 #, python-brace-format msgid "{name} dies." msgstr "{name} meurt." -#: squirrelbattle/interfaces.py:477 +#: squirrelbattle/interfaces.py:499 #, python-brace-format msgid "{entity} said: {message}" msgstr "{entity} a dit : {message}" @@ -110,8 +110,8 @@ msgstr "{entity} a dit : {message}" msgid "Back" msgstr "Retour" -#: squirrelbattle/tests/game_test.py:344 squirrelbattle/tests/game_test.py:347 -#: squirrelbattle/tests/game_test.py:350 squirrelbattle/tests/game_test.py:353 +#: squirrelbattle/tests/game_test.py:358 squirrelbattle/tests/game_test.py:361 +#: squirrelbattle/tests/game_test.py:364 squirrelbattle/tests/game_test.py:367 #: squirrelbattle/tests/translations_test.py:16 msgid "New game" msgstr "Nouvelle partie" @@ -197,57 +197,61 @@ msgid "Key used to wait" msgstr "Touche pour attendre" #: squirrelbattle/tests/translations_test.py:56 +msgid "Key used to use ladders" +msgstr "Touche pour utiliser les échelles" + +#: squirrelbattle/tests/translations_test.py:58 msgid "Texture pack" msgstr "Pack de textures" -#: squirrelbattle/tests/translations_test.py:57 +#: squirrelbattle/tests/translations_test.py:59 msgid "Language" msgstr "Langue" -#: squirrelbattle/tests/translations_test.py:60 +#: squirrelbattle/tests/translations_test.py:62 msgid "player" msgstr "joueur" -#: squirrelbattle/tests/translations_test.py:62 +#: squirrelbattle/tests/translations_test.py:64 msgid "hedgehog" msgstr "hérisson" -#: squirrelbattle/tests/translations_test.py:63 +#: squirrelbattle/tests/translations_test.py:65 msgid "merchant" msgstr "marchand" -#: squirrelbattle/tests/translations_test.py:64 +#: squirrelbattle/tests/translations_test.py:66 msgid "rabbit" msgstr "lapin" -#: squirrelbattle/tests/translations_test.py:65 +#: squirrelbattle/tests/translations_test.py:67 msgid "sunflower" msgstr "tournesol" -#: squirrelbattle/tests/translations_test.py:66 +#: squirrelbattle/tests/translations_test.py:68 msgid "teddy bear" msgstr "nounours" -#: squirrelbattle/tests/translations_test.py:67 +#: squirrelbattle/tests/translations_test.py:69 msgid "tiger" msgstr "tigre" -#: squirrelbattle/tests/translations_test.py:69 +#: squirrelbattle/tests/translations_test.py:71 msgid "body snatch potion" msgstr "potion d'arrachage de corps" -#: squirrelbattle/tests/translations_test.py:70 +#: squirrelbattle/tests/translations_test.py:72 msgid "bomb" msgstr "bombe" -#: squirrelbattle/tests/translations_test.py:71 +#: squirrelbattle/tests/translations_test.py:73 msgid "explosion" msgstr "" -#: squirrelbattle/tests/translations_test.py:72 +#: squirrelbattle/tests/translations_test.py:74 msgid "heart" msgstr "cœur" -#: squirrelbattle/tests/translations_test.py:73 +#: squirrelbattle/tests/translations_test.py:75 msgid "sword" msgstr "épée" diff --git a/squirrelbattle/settings.py b/squirrelbattle/settings.py index 91edfa4..ad986eb 100644 --- a/squirrelbattle/settings.py +++ b/squirrelbattle/settings.py @@ -33,6 +33,7 @@ class Settings: self.KEY_DROP = ['r', 'Key used to drop an item in the inventory'] self.KEY_CHAT = ['t', 'Key used to talk to a friendly entity'] self.KEY_WAIT = ['w', 'Key used to wait'] + self.KEY_LADDER = ['<', 'Key used to use ladders'] self.TEXTURE_PACK = ['ascii', 'Texture pack'] self.LOCALE = [locale.getlocale()[0][:2], 'Language'] diff --git a/squirrelbattle/tests/translations_test.py b/squirrelbattle/tests/translations_test.py index 0bd8873..9ec39c7 100644 --- a/squirrelbattle/tests/translations_test.py +++ b/squirrelbattle/tests/translations_test.py @@ -53,6 +53,8 @@ class TestTranslations(unittest.TestCase): self.assertEqual(_("Key used to talk to a friendly entity"), "Touche pour parler à une entité pacifique") self.assertEqual(_("Key used to wait"), "Touche pour attendre") + self.assertEqual(_("Key used to use ladders"), + "Touche pour utiliser les échelles") self.assertEqual(_("Texture pack"), "Pack de textures") self.assertEqual(_("Language"), "Langue")