Yohann D'ANELLO
|
7e92086601
|
Start game button is working
|
2020-11-08 23:08:38 +01:00 |
Yohann D'ANELLO
|
715fad1817
|
StatsDisplay extends Display
|
2020-11-08 23:05:06 +01:00 |
Yohann D'ANELLO
|
dc3f55cff3
|
MapDisplay extends Display
|
2020-11-08 23:03:59 +01:00 |
Yohann D'ANELLO
|
8ccf8c7b67
|
Display main menu by default
|
2020-11-08 22:59:11 +01:00 |
Yohann D'ANELLO
|
933385e79d
|
Linting
|
2020-11-08 22:48:50 +01:00 |
eichhornchen
|
e0366b4719
|
Menu display is now supported
|
2020-11-08 16:36:21 +01:00 |
eichhornchen
|
4ea3d20b28
|
Better stats display (tested)
|
2020-11-07 15:00:24 +01:00 |
Yohann D'ANELLO
|
aeb43a0cec
|
Test player level up
|
2020-11-06 21:23:17 +01:00 |
Yohann D'ANELLO
|
0de11abfa8
|
Fix circulary import
|
2020-11-06 21:17:31 +01:00 |
Yohann D'ANELLO
|
0bd26a1bd0
|
Linting
|
2020-11-06 21:15:09 +01:00 |
Yohann D'ANELLO
|
2e667cdebe
|
Fix tests
|
2020-11-06 20:28:10 +01:00 |
Yohann D'ANELLO
|
dbd5f6a1fd
|
Unicode texture pack is squirrel texture pack
|
2020-11-06 20:26:10 +01:00 |
Yohann D'ANELLO
|
b5b76fd07b
|
Make the game start
|
2020-11-06 20:24:19 +01:00 |
Yohann D'ANELLO
|
b3d789e3e7
|
Fix texture packs
|
2020-11-06 20:18:27 +01:00 |
Yohann D'ANELLO
|
02d3394439
|
Merge remote-tracking branch 'origin/master' into display
# Conflicts:
# dungeonbattle/entities/player.py
# dungeonbattle/game.py
# dungeonbattle/interfaces.py
# dungeonbattle/mapdisplay.py
# dungeonbattle/settings.py
# dungeonbattle/tests/settings_test.py
# dungeonbattle/texturepack.py
|
2020-11-06 20:04:24 +01:00 |
eichhornchen
|
760e322389
|
re-statsdisplay
|
2020-11-06 19:53:27 +01:00 |
eichhornchen
|
1e2ff8a8ea
|
Class for displaying the player statistics (not yet tested)
|
2020-11-06 19:50:26 +01:00 |
Yohann D'ANELLO
|
c97a9a2e6c
|
Test some functions in the game
|
2020-11-06 19:12:56 +01:00 |
Yohann D'ANELLO
|
dc0d478d1e
|
init -> __init__
|
2020-11-06 18:39:55 +01:00 |
Yohann D'ANELLO
|
a1731dc9f7
|
Default coordinates are (1, 6)
|
2020-11-06 18:38:10 +01:00 |
ynerant
|
9c344790a1
|
Merge branch 'master' into 'game'
# Conflicts:
# dungeonbattle/game.py
# dungeonbattle/mapdisplay.py
|
2020-11-06 18:36:59 +01:00 |
Yohann D'ANELLO
|
30a01108b8
|
Test main menu scrolling
|
2020-11-06 18:32:51 +01:00 |
Yohann D'ANELLO
|
60d6c7509a
|
Bind Return key to menus
|
2020-11-06 18:25:02 +01:00 |
eichhornchen
|
bd9dd122f4
|
Added experience system
|
2020-11-06 18:12:17 +01:00 |
Yohann D'ANELLO
|
8d9b5166b7
|
Linting
|
2020-11-06 18:11:59 +01:00 |
eichhornchen
|
b1282c107d
|
added player carachteristics
|
2020-11-06 18:08:10 +01:00 |
Nicolas Margulies
|
43001f6ede
|
Basic menu handling
|
2020-11-06 18:06:28 +01:00 |
Yohann D'ANELLO
|
d06a42469a
|
Collisions are working
|
2020-11-06 18:03:30 +01:00 |
Yohann D'ANELLO
|
54bb2d1416
|
Collisions are working
|
2020-11-06 17:59:19 +01:00 |
Yohann D'ANELLO
|
8641e7d13d
|
User player entity instead of temporary Player class
|
2020-11-06 17:48:47 +01:00 |
Yohann D'ANELLO
|
f9dcc8f1c1
|
Texture packs are working
|
2020-11-06 17:43:30 +01:00 |
Nicolas Margulies
|
e3a1bf96c2
|
Used settings for keys
|
2020-11-06 17:24:20 +01:00 |
eichhornchen
|
4115363b74
|
glargh
|
2020-11-06 17:17:10 +01:00 |
eichhornchen
|
3e1eca8f39
|
import name
|
2020-11-06 17:13:27 +01:00 |
eichhornchen
|
fe77f903d1
|
put back the ":" where it belongs
|
2020-11-06 17:10:38 +01:00 |
eichhornchen
|
3502acd8d6
|
put back the ":" where it belongs
|
2020-11-06 17:09:39 +01:00 |
eichhornchen
|
a6b93cacfb
|
Changed Tiles to take into account the texturepack
|
2020-11-06 17:04:42 +01:00 |
eichhornchen
|
4a54609bad
|
changed a few errors
|
2020-11-06 17:03:06 +01:00 |
Nicolas Margulies
|
6e5cd9084b
|
Finished cleaning conflicts
|
2020-11-06 17:02:59 +01:00 |
eichhornchen
|
38ed5259d5
|
added a squirrel unicode texturepack
|
2020-11-06 16:50:18 +01:00 |
Nicolas Margulies
|
065f648118
|
Merged master into game
|
2020-11-06 16:49:39 +01:00 |
eichhornchen
|
3d98eac74b
|
Added refresh function
|
2020-11-06 16:43:07 +01:00 |
Nicolas Margulies
|
901406351e
|
Better menus
|
2020-11-06 16:40:43 +01:00 |
eichhornchen
|
85a006e7b6
|
added coordinates of camera view in map
|
2020-11-06 16:38:32 +01:00 |
Nicolas Margulies
|
60ca00b8fa
|
Generic menu implementation
|
2020-11-06 16:20:07 +01:00 |
eichhornchen
|
bcdbd0a471
|
changed the name of the texturepack
|
2020-11-06 16:16:30 +01:00 |
Yohann D'ANELLO
|
ff435dc328
|
More tests and more coverage
|
2020-11-06 16:13:28 +01:00 |
eichhornchen
|
420ebe79f5
|
passed settings to mapDisplay call
|
2020-11-06 16:10:46 +01:00 |
eichhornchen
|
6bfb8c080c
|
added name to entities
|
2020-11-06 16:05:01 +01:00 |
Nicolas Margulies
|
d43a1de2c3
|
Moved texturepacks into display
|
2020-11-06 15:58:07 +01:00 |
Nicolas Margulies
|
cf70c2d1b7
|
Merged master into display (settings added)
|
2020-11-06 15:52:17 +01:00 |
Nicolas Margulies
|
31ae39ab15
|
basic display wrapper
|
2020-11-06 15:34:24 +01:00 |
Yohann D'ANELLO
|
8ccb74ea54
|
Linting
|
2020-11-06 15:33:26 +01:00 |
Yohann D'ANELLO
|
e00d98739a
|
Move tests in a new directory, closes #8
|
2020-11-06 15:13:18 +01:00 |
Yohann D'ANELLO
|
7469f4855f
|
We don't use tuples for settings now
|
2020-11-06 15:08:29 +01:00 |
Yohann D'ANELLO
|
9f6c946279
|
Test settings
|
2020-11-06 15:05:10 +01:00 |
Yohann D'ANELLO
|
5ca2827706
|
Write and load settings at the start of the game
|
2020-11-06 14:59:27 +01:00 |
Yohann D'ANELLO
|
af363dabfe
|
Add write and load settings
|
2020-11-06 14:56:21 +01:00 |
eichhornchen
|
bfce9487c5
|
repaired the texture pack
|
2020-11-06 14:41:05 +01:00 |
eichhornchen
|
dadd1fd146
|
added texture pack
|
2020-11-06 14:32:05 +01:00 |
Yohann D'ANELLO
|
2728612699
|
Create settings class
|
2020-11-06 14:29:05 +01:00 |
Nicolas Margulies
|
bbbcb1b10e
|
Corrigé la merde de Charles
|
2020-11-06 14:23:12 +01:00 |
Charles Peyrat
|
37c9fd5267
|
Merge branch 'master' into game.
|
2020-10-23 18:15:21 +02:00 |
nicomarg
|
514a3fcb64
|
Merge branch 'entities' into 'master'
Basic entities
See merge request ynerant/dungeon-battle!4
|
2020-10-23 18:10:13 +02:00 |
Nicolas Margulies
|
2ba7330ff5
|
An example of item
|
2020-10-23 18:02:57 +02:00 |
Charles Peyrat
|
f3bc3101f0
|
Code refactoring in game.Game
|
2020-10-23 18:01:39 +02:00 |
Charles Peyrat
|
9c8a352ecd
|
Removed unwanted code from mapdisplay.MapDisplay; the player should be drawn as a map entity, not on its own
|
2020-10-23 17:46:44 +02:00 |
Nicolas Margulies
|
343e107b86
|
Basic item and monster interface
|
2020-10-23 16:51:48 +02:00 |
Nicolas Margulies
|
7c1c427892
|
Deleted unwanted code in Player
It isn't the player's role to check whether they can move to a tile,
check it beforehands and use the move method from its Entity superclass.
|
2020-10-23 16:17:48 +02:00 |
eichhornchen
|
230a7ec432
|
Cleaned an error in interfaces.py
|
2020-10-23 15:55:30 +02:00 |
ynerant
|
292a63c16d
|
Merge branch 'game' into 'master'
Game
See merge request ynerant/dungeon-battle!3
|
2020-10-23 15:44:22 +02:00 |
Yohann D'ANELLO
|
c85166ff89
|
Remove proof of concept, <3 eichornchen
|
2020-10-23 15:41:17 +02:00 |
Yohann D'ANELLO
|
8437482139
|
Clear screen before redrawing
|
2020-10-23 15:40:32 +02:00 |
eichhornchen
|
6c675fbac9
|
added player actions for going up, down, left and right
|
2020-10-23 15:15:37 +02:00 |
Yohann D'ANELLO
|
d264bb45cf
|
Handle player position in game display
|
2020-10-23 15:14:19 +02:00 |
Yohann D'ANELLO
|
eea9b45f6c
|
Use map display
|
2020-10-23 15:00:59 +02:00 |
Yohann D'ANELLO
|
7d97befee4
|
Load game externally
|
2020-10-23 14:53:08 +02:00 |
Nicolas Margulies
|
2fc864ed18
|
Fixed error
|
2020-10-23 14:48:30 +02:00 |
Nicolas Margulies
|
759ddf7685
|
Merged master
|
2020-10-23 14:45:03 +02:00 |
Nicolas Margulies
|
7a2e1173d9
|
Made the entities optional when creating maps
|
2020-10-23 14:42:46 +02:00 |
Yohann D'ANELLO
|
d264fb7dfe
|
Test got broken
|
2020-10-23 14:34:29 +02:00 |
Yohann D'ANELLO
|
3467fb622c
|
Replace # by walls
|
2020-10-23 14:34:29 +02:00 |
Yohann D'ANELLO
|
d8bd500349
|
Add some comments
|
2020-10-23 14:34:29 +02:00 |
Yohann D'ANELLO
|
d8401d9920
|
More modularity, add properties in tiles
|
2020-10-23 14:34:29 +02:00 |
Yohann D'ANELLO
|
9c6f22ccf8
|
Better usage of enumerations
|
2020-10-23 14:34:29 +02:00 |
Yohann D'ANELLO
|
ce0d5d8ffd
|
:squirrel: Main character is a squirrel
|
2020-10-23 14:34:29 +02:00 |
Yohann D'ANELLO
|
cadc8c161e
|
Use Map interface in proof of concept
|
2020-10-23 14:34:29 +02:00 |
Yohann D'ANELLO
|
1054d8e57a
|
Get a tile from its representation
|
2020-10-23 14:34:29 +02:00 |
Yohann D'ANELLO
|
eb1e125d4e
|
Draw a map in a string to make the render in the screen easier
|
2020-10-23 14:34:29 +02:00 |
Nicolas Margulies
|
182af96da0
|
Tiles are now an enumeration
|
2020-10-23 14:34:24 +02:00 |
Yohann D'ANELLO
|
d2f8a3b623
|
Also use arrow keys in example
|
2020-10-23 14:33:25 +02:00 |
Yohann D'ANELLO
|
12413746fd
|
Cleaner proof of concept
|
2020-10-23 14:33:25 +02:00 |
eichhornchen
|
4175238297
|
Now uses TermManager
|
2020-10-23 14:33:25 +02:00 |
Yohann D'ANELLO
|
e448697e6b
|
Replace the dot cursor after the player moved, not before
|
2020-10-23 14:33:25 +02:00 |
eichhornchen
|
6e544bf02e
|
Added a map example
|
2020-10-23 14:33:25 +02:00 |
eichhornchen
|
11a7ce9825
|
Added a first try for player movement
|
2020-10-23 14:33:25 +02:00 |
Nicolas Margulies
|
e65a486b78
|
A basic fighting mechanic and a few entities
|
2020-10-16 18:31:49 +02:00 |
Yohann D'ANELLO
|
008773c01e
|
Merge remote-tracking branch 'origin/master' into player_move
# Conflicts:
# dungeonbattle/interfaces.py
# dungeonbattle/interfaces_test.py
|
2020-10-16 18:29:55 +02:00 |
Yohann D'ANELLO
|
a0027ece64
|
Test got broken
|
2020-10-16 18:22:20 +02:00 |
Yohann D'ANELLO
|
2947ffd0c1
|
Replace # by walls
|
2020-10-16 18:20:26 +02:00 |